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Plexus is a VR Glove With Finger Haptics & Multiple Tracking Standards, $250 Dev Kit Pre-orders Now Live

Road to VR

Plexus Immersive Corp, a San Francisco-based startup, announced a pair of VR gloves that integrate haptic feedback and interface with multiple tracking standards, including SteamVR, Oculus Rift, and Windows “Mixed Reality” VR. Wireless : 2.4GHz Custom Low Latency Protocol. Refresh rate: 180hz, engine synchronized for VR.

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Plexus Unveils VR/AR Gloves Compatible With Major VR Controllers

VRScout

A wide range of tracking adapters and impressive hardware could make the Plexus the next big haptic glove. Linear resistant actuators (LRAs) placed at the ends of each fingertip provide realistic haptic feedback for the user. Wireless: 2.4GHz Custom Low Latency Protocol. Compatibility: Unity, Unreal Engine, C++, C#, Python.

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‘Planet Whack’ is a Multi-user VR Demo Showcasing PhaseSpace Motion Tracking

Road to VR

Planet Whack , is a whac-a-mole-inspired game, where two players participate in the same VR space trying to hit cartoon worms emerging from a sphere, with the giant beach ball providing haptic feedback. The game also renders faster than the 60Hz limit of the Gear VR, in order to minimise latency.

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Researchers Use VR/AR Tech To Control The Human Body

VRScout

By using EMS, the team was able to manipulate the user’s head without an exoskeleton, and through Electronic Head Actuation, the team was also able to create a haptic force feedback experience in the user’s neck for AR and VR experiences.

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Samsung's Android XR Headset Ships In 2025, And We Went Hands-On

Upload VR

The bright low latency passthrough was nice in both open periphery and a small magnetic light shield that did a nice job sealing off the scene. A haptic band and watch paired together could make a powerful combination with eye tracking. Meanwhile, eye tracking is a core part of its pinch selection interface in Apple Vision Pro.

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The XR Week Peek (2020.11.09): PS5 doesn’t improve PSVR, VRChat reaches 24,000 concurrent users, and more!

The Ghost Howls

The PS5 is a big step forward for console gaming , and being paired with a next-gen controller like the DualSense, that provides realistic haptic sensations, it can give its players countless hours of fun. But the same sense of amazement doesn’t hold for VR.

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Top 50 Terminologies related to AR/VR

ARVR

Haptics? —?The Haptics be used to assist in the creation of virtual objects in a computer simulation, to control such virtual objects, and to enhance the remote control of machines and devices (telerobotics). Latency? —?The In the real world, there is virtually no latency. User Experience (UX)? —?the

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