This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
SenseGlove, an innovator in immersive haptic feedback hardware, opened pre-orders for its Nova 2 product, a glove which directs pressure-based feedback to the palm and hands of a headset operator. Moreover, the Nova 2 provides haptic feedback based on impact and vibrations.
The revolutionary event, held at ITE College, became a melting pot for pioneers and visionaries in education and industry, showcasing the powerful impact of spatial artificial intelligence and immersive learning technologies.
At Immersive Computing (see his Instagram account ) he carries on this interest, exploring the technology always starting from the human perspective, putting the human at the centre of his experiments and analysis. This post is the result of such kind of experimentations on the Valve Index headset. Surprisingly they only cost £22.38
On the occasion of the release of his latest book about VR , I had the honor of interviewing Dr. Grigore Burdea about his last 30 years of work in Virtual Reality and talking about the present, the past, and the future of this technology. Who is Grigore Burdea? This is a very smart tactic. What has not changed in the last 30 years in VR?
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content