Remove Haptic Remove Strategy Remove Unity
article thumbnail

Weart review: Three haptic sensations on one single glove

The Ghost Howls

I know one of the companies which is going to exhibit there: it is called Weart, they are Italians like me, and they propose a very interesting haptic device. The caps are for the thumb, index, and middle fingers and they provide the haptic sensation for your VR experience. Let me tell you something about it. Weart gloves.

Haptic 537
article thumbnail

HaptX Opens Preorders for Enterprise Haptic Gloves

XR Today - Virtual Reality

HaptX opened on Tuesday preorders of its Gloves G1, an enterprise-grade haptic device for $4,500 per pair – a decrease in cost compared to previous models. Jake Rubin, Founder and CEO of HaptX , believes that haptics are the cornerstone of next-generation human-machine interface (HMI) technologies. Organizations developing their.

Haptic 246
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

HaptX Gloves G1 Now Available For Pre-Order

VRScout

has been pushing the limits of haptic technology since the launch of its HaptX DK2 gloves back in January 2021. Now the company is opening pre-orders for its first-ever commercial product, the HaptX Gloves G1, a ground-breaking haptic device optimized and designed for large-scale deployment, and ready for the enterprise metaverse.

Haptic 446
article thumbnail

HaptX Gloves G1 Open for Pre-Orders

ARPost

“With HaptX Gloves G1, we’re making it possible for all organizations to leverage our lifelike haptics,” HaptX founder and CEO, Jake Rubin, said in a release shared with ARPost. The Gloves G1 are available in four sizes and feature improved haptics and ergonomics, as well as wireless mobility. The Evolution of HaptX.

Haptic 409
article thumbnail

Top XR Events in 2021 That Should Be on Your Must-Attend List

ARPost

Some of the exhibitors who will present new devices and technologies to the public are 8th Wall, Nreal, Unity, Unreal Engine, Pico Interactive, Atheer, Holoptic, Varjo, Cleanbox Technology, LetinAR, and Vuzix. Mikey Trujillo – Project Manager at Marvel Entertainment, LLC. See Also: The Future of XR’s Remote Events in the New Normal.

Asia 509
article thumbnail

Cloudhead Games CEO: Apple Vision Pro is an AR Headset Wearing VR Clothes

Road to VR

Do I understand the strategy to strike a different cord as an XR business owner? Apple could have embraced a dual launch strategy with a rich and proven catalog of best selling VR games, perfectly tuned to onboard a completely new audience to XR. Absolutely. Does it frustrate me as a VR-centric studio owner? You bet it does.

Apple 353
article thumbnail

Spatial Beats: Apple, Epic & Tom Brady

AR Insider

Apple believes this lawsuit is Epic’s “project liberty” media strategy, despite Epic’s claim regarding the App Store raising prices due to Apple’s share of profit. The Unity Cube is an experiment from developer Tony “SkarredGhost” Vitillo to test the limits of what Oculus will allow into the App Lab program.

Apple 270