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10 years after the launch of LeapMotion—which garnered praise for offering some of the best hand-tracking in the industry—the company has announced a next-generation version of the device which now supports standalone XR headsets in addition to Windows and MacOS.
One of the first accessories for AR/VR I had the opportunity to work on is the LeapMotion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. LeapMotion has also been the first important company I have interviewed in this blog. If you want, you can find it here below!
You can finally buy the LeapMotion v2 accessory. The time for us XR developers to buy a LeapMotion 2 has finally come. LeapMotion 1 has been used by almost every developer and researcher , both in VR and not. Yes, the price is higher than the cheap LeapMotion 1, but this is also a far better device.
HTC and Valve do this with their Vive controllers that are super low latency and extremely accurate and Oculus does this with their touch controllers and their extremely natural ergonomics. The real improvements are increased performance, power savings and support for LeapMotion.
On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. Image courtesy HTC. HTC says the Vive Wave VR SDK offers an open interface enabling interoperability between numerous mobile VR headsets and accessories. The stipulation for entry is Android 7.1 and higher.
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. — Alvin Wang Graylin (@AGraylin) October 18, 2018. Really fantastic.
Earlier this year HTC became an official partner with Google in producing a Daydream-based standalone VR headset under the Vive brand. Today, HTC announced it is producing a similar device for the Chinese market powered by Qualcomm’s Snapdragon 835 chipset. Graylin, China Regional President of Vive, HTC, in a prepared statement.
After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC. This is how to set it up.
Hand-tracking looks likely to play a big part in that future, and LeapMotion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free hand tracking tech to mobile VR headsets. Tagged with: hand tracking , leapmotion , qualcomm , standalone.
XTAL is an enterprise headset with incredible specifications, like for instance: 5120 x 1440 display resolution (2560 x 1440 per eye); OLED display Custom non-Fresnel lenses 180° diagonal FOV Spatial 3D sound from a built-in sound card Embedded microphone Embedded eye tracking Auto-IPD adjustment Embedded Leapmotion v2 sensor.
The devices at the time included: HTC Vive wands that shipped with the Vive headset. Fully immersive VR experiences bring us to tracked motion controllers. The HTC Vive wands, Oculus Touch controllers, and Playstation Move controllers have set the standard since their respective releases. HTC Vive wands. LEAPMotion.
He also said that other OEMs are going to launch headsets with AVP-matching hardware for $1500 this year. Object tracking : Hyperion allows the LeapMotion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object. Matt Miesnieks said that the rumor aligns with some things he heard.
What if you want to experiment with AI and MR and you don’t want to wait for Meta/Pico/HTC to provide access to the camera feed? If you use a LeapMotion controller, you should be able to grab the feed of its cameras according to its docs.
As for resolution, the company maintains the screen door effect (SDE) is diminished with the headset’s dual 1440×1600@90 Hz LCD displays, a 70 percent increase in pixels over consumer devices like Oculus Rift and HTC Vive. Front IR window for optional embedded LeapMotion controller. image courtesy Sensics.
Inside the box you find: 1x SenseGlove right 1x SenseGlove left 1x SenseGlove linkbox 1x power cable 1x USB connector cable short (2m/ 6.5ft) 2x USB connector cable long (3m/ 10ft) 2x HTC tracker mounts including screws 1x manual. This way your gloves are powered and can communicate with your PC; Setup of the HTC Vive system.
VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. As for VR hardware, Naylor says, “I’m looking for something that allows the aforementioned content to reach its full potential whilst making itself as accessible as possible to consumers.”.
We don’t know if it is just a reference design for external partners (like HTC) or it is an actual headset that Valve is producing. Valve has now a hardware production plant and it is already manufacturing the Knuckles by itself, but it is not clear if they are able to produce a VR headset at scale. Vive Pro headsets + 2.0
Most probably there won’t be hardware releases (Oculus has just launched the Rift S and the Quest ) but just teases of new devices of the future and a lot of new software releases and showcases (like the one about the game that is being developed by Respawn). HTC has a new CEO: Yves Maitre. The Oculus Connect 6 is coming!
Two more Optitrack pucks on each hand or arm and the use of LeapMotion (which recently got big funding ) or gloves could provide the final bit of finger tracking for complete full-body immersion. HTC is developing its own tracking puck that’s already been distributed to developers that could perform many of these same functions.
LeapMotion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with LeapMotion + Vive. Have a question about LeapMotion + HTC Vive?
From my tests, the image on the screen appears slightly distorted, so there will be something to fix on HTC’s side. Better integration with HTC phones. Yesterday HTC has also unveiled its new flagship phone, the HTC U12+. The Vive Focus and its friend the HTC U12+ phone (Image by HTC). Image by HTC).
It seems cool, but I would like to try it to believe in it: all the times that someone promised me some kind of sensory magic, it never turned out so good as they told me (like with the phantom touch sensation that LeapMotion told me about ). Vive Facial Tracker works also with non-HTC headsets. As long as it works….
This way you can exclude some hardware failure. Otherwise, contact HTC support to have your Vive fixed (good luck with that). This confirmed that I had some problems with SteamVR installation and was not a matter of hardware. LeapMotion driver and runtime. Header image by HTC). Otherwise, go on.
Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. All the computing power, cameras and sensors used by Project Alloy are completely self-contained.
Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. All the computing power, cameras and sensors used by Project Alloy are completely self-contained.
Fallout 4 (2015), Bethesda’s beloved post-apocalyptic open world RPG, is now in VR, letting you stalk the Wasteland as the sole survivor of Vault 111 from the immersive point of view of the HTC Vive headset. Available On: HTC Vive ( Steam ). Reviewed On: HTC Vive, Tested on Rift (see note below).
Google will continue to keep the servers up to let existing Daydream users continue using the apps, but there will be no new apps, no new products and no new sales of the hardware. VR-2 Pro adds an integrated LeapMotion and a 10m cable. The reason is the one that you can imagine: not enough sales and retention.
This system makes the headset dependent on static hardware, however, and so top engineers at Oculus , HTC and Google are all racing to crack the inside-out code first. UploadVR had the chance to try an prototype of the Linq at our offices in San Francisco and we found the hardware to an impressive proof-of-concept.
63 for the LeapMotion Controller and VR Developer Mount , now on sale in our web store. This transforms your phone into a VR headset screen, simulating devices like the HTC Vive. The experience within the headset will be at least a couple of frames behind what you would experience on the Oculus Rift or HTC Vive.
HP and Microsoft have a long track in offering enterprise hardware, so this headset may battle HTC on his own land (B2B). First of all, Peter Chou, ex founder of HTC , has launched his startup XrSpace, with his first VR headset Mova (that you can see in the header image of this post), together with its social XR platform Manova.
It is intriguing that many companies are already experimenting with this new chipset, and one of these partners is Niantic, that is thinking about going the AR hardware route after all its hard work on gelocalized AR games like Pokemon Go. HTC won’t announce anything big at CES. I really can’t wait.
If you see the program of the conferences or workshops , you may see that there are very interesting people there, like some guys from Epic Games, other people by HTC Vive, Keiichi Matsuda from LeapMotion , Alex Coulombe and also the epic Enea Le Fons from #30DaysInVR. Maybe the hardware is not ready yet, but it will be.
A Rift from Facebook-owned Oculus or a Vive from HTC can track your head throughout a room, but these “outside-in” systems require careful placement, or mounting, of sensors around the perimeter of the room for a full experience. An example of the Windows Holographic user interface. ”
In fact, there were some games, but most booths were showcasing hardware or enterprise solutions. The epic Noah Zerkin (the guy making the LeapMotion North Star headsets) at our booth to try the game! Many of them were seeking for enterprise relations. The best player of our game at our booth.
If you want to adapt your older kit to the Oculus Rift CV1 and HTC Vive, here’s a quick guide that will help: Thicker Adhesive Strips. You can get them from your local hardware store or from Amazon: [link]. Unlike the Oculus Rift CV1, the HTC Vive has an onboard USB port that’s fully compatible with the LeapMotion Controller.
Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, LeapMotion, and many others have joined the OSVR ecosystem. Concurrent with the expansion of the OSVR community, the capabilities of the software platform have grown by leaps and bounds. and numerous hardware devices.
The HTC Vive is arguably the best out there, but having to buy a souped-up laptop just to run it, paying full price for brief games that feel more like demos, and trailing a huge cable off your head and fumbling to mount trackers on your ceiling…it’s not ideal. Being able to pick up your VR hardware and take it with you is a big benefit.
They clearly stated that the HDK is designed for developers and semi-professionals who like to hack hardware and software. The other side of the belt clip is connected to the headset itself, there is an extra USB port on the belt clip, this is probably for devices such as a LeapMotion. Time to discuss the hardware.
Once it arrives, the new official LeapMotion UE4 plugin should work with it right away. Do LeapMotion demos work with the 1.3 Yes, we’ve updated our VR Developer Mount to be compatible with the latest generation of VR headsets, including the Oculus Rift and HTC Vive. support, but is coming soon in the 4.11.1
This was what inspired me to create Graffiti 3D – a VR demo that I entered into the LeapMotion 3D Jam. Using the LeapMotion Controller’s image passthrough, you can create something from nothing, right there in your living room: An early creation from Patrik Jensen , before I started using the Hovercast menu system.
Furthermore, we all know that R&D departments of companies have products that are at least 2 years ahead of the market, but a research project is completely different from a product : a product has to be polished, must pass certifications, must work with currently available hardware, must have a reasonable price. Other research projects.
With the technology advancing every year, the hardware is getting cheaper and the software base is growing steadily. In other words, virtual reality becomes affordable and thanks to massive price drops and discounts on hardware and software bundles, now is the perfect time to get your own VR headset and discover what all the hype is about.
With the technology advancing every year, the hardware is getting cheaper and the software base is growing steadily. In other words, virtual reality becomes affordable and thanks to massive price drops and discounts on hardware and software bundles, now is the perfect time to get your own VR headset and discover what all the hype is about.
HTC’s Alvin Wang Graylin discusses what this means for everything from automotive design to helping children learn about the universe. As the China President at HTC, he leads all aspects of the company’s VR and smartphone business in the region. Alan: Oh, well thank you so much for taking the time to record this with us.
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