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Valve to Sell Base Stations Directly, Lower Barrier to SteamVR Tracking Development

Road to VR

There was just one catch though: people hoping to use SteamVR Tracking in their devices would need to attend a $3,000 introductory course in Seattle. The SteamVR Tracking base stations that ship with the HTC Vive. Currently the standalone base stations sold by HTC cost $130.

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HTC Pushes Back On Reports of Declining Headset Sales

Road to VR

Digital Trends recently published a report entitled ‘VR is in a tailspin, and the sales numbers prove it’ It seems HTC has taken umbrage with the article’s thesis in its newest blog post however, which pushes back against some of the article’s claims, saying it’s “not the whole story.”

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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

UploadVR Between Realities podcast

Dinosaur kicking for $300 is certainly funny, but it’s also a great example of a broad effort by developers and hardware manufacturers to make virtual worlds more responsive to human behavior. ” Tagged with: htc , SMI , tobii , valve. A look inside a headset with eye tracking from Tobii. New Tools For Game Designers.

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Windows Reveals New Mixed Reality Controllers

VRScout

Microsoft brought their latest mixed reality efforts front and center Thursday at its Build conference in Seattle. On top of partner device and price announcements that challenge the likes of Oculus Rift and HTC Vive, Microsoft also unveiled new controllers as part of mixed reality headset bundles. These controllers look familiar.

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Half of SteamVR Tracking Course Attendees Using Tech for Non-gaming

Road to VR

At that time, Valve partnered with Synapse , a Seattle-area product development firm, to provide a mandatory training program for all SteamVR licensees. SEE ALSO A Look at NASA's Hybrid Reality Astronaut Training System, Powered by HTC Vive. Road to VR: Getting to Seattle is a difficulty for some VR startups.

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Gabe Newell Reveals 3 ‘Full’ VR Games & New Tech In Development At Valve

VRScout

During a press conference that took place at Valve’s HQ in Seattle yesterday, company founder Gabe Newell elaborated on the many goals of the company in terms of virtual reality, highlighting some significantly exciting projects in the process. ’ So right now, we’re building three VR games.

Gaming 150
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The Shape of XR to Come: Recognising XR Success at Industry-Focused Events

XR Today - Mixed Reality tag

That future is not yet set in stone, and while AR tools are accessible via most smartphones today, increased adoption of immersive hardware and software may be years away for consumers. A lot of people there were using Mata Quest 3, Pico, HTC, or Varjo headsets to train workers on oil rigs and tankers.

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