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HTC VIVE Holodeck to ‘Revolutionise’ Forensic Investigations

XR Today - Virtual Reality

HTC VIVE partnered with The Bavarian State Criminal Police Office (Bayerisches Landeskriminalamt, BLKA) to launch the ‘Holodeck’ VR platform that will ‘revolutionise’ forensic investigations. HTC VIVE’s responsive support provided solutions and continuous progress throughout the technical challenges.

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Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift

Road to VR

The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. You may recall news back in May that the early access version of Unreal Engine 5 includes improved support for OpenXR. That makes Unreal Engine 4.27 Epic says that the OpenXR support in Unreal Engine 4.27

Unreal 363
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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

Image by HTC). HTC is teasing the launch of a new hardware. With a tweet, HTC has just teased the upcoming launch of a new device. More info (HTC is going to launch a new hardware) More info (Second tweet from HTC) More info (Third tweet from HTC). Other relevant news. Thank you to you too!

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HTC Brings OpenXR Public Beta to Vive Focus 3

Road to VR

HTC announced this week it is making available an OpenXR public beta for the Vive Focus 3. OpenXR is a royalty-free standard that aims to standardize the development of XR applications, making hardware and software more interoperable. The post HTC Brings OpenXR Public Beta to Vive Focus 3 appeared first on Road to VR.

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‘MYST’ Update Brings Stability & Performance Boost to PC VR Version, Quest Patch Coming “soon”

Road to VR

The studio says in a recent Steam update that many of those performance woes have been resolved thanks to upgrading Myst from using Unreal Engine 4.27+ to Unreal Engine 5.3.2. Cyan Worlds has released its big 2.0 The studio also fixed a number of VR-specific issues in Myst’s 2.0

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Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

.” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Also continuing the theme of VR support for Mac, Industrial Light and Magic staffers demonstrated the first-ever native HTC Vive demo on a Mac system.

Apple 373
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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

And the price of the wireless add-on is even more suspicious: speaking with a hardware manufacturer, they told me that ONLY THE ANTENNAS of a Wi-Gig connection for VR streaming (like the one of the Vive Pro) costs around $100… so how can the whole wireless streaming device cost just $50?? A new FCC listing appears for an HTC Vive headset.

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