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Maximizing HTC XR Enterprise Solutions: Training, Security, and Long-Term Support

XR Today - Virtual Reality

Lately, HTC XR enterprise solutions have emerged as a top choice for companies across industries investing in immersive technology. In this guide, well introduce the best practices you can follow to optimize your return on investment from HTC XR enterprise solutions and minimize potential risks.

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‘Half-Life: Alyx’ is Now Five Years Old. What’s Next for Valve in VR?

Road to VR

Despite little fanfare, the company has continued to shape the VR landscape through steady updates to SteamVR, integration with standalone headsets like Quest, and whispers of new hardware and games. Perhaps Valve envisions this game as a cohesive experience to unite its two latest hardware projects: Steam Deck and Deckard?

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One Month After the ?Half-Life: Alyx? Surge, SteamVR Usage on Steam Has Remained

Road to VR

Valve just released its Steam Hardware Survey for May , and it seems there’s been zero pull-back in connected headsets one month after the usership surge. SEE ALSO Valve Releases 'Half-Life: Alyx' Steam Workshop Tools for Making & Downloading Mods.

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Pavlov VR Open Alpha Now Available On Oculus Quest

VRScout

After spending just a few hours with the Oculus Quest hardware, Pavlov VR developer David Villz (davevillz) confirmed yesterday via Twitter that the fast-paced multiplayer shooter will be heading to the standalone headset. First couple of hours with the hardware on hands, this is cool. I can confirm Pavlov is coming to the Quest.

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Valve Brings Custom Keybinding to SteamVR, Letting VR Apps Support All Compatible Controllers

Road to VR

” Supported controllers include the XBox One gamepad, Vive Tracker, Oculus Touch, and motion controllers for HTC Vive and Windows “Mixed Reality” VR headsets, although we expect there are plenty more SteamVR-compatible peripherals out there that will make their way into Valve’s keybinding system.

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Vancouver’s VR/AR Global Summit Puts Content First

VRScout

Constantly seeking the rush of engaging with new material, consumers aren’t gripped by their hardware – phones, TVs, or laptops – but are drawn in by unique, well-crafted content. . Now, the hardware cycle is drawing to a close. Making hardware is incredibly hard, expensive, and time consuming,” continues Fink.

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Top Five Music-Making Apps Available Now On VR Headsets

VRScout

You can also check out the workshop to try out other players’ bizarre instruments. . Available free on Oculus Rift , Oculus Quest , and PC VR , this one-of-a-kind patching experience offers you the chance to go hands-on with a variety of complex modular synthesizers, saving you thousands in hardware purchases. ELECTRONAUTS.

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