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LeapMotion , a maker of hand-tracking software and hardware, has been experimenting with exactly that, and is teasing some very interesting results. LeapMotion has shown lots of cool stuff that can be done with their hand-tracking technology, but most of it is seen through the lens of VR.
10 years after the launch of LeapMotion—which garnered praise for offering some of the best hand-tracking in the industry—the company has announced a next-generation version of the device which now supports standalone XR headsets in addition to Windows and MacOS.
LeapMotion dreams big with an ambitious new project that could open ‘alternative dimensions of reality, layered over the physical world.’. Mirrorworlds immerse you without removing you from the space. The possible use-case scenarios for this kind of immersive technology is theoretically endless.
I have appreciated it a lot, so I thought it could have been a cool idea to make a post for you to describe how it is and compare it with the previous LeapMotion controller. Some weeks ago, I have reviewed the new LeapMotion Gemini (v5) runtime , and I have appreciated its robustness. Are you in?
Anyone that has used mobile VR knows that controllers are nice, but unless you can ‘see’ your hands and interact with your surroundings with your hands, the immersion is lost. The real improvements are increased performance, power savings and support for LeapMotion.
VRgineers , a Czech-based startup building enterprise VR headsets, today revealed their new ‘XTAL’ headset, an improved version of their prior VRHero “5K” headset, which is smaller, lighter, and builds LeapMotion’s hand tracking tech directly into the headset. Image courtesy VRgineers.
Where Thoughts Go is a unique social network where users can share intimate thoughts and emotions in an immersive and inviting way, in the form of anonymous audio entries. The post ‘Where Thoughts Go’ is an Anonymous, Immersive Social Network for Reflecting on the Human Experience appeared first on Road to VR.
Qualcomm has debuted an updated version of their VR Headset Reference Design now with LeapMotion’s new 180-degree hand-tracking to bring gesture control to mobile VR headsets. The new headset and LeapMotion tracking module was shown off during last week’s GDC 2017.
Interactions in the immersive environment become increasingly realistic. Ultraleap (previously LeapMotion), a company focused on developing haptics technology for the immersive experiences industry, has recently launched Gemini. Introducing Ultraleap’s Fifth-Generation Hand Tracking Platform .
While there’s certainly a range of exciting games and other VR software coming soon to first-generation hardware, it feels like the market is steadily turning its attention toward next-generation technologies, and fostering a renewed sense of excitement and momentum. LeapMotion North Star. Image courtesy LeapMotion.
Side view of the optical setup, with a horizontal surface and a reclined glass In front of this setup, there was a LeapMotion Controller 2 sensor. In the edge between the two surfaces, there was a Realsense sensor. Around it, there were various computers, which were the computational units used to render the visuals on the device.
When I tried the latest installation of The VOID earlier this year in Utah I encountered what I think is likely the pinnacle of immersion possible in 2017, with one major limit. Even the gun you hold becomes part of the immersive experience as it transforms in VR into part of your proton pack for catching ghosts.
The upcoming version is said to incorporate proprietary non-Fresnel lenses that the company says will deliver “the clearest, most immersive VR experience to date.” The most recent hardware revisions brought automatic IPD adjustment, an embedded LeapMotion sensor for wide FOV hand-tracking, and reduced weight and size.
He also said that other OEMs are going to launch headsets with AVP-matching hardware for $1500 this year. Object tracking : Hyperion allows the LeapMotion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object. Matt Miesnieks said that the rumor aligns with some things he heard.
Additionally, I would highly recommend buying this head padding kit from Knox Labs as it will dramatically increase comfort as you wear the headset, especially for longer periods of time as you will be immersed within the Triton. Triton works with LeapMotion (now Ultra Leap) hands tracking.
StreamLink is a little device that you can use to connect your Vive Focus to all your consoles (Xbox, PS, Switch) so that you are able to play your games in a semi-immersive way on a big curved screen all around you. One of the most important ones, in my opinion, has been with Insta360 , the immersive cameras’ manufacturer.
You can now interact with virtual objects and environments like never before, taking immersion to an entirely new level. Fully immersive VR experiences bring us to tracked motion controllers. From left to right: LEAPMotionmotion tracking, flex sensor based motion tracking, exotendon based motion tracking.
“The real-time VR world needs to synchronise perfectly with the motion and gesture interactivity, so we’ve developed specialist software to achieve this. The movements that our solution can achieve coupled with the immersive VR world take experiences of this nature to a new dimension, previously only dreamed about in science fiction.”.
VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. As for VR hardware, Naylor says, “I’m looking for something that allows the aforementioned content to reach its full potential whilst making itself as accessible as possible to consumers.”.
In a week here in Italy will start a very interesting VR-related event called Immersive Architecture. The rooms inside the Im Arch venue where you’ll be able to meet interesting people from the industry and also assist to some cool showcase (Image from Immersive Architecture). Can you introduce yourself to my readers?
I hoped that the setup of SenseGlove gloves could have been a bit easier , but being a development kit of experimental hardware, it is not strange that it requires some time. As you can see, the hardware setup is not plug and play. This is good to give some tactile information, making you feel the texture of objects.
The LeapMotion Controller 2 is the ideal hardware for experiencing Ultraleap’s world-class hand tracking. Key improvements over the original LeapMotion Controller include higher resolution cameras, an increased field of view, and 25% lower power consumption, all in a 30% smaller package for optimum placement and convenience.
Circuit Stream , the company he works for, offers a full platform of AR/VR training and learning services to help people master immersive technology. On the other hand, controllers have input limitations that hand-tracking doesn’t have; your design is limited to the hardware manufacturer’s buttons. Dimensions of Hand Tracking.
At WCVRI , I have tried some cool AR/VR hardware. Project North Star is an opensource reference design for a wide-FOV augmented reality headset that LeapMotion (now Ultraleap ) has given to the community. The hand tracking was fabulous as always thanks to LeapMotion and its Orion tracking. North Star AR headset.
Valve has now a hardware production plant and it is already manufacturing the Knuckles by itself, but it is not clear if they are able to produce a VR headset at scale. Probably Valve knows that a big FOV is one of the features that VR users ask the most because it creates a more immersive VR and so they are sacrificing PPD.
Today, we are taking the spatial computing industry to yet another level as we announce the availability of the full 6DoF developer kit for the Vive Wave open ecosystem, and a host of new 6DoF content and technologies to more easily bring users into fully immersive virtual worlds. Really fantastic.
LENOVO KEEPS GETTING MORE IMMERSIVE. But it seems like Lenovo’s interests aren’t just tied to hardware; they also hinted at an “AR platform” on their blog post. San Francisco-based LeapMotion has raised a $50M Series C for their hand- and finger-tracking technology. via The Venture Reality Fund.
Mozilla’s recent experiments combining VR and the web pave a path towards virtual presence – pushing beyond disconnected feelings of immersion and bringing us into new places with a life of their own. The post Building the 3D Web with Mozilla + LeapMotion appeared first on LeapMotion Blog.
Lucas Rizzotto is an award-winning Immersive Experience Designer, Artist and Creator. Part 1: The Hardware. Hand-tracking is also here, but it can feel pretty limited if you’ve played with other superior forms of tracking like the LeapMotion. You can also sign up to his mailing list and support his work on Patreon.
This system makes the headset dependent on static hardware, however, and so top engineers at Oculus , HTC and Google are all racing to crack the inside-out code first. According to Stereo Labs, “Through high definition stereo cameras, the headset blends the virtual and real worlds together in an immersive and photorealistic way.
63 for the LeapMotion Controller and VR Developer Mount , now on sale in our web store. This limits immersion, but mobile VR headset users will already be familiar with this. Setup your Google Cardboard with LeapMotion Controller. Install the LeapMotion Orion software. Your VR Prototyping Kit. $63
Side note that AR will be much bigger than VR, in both the diversity of use cases and market size (analysts predict $30B for VR versus $90B for AR by 2020), but I still believe that most homes will have a dedicated VR space for total immersion. Body movement. Let’s start from the ground up. Squishier objects will have more give.
HP and Microsoft have a long track in offering enterprise hardware, so this headset may battle HTC on his own land (B2B). HTC already has its own software platform (Viveport) and SDK (Wave) that shares with other manufacturers in China, and now also shares hardware designs. Let’s all remember Morton Heilig.
As a leader in industrial-grade VR/XR software and hardware, Varjo already has an outstanding reputation in the enterprise landscape. Plus, the spatial audio, combined with some of the world’s highest-resolution passthrough cameras, creates a truly immersive, natural experience for users. What is the Varjo XR-4 Series?
It] needs to be accessible,” as contest judge Nicole Lazzaro explained, ”create an experience you want to try again (and fun enough where you want to buy the hardware just to play that app), and bring all your friends.”. Or put more simply: A killer app “turns a technology into a product.”. Contest judges (left to right): Paul T.
DPVR Unveils New Hand-Tracking Supported Headset E4 Arc in Collaboration with Ultraleap Owatch VR Beat Star Hand Interactive Arcade DPVR, a pioneering VR hardware and software solution provider, announces the launch of its new hand tracking supported headset, E4 Arc. No controllers. No touchscreens. No keypads. Worldwide Shipping!
This definitely opens a lot of doors for more natural interactions in immersive worlds. Of course, they are experimental hardware that is trying to push forward the boundaries of VR, so t hey have some shortcomings as well : they are expensive, not so easy to setup and can’t reproduce exactly the real sensations of haptics.
Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, LeapMotion, and many others have joined the OSVR ecosystem. Concurrent with the expansion of the OSVR community, the capabilities of the software platform have grown by leaps and bounds. and numerous hardware devices.
Ultraleap’s hand tracking technology has found its way into enterprise virtual reality (VR) headsets like VRgineers’ XTAL or the Varjo VR-2 Pro but for consumers, it was a case of tacking on the LeapMotion controller. VRFocus will continue its coverage of Pimax, reporting back with its latest hardware updates.
At LeapMotion, we’ve seen our fair share of impressive motion-controlled robots that will one day bring about the robocalypse. Future videos will demonstrate the laser system, sonar, visual system and face recognition, and the LeapMotion input – including a future “snapshot” gesture. Happy Halloween!
There are also the underlying depth mapping systems such as Intel RealSense, Microsoft Kinect, LeapMotion, Occipital, Apple TrueDepth (with related acquisitions like PrimeSense and LinX), Nimble VR (acquired by Facebook), and Apple’s predicted move into ultra-wideband spatial sensing with the U1 chip announced as part of the iPhone 11 launch.
The demo puts you in control using a combination of LeapMotion interaction and a fully integrated Hands On Throttle and Stick (HOTAS) control system. The VR Cockpit is an ongoing research project that we created to investigate design patterns for hybrid interfaces – combining physical hardware with motion controlled interactions.
The consumer virtual reality (VR) market is a tough industry to be in, for hardware and software companies alike. It’s not easy convincing the public of spending £400+ on a device that straps to their face for immersive entertainment.
Ultraleap Gemini is a fifth-generation hand-tracking platform that supports virtual and augmented reality (VR/AR) solutions, and has been designed to provide immersive, realistic, and interactive computing experiences. The company also collaborates with software and hardware partners to develop turnkey solutions for a broader audience.
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