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Zero Latency Upgrades VR Attraction Platform With Hardware From Microsoft & HP

Road to VR

Zero Latency, creator of a leading VR attraction platform, is now deploying their ‘gen 2’ VR hardware. Zero Latency has been a player in the out-of-home VR space since 2013. Zero Latency has been a player in the out-of-home VR space since 2013.

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Qualcomm Says New Wi-Fi 6E Chips Support ?VR-class low latency? for VR Streaming

Road to VR

Designed for mobile devices, the company says the chips support “VR-class latency” for streaming VR over Wi-Fi. Gbps and “VR-class low latency” of “less than 3ms,” Qualcomm says its Wi-Fi 6E chips “provide a strong foundation for this rapidly growing industry segment.”

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This Multi-User WebXR Service is Tackling Virtual Reality Hardware Restrictions

XR Today - Virtual Reality

Now everyone can build a real-time multiplayer web game, space or world, with spatial voice chat and low latency data transfer. Streaming and WebXR services like Wonderland Cloud allow end devices to support quality immersive services without relying on extensive hardware.

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HTC vs Competitors: How HTC’s XR Hardware Stacks Up Against the Competition

XR Today - Virtual Reality

HTC vs. competitors: Which XR vendor should you look at for the best enterprise-grade hardware? Eye tracking features also allow for foveated rendering, reducing the risk of lag and latency in XR experiences. Choosing the Right XR Vendor for Your Company Settling on the perfect XR hardware isnt always straightforward.

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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

HTC is teasing the launch of a new hardware. More info (HTC is going to launch a new hardware) More info (Second tweet from HTC) More info (Third tweet from HTC). Chinese VR manufacturer Pico has just got a big round of financing of 242M yuan (circa 37 million dollars) to continue developing its hardware and software platforms.

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Oculus Launches ASW 2.0 with Positional Timewarp to Reduce Latency, Improve Performance

Road to VR

an upgrade to the company’s ‘Asynchronous Spacewarp’ technology which is designed to smooth out the visuals inside the headset to compensate for performance fluctuations and to keep latency low for a comfortable experience. with Positional Timewarp to Reduce Latency, Improve Performance appeared first on Road to VR.

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Ubisoft’s ‘Far Cry’ Gets Its Own Free-Roam VR Game

VRScout

Location-based VR specialists Zero Latency VR today announced a partnership with Ubisoft to bring the incredibly-popular first-person shooter franchise Far Cry to life in VR for the first time. Image Credit: Zero Latency. ” Image Credit: Zero Latency. Image Credit: Zero Latency.

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