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Qualcomm Says New Wi-Fi 6E Chips Support ?VR-class low latency? for VR Streaming

Road to VR

Designed for mobile devices, the company says the chips support “VR-class latency” for streaming VR over Wi-Fi. Gbps and “VR-class low latency” of “less than 3ms,” Qualcomm says its Wi-Fi 6E chips “provide a strong foundation for this rapidly growing industry segment.”

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Oculus Launches ASW 2.0 with Positional Timewarp to Reduce Latency, Improve Performance

Road to VR

Oculus today released ASW 2.0, an upgrade to the company’s ‘Asynchronous Spacewarp’ technology which is designed to smooth out the visuals inside the headset to compensate for performance fluctuations and to keep latency low for a comfortable experience. Oculus today announced the release of ASW 2.0

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Led by Former Oculus Exec, Facebook’s New Cloud Gaming Service Paves the Way to VR Streaming

Road to VR

Cloud-based gaming has been seen by the industry at large as a way to make games more widely accessible by making them playable on less powerful hardware. Some of the cloud gaming stuff that we’re doing will, of course, be useful for VR as well, and we’re building a big community around that on Oculus.

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LG Develops AI-based Tech to Reduce Latency & Motion Blur in VR Displays

Road to VR

South Korean tech giant LG Display and a team from Sogang University in Seoul have collaborated on a new AI-based content creation technology that’s designed to address the issue of latency and motion blur in VR headsets – well ahead of the mounting race for higher and higher display resolutions.

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Former Oculus CTO Has Doubts About PSVR 2’s Chance for Success

Road to VR

John Carmack, former CTO of Oculus and key player in the VR startup’s genesis story, says Sony’s upcoming PSVR 2 headset may be see a bumpy road to adoption based on its high price and potential for scattershot geographic distribution. Looking to learn all about PSVR 2 before it launches this month?

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Oculus CTO: Last Year’s Keynote Hints Upcoming Announcements, But ‘many pain points remain unresolved’

Road to VR

The legendary developer, who for several years held the role of Oculus CTO but now maintains a less formal “consulting CTO” arrangement, says that his keynote presentation at last year’s Facebook Connect conference foreshadowed some of the announcements that can be expected at the event next week. Future Headsets.

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Oculus: ‘We’d Eventually Like Quest PC Tethering to be Wireless’

Road to VR

Today at Oculus Connect 6, CTO John Carmack dove into the work the company has done on Oculus Link, the Quest feature which will soon allow the headset to tether to PC to play Rift games. Some of that could be further improved, he said, especially if Oculus can get lower level access to the headset’s underlying hardware.

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