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Holovis is developing such a simulation with a partner in Malaysia to be revealed later this year “as part of a much larger immersive training and simulation facility”. The graphics, story integration to the motion profile and the gesture interactivity were all created in-house for their proprietary Interact system.
Valve has now a hardware production plant and it is already manufacturing the Knuckles by itself, but it is not clear if they are able to produce a VR headset at scale. A chip from Malaysia that I can’t read. Probably for connecting to controllers or base stations. Two chips visible). Low power 4k 60hz receiver.
In dualcyon , each player is equipped with a LeapMotion Controller and Oculus Rift, but there’s a twist: you can only see the interactions of the other player. Open Jammers in Melbourne will also know Chad as our hardware hub lead at the RMIT Design Hub. appeared first on LeapMotion Blog.
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