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LeapMotion , a maker of hand-tracking software and hardware, has been experimenting with exactly that, and is teasing some very interesting results. LeapMotion has shown lots of cool stuff that can be done with their hand-tracking technology, but most of it is seen through the lens of VR.
Over the last few weeks, LeapMotion has been teasing some very compelling AR interface prototypes, demonstrated on an unknown headset. LeapMotion plans to open-source the design of the device, which they’re calling Project North Star. ” Image courtesy LeapMotion. Image courtesy LeapMotion.
Qualcomm and Ultraleap today announced a “multi-year co-operation agreement” that will bring Ultraleap’s controllerless hand-tracking tech (formerly of LeapMotion) to XR headsets based on the Snapdragon XR2 chipset. Ultraleap claims to have the “fastest, most accurate, and most robust hand tracking.”
You probably have heard about LeapMotion’s Project North Star , that should be able to offer people affordable augmented reality. Notice a LeapMotion sensor installed on top of it. Project North Star is an opensource augmented reality headset that LeapMotion has designed and gifted to the community.
From left to right: LEAPMotionmotion tracking, flex sensor based motion tracking, exotendon based motion tracking. This has led many teams to developing gloves or other wearable devices that will track the motions of the hand in real time. LeapMotion hand tracking sensor. Noitom Hi5.
Triton works with LeapMotion (now Ultra Leap) hands tracking. Originally I was going to make a standalone device which hooked everything up to a Nvidia Jetson Nano that could be worn on your belt (think Magic Leap One). You will have to buy the pieces separately and assemble it.
Eye Tracking : 200 Hz with sub-degree accuracy; 1-dot calibration for foveated rendering Comfort & Wearability : 3-point precision fit headband Replaceable, easy-to-clean polyurethane face cushions Active cooling. Also, LeapMotion tracking or the mixed reality cameras of Varjo XR-3 are not part of this model.
That’s why I think all of us work in technology, and why we at LeapMotion are always very much living in the future. Today I’m going to be talking about the LeapMotion Mobile Platform. We needed to build a whole new LeapMotion sensor with higher performance and much lower power.
At the LEAP.AXLR8R, GetVu is exploring the boundaries of augmented reality with a platform that combines computer vision with human vision in a wearable device. With LeapMotion interaction, they envision a future where virtual games, architectural models, and 3D designs can live in the real world.
At LeapMotion, our mission is to empower people to interact seamlessly with the digital landscape. Last year, we released an early access beta of the LeapMotion Interaction Engine , a layer that exists between the Unity game engine and real-world hand physics. Widgets and Wearable Interfaces. Graphic Renderer.
In support of the event, our team donated LeapMotion Controllers. Our CTO David Holz and engineer/ AR tennis champion Jonathon Selstad joined the workshop, along with former LeapMotion engineer Adam Munich. Noah has been active in the augmented reality and open hardware communities for over a decade.
Several creative developers and open hardware studios are propelling open source efforts, working together to create a simplified headset based on the North Star design. Alex Colgan (LeapMotion): What inspired you to build a North Star headset? To me the wearable UI thing is something we want to try.
Starting with the Device itself: today we use smartphones, and tomorrow we may be using some kind of headset, glasses or audio-only wearable, with different kinds of control or head/gaze tracking. ARtillery Intelligence predicts $14B of consumer AR revenues by 2021, with only around $2B of that from hardware sales.
As a leader in industrial-grade VR/XR software and hardware, Varjo already has an outstanding reputation in the enterprise landscape. The XR-4 series also supports UltraLeap’s LeapMotion 2 hand-tracking module for custom requirements.
Several devices such as integrated hand-tracking headsets from Varjo or Lynx, LeapMotion Controllers, or even the company’s VR Developer Mount can used the device as an added peripheral. The company also collaborates with software and hardware partners to develop turnkey solutions for a broader audience.
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