Remove Hardware Remove Magic Leap Remove Wearables
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Will Magic Leap 2 AR Glasses Lead the Way to the Metaverse?

ARPost

People are expectant of Magic Leap’s soon-to-be-released enterprise AR glasses. Dubbed Magic Leap 2, it’s expected to be better than its 2018 predecessor , which flopped. Magic Leap’s announcement came just in time as interest in the metaverse soars. Most XR hardware has a FOV reminiscent of binoculars.

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Is Wearability the Next Mobility?

AR Insider

Visually immersive and contextually-aware AR glasses like Magic Leap One and Hololens 2 require optics whose power consumption and heat dissipation necessitate bulky headgear, rather than anything you’d consider “eyewear.”. Applying that principle back to AR, could wearability be the next era’s mobility? Design Target.

Wearables 530
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The Future of Fashion: Magic Leap One Street-Style As You Never Imagined

VRScout

Mainstreaming XR Wearables Starts with Styling for Inclusion. I decided to create a photo campaign to make mixed-reality wearables look good and diversity in tech industry marketing a must. When the Magic Leap One (ML1) originally shipped and went to market, I eagerly tried the headset the first moment I could.

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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

At a sponsored GDC 2018 session, the still mysterious augmented reality company Magic Leap has revealed how their prototype hardware has evolved from 2014 to present day. SEE ALSO Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More. ” The WD3 from 2015 is pictured below.

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The Next Frontier of XR Hardware

ARPost

As we head into the next generation of XR hardware, here are some of the big developments and releases coming out of the industry. But at last, we are seeing a shift from dedicated platform-specific hardware to agnostic all-in-one devices that makes sense for all involved. Where Is XR Heading? What Is Everyone Working On?

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Is AR’s Next Design Target ‘Wearability?’

AR Insider

At one end of the spectrum is hardware that’s graphically compelling but stylistically untenable (think: Hololens). At the other end is hardware that’s sleek but underwhelming in graphical intensity (think: North Focals). At the other end of the spectrum is hardware such as North Focals. What will it take to get over that hump?

Wearables 366
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Big XR News from Meta, HTC VIVE, Magic Leap

XR Today - Virtual Reality

The XR hardware space is growing to include more hardware variety than in years past when the general market focused on VR headsets. Now, significant vendors deploy emerging hardware; on the flip side, software providers must follow suit and leverage the tools provided to create device-shifting applications.