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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

What are the software and hardware platform used by HADO? Software-wise, we use Unity, Vuforia, and OpenCV. We have very unique needs for our products that makes most off-the-shelf XR solutions not viable for us: The hardware platform has to be lightweight, completely portable, and robust enough to survive rough semi-contact sports.

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Cynthia Tan talks about the XR ecosystem in China and the VR AR Expo China

The Ghost Howls

For example, last year we got a delegation from Japan, Malaysia, and also Germany. The government is offering a subsidy for people who purchase those pieces of hardware. laughter] Cynthia: [laughs] Tony: Another difference we have between the West and the East is about the focus on hardware versus software. 250 or something.

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