This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
As we head into the next generation of XR hardware, here are some of the big developments and releases coming out of the industry. But at last, we are seeing a shift from dedicated platform-specific hardware to agnostic all-in-one devices that makes sense for all involved. Where Is XR Heading? Guest Post
Microsoft announced it’s planning to acquire Activision Blizzard for $68.7 Microsoft CEO Satya Nadella says the studio will play a key role in the development of its future metaverse platforms. Xbox doesn’t feature any form of official VR compatibility, not even with its range of Microsoft Mixed Reality headsets.
In an era where Sony appears to have a significant lead in console sales already, and with PSVR sharpening the system’s competitive edge, pressure is mounting for Microsoft to figure out its Xbox VR strategy. Gamespot reports Sony’s latest PS4 sales figures (including both PS4 and PS4 Pro) at a whopping 67.5
Microsoft says however that the error message was inaccurate, and that VR for Xbox is still not a happening. Some prognosticated that Microsoft has mistakenly leaked VR support for Xbox, something it has repeatedly rebuked in the past. This tracks with Microsoft’s long-term stance on VR for Xbox consoles going back to Xbox One.
Amid mounting pressure from Sony with the recent launch of its PSVR 2 headset for PlayStation 5, Microsoft again affirmed that it’s still waiting for the technology to mature before offering any sort of dedicated VR software or hardware for Xbox.
Sony branded its standalone headset XYN, and we went hands-on with the latest prototype. UploadVR's Don Hopper is on site at CES 2025, and attended Sony's formal announcement of its XYN headset, pronounced "zin", which the company still describes as a prototype.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. It’s the “convergence of gaming, film, and music” part which speaks to where the long-term synergies between Sony and Epic lie.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Image by Microsoft). Top news of the week. It will so have inside-out tracking.
Counterpoint research states that the global VR market slipped 4% in Q3 2024 when compared to the same quarter in 2023 The former Sony executive Shuhei Yoshida declared in an interview that he is sorry for being wrong about PS VR2. The same negative trends regard the Black Friday sales on Amazon. appeared first on The Ghost Howls.
With the curious case of Microsoft initially announcing VR support for Xbox One X and then later pulling the plug before launch, it wasn’t clear if the company would use its next console as its opportunity to finally jump into VR. Meanwhile, Sony has already confirmed support for PSVR on PS5, and hinted at plans for a next-gen headset.
(Image by Sony Interactive Entertainment). Sony announces price and release date for PSVR 2. Sony Interactive Entertainment has finally announced that PSVR 2 will be launched on February 22nd, 2023 for $549. The collaboration between Microsoft and Samsung is now over. What will be important, anyway, will be the content.
Back at E3 2016, Microsoft’s Head of Xbox Phil Spencer announced on stage that the Xbox One X (then ‘Project Scorpio’) would become the industry’s next VR-compatible console, positioning the platform to compete with Sony’s PSVR with what Spencer called “high fidelity VR.” Trouble in paradise?
After a mixed year for VR hardware sales in 2016, two new separate reports are painting a more optimistic outlook for the VR market going forward. In a new consumer VR report just released by SuperData Research , the findings show that global VR hardware revenue is expected to hit $3.6 billion in 2017, up 142% year-over-year.
As usual, Microsoft is firing first with its press conference this E3, but it’s doing so even earlier than anticipated. This E3 is shaping up to be the biggest batle between Sony and Microsoft since 2013, the year where each had to convince gamers to buy a PlayStation 4 or Xbox One respectively.
At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.
Meanwhile, Sony is effectively dominating the console VR space with the Playstation VR. Microsoft’s Xbox, on the other hand, has remained continuously skeptical of VR technology and its place within modern entertainment. The latest upcoming addition to the Xbox hardware lineup. Image Credit: Microsoft Xbox.
For Microsoft it’s the Halo and Gears of War games. But for Sony, it’s changed with each console generation. So it was this grassroots thing at Sony – a lot of engineers liked VR and wanted to do something with VR. Tagged with: god of war , sony santa monica Facebook Twitter Reddit More.
It is its Reality Labs division, the same one working on XR headsets, that is developing the hardware and the software for these AI-powered robots that can handle everyday household tasks. At this point, it is unclear what Sony wants to do with its headset: in my opinion, a permanent price cut would be hugely beneficial for it.
First of all, Sony CFO Hiroki Totoki has said that he thinks that PSVR 2 may sell more than the 5–6 million units that the original PSVR sold. This shows that Sony is pretty bullish about its device, and it is confident that it will be appreciated by a good share of its base market. And luckily for you, I have one.
This means that the wireless noise-canceling headphones from Sony not only let users stream music but also handle calls and get information on demand. Typical hearable ecosystems rely on four common components to function — hardware, software, infrastructure, and mobile applications. Top 3 Types of AR-Enabled Hearables.
” The so-called Metaverse Standards Forum was founded by platform holders, hardware companies, engine/tool creators, and users, with participants including companies such as Adobe, Autodesk, Epic Games, Unity, Meta, Microsoft, nVidia, OTOY, Qualcomm, and Sony. ” Image courtesy Metaverse Standards Forum.
Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. With the company’s next VR headset not expected to launch until at least 2022, it’s unclear if the Sony took up the offer.
Using their public projections from Q1 2021, we might reasonably expect they spend about $6 billion on XR this year for salaries, hardware and overhead. Hardware development costs more than software, especially when you have to outsource all of the fabrication and parts and you’re not at the top of the stack. See Part I here. .
At Microsoft’s E3 2017 briefing, the company’s event this year was all about the mid-generation Xbox hardware powerhouse formerly known as Project Scorpio. At Microsoft’s Xbox briefing at E3 2017, the company announced that the new console will arrive on November 7th around the world.
Microsoft may be preparing a new, much more powerful version of their Xbox One games console codenamed ‘Scorpio’ to power the Oculus Rift some reports are suggesting. See Also: GDC 2014: Sony Announce ‘Project Morpheus’ PS4 VR Headset. See Also: PlayStation VR: What You Do and Don’t Get in the Box.
AR Hardware Will Become Better, More Affordable and More Comfortable. As augmented reality is becoming more pervasive in all industries, hardware producers will come up with new, improved models of AR glasses. This is one of the enterprise AR trends that everyone will profit from.
The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest.
When Facebook acquired Oculus in 2014, many were curious as to why a social media company, whose track record with hardware included a phone that failed just a year prior to the Oculus purchase, would be interested in buying the plucky VR startup for over $2 billion dollars. Image Credit: Benjamin Formaker-Olivas.
More info (PSVR 2 sales — Road To VR) More info (PSVR 2 sales — Upload VR) Sony announces many new pieces of content at its Gaming Showcase A few days ago, Sony held its Gaming Showcase event, where it announced some cool pieces of content arriving for PSVR 2. In the meanwhile, Microsoft is working on a 1.1
The standard has been in development since April 2017 and is supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players. While Sony is a member of the industry group which is building OpenXR, the company has been quiet about OpenXR support on PSVR.
The news of the week is that Meta is poaching talents from all the other companies : in particular, it has been able to “steal” 100 employees from the HoloLens team in Microsoft. Meta is well-known for having performed some key acquisitions related to hardware, but also to software (e.g. Image by Sony). Beat Games).
Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand. Industry standards and the sharing of valuable information could lead to an increase in compatibility between different VR hardware as well software.
He might not have as recognizable a name as corporate executives from companies like Apple and Microsoft, but next month, Sony will be saying goodbye to Masayasu Ito , who led the hardware development on the PS4 , the PS5, and some of the company’s other notable gaming devices. Read more.
As the companys principal mixed reality (MR) device at the moment, Meta Quest 3 bags the number one spot for headset shipments, followed by Sonys PSVR2 which achieved a 6.7 Sony and ByteDances dedication to headset making seem to be wavering as shipments for both vendors continue to decelerate. for a 128GB model and $399.99
Arguably the best consumer-focused headset out there, Valve Index , does cost $1,000 for new customers who don’t already have any VR hardware. Microsoft and partners like HP, Asus, Samsung, Acer, and Dell launched a batch of ‘Windows Mixed Reality’ headsets [Amazon] a few years ago. VR headsets can be expensive.
“Big tech companies, rather than smartphone manufacturers, are leading XR devices because they have the necessary content and platforms,” said Kim Gwang-soo, an analyst at eBest Investment and Securities, adding, “Google has an operating system Android, Microsoft has Xbox and Sony has PlayStation.
Microsoft is showing some commitment to the idea of Windows Mixed Reality (formally known as Windows Holographic) with not just a single headset, but with five headsets. Back in February, Sony announced that they sold 915,000 PlayStation VR headsets since it launched in mid-October, while Microsoft focused on their HoloLens MR headset.
The ideal of OpenXR is that developers can build apps that run on any headset, without needing to use vendor-specific APIs for different hardware. Bucchianeri has worked on the PS4 and original PlayStation VR at Sony, Falcon 9 and Dragon at SpaceX, and HoloLens and Windows MR at Microsoft, where he currently works on Xbox.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Unlink VR hardware (Image by Unlink VR). Qualcomm and Microsoft partnership. Qualcomm and Microsoft have announced a partnership to push together the next-generation lightweight AR glasses. Click to read the thread on Twitter… it is worth it.
We know for a fact that HTC will not be discussing a new version of the Vive itself, but keep an eye out for a collection of new partners that are creating brand new compatible hardware. What We Know: Microsoft is at the show in a multitude of capacities. Take any show floor demo you see, therefore, with a healthy grain of salt.
This is huge because we know that Samsung is able to always deliver good hardware. So basically Samsung is bringing to XR what already happens on phones: Samsung makes the hardware, Qualcomm the chipset, and Google the operating system. But Sony has refuted the report, claiming it is not true. headsets in the next year.
Sony Provides Spatial Computing without a Headset Requirement This week, Sony Electronics introduced new 3D visualization tools that allow users to see and interact with extended reality content without using smart glasses. Finally, Microsoft revealed that the new and improved Mesh platform will debut for Mac in late June.
It’s here that titans like Sony, Microsoft and others do their best to wow us with new announcements on both the software and hardware front. How will Microsoft flaunt Project Scorpio’s VR capabilities? It would be a huge missed opportunity for Microsoft. And will we see the next big game for PSVR?
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content