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Image by Samsung, taken from Upload VR). Samsung may launch a next-gen Samsung Odyssey. A recent filing at the Chinese IP offices makes us speculate on a new PC VR headset in the works by Samsung. SIDI (Swiss Institute for Disruptive Innovation) is running a Workshop all about VR, in VR, on February 22–23rd.
Anyway, it had its share of problems: it was kinda messy and also very heavy for the hardware of the computer to run. Samsung hopes with this acquisition to acquire knowledge and technologies for the manufacturing of the displays of future XR headsets, of which Samsung may be a supplier. That’s so sad.
You can enjoy the full audio recording below: Mindshow, updated Samsung Gear VR, Samsung 360 camera release date, GoPro, HTC, mobile tracking innovation from Chinese developer Deepoon, Microsoft Hololens, investment wrapup, and more! THE SAMSUNG GEAR VR GETS A FACELIFT AND GOPRO DOUBLES DOWN ON 360. on August 19th.
Thursday maintained the high-level momentum with featured the likes of Microsoft, Samsung, University of Bologna (UNIBO), HP, and Festo Didactic. Along with presentations from clients, educators and partners, EON Reality also hosted a wide variety of discussions and workshops.
Firms like Meta, Google, and Samsung are making sky-high investments. As vendor events, such as the recent Unpacked, approach 2025, it is fair to expect some massive hardware updates in the XR world following these investments. Moreover, rumours suggested that the AR smart glasses product would link to an iOS mobile device.
And the price of the wireless add-on is even more suspicious: speaking with a hardware manufacturer, they told me that ONLY THE ANTENNAS of a Wi-Gig connection for VR streaming (like the one of the Vive Pro) costs around $100… so how can the whole wireless streaming device cost just $50?? HTC launches Vive XR Suite.
We’re hearing this since many years, but now the sensation is that we’re coming close to the moment when the prophecy will come true: the rumors are intensifying and the software (ARKit) and the hardware (depth cameras, 5G) designed by Apple are all converging to the glasses solution. Valve releases Half-Life: Alyx Steam Workshop Tools.
While Microsoft might not have the same selection of proprietary hardware solutions as companies like Meta, the company is still deeply invested in extended reality. Microsoft has also said its continuing to explore other opportunities to join forces with hardware vendors. How much do you know about Microsoft XR for enterprises?
Tippett Studio is announcing today that Mad God will be released in VR on the Wevr Transport platform on the Samsung Gear VR. I recently visited Tippett’s madcap workshop in Berkeley, California, where he showed off another digital project, the monster game Hologrid: Monster Battle. “I
This is a day long masterclass with hand picked topics from a longer 3 day Think in 360 workshop done for production studios who need consultation during on-going VR film projects. of Abudhabi, and conducted workshops at polytechnics and Media training institutions in Singapore. It can be seen in the feature films section.
And so he created the hardware and wrote the software to make 360 truly a consumer product. Samsung, Nokia entered with their OZO, Jaunt — which recently just got sold to Verizon — they had their Jaunt One camera. Well, yeah, we hardware’s useless with software. Because this is key to VR. ” OK.
And so he created the hardware and wrote the software to make 360 truly a consumer product. Samsung, Nokia entered with their OZO, Jaunt — which recently just got sold to Verizon — they had their Jaunt One camera. Well, yeah, we hardware’s useless with software. Because this is key to VR. ” OK.
And so he created the hardware and wrote the software to make 360 truly a consumer product. Samsung, Nokia entered with their OZO, Jaunt -- which recently just got sold to Verizon -- they had their Jaunt One camera. And I don't know if they just understand that or whatever, but they just "We build hardware."
While there is certainly a place for high-end experiences and hardware, not all VR needs to function as a “high-end” experience. Google , Oculus and Samsung Internet also published their WebVR and open-source developer resources. . In fact, this could prove to be the best way to democratize VR in the long run. .
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