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Unreal Garden Returns With Updated Hardware and New Narrative Elements

ARPost

Unreal Garden introduced many people to location-based augmented reality. In case you missed your chance the first time , what is Unreal Garden? “We If the original Unreal Garden was like the original NES game console, the new Unreal Garden would be like the Nintendo 64,” said Kallmeyer. How to Visit the Unreal Garden.

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Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift

Road to VR

The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. You may recall news back in May that the early access version of Unreal Engine 5 includes improved support for OpenXR. That makes Unreal Engine 4.27 Epic says that the OpenXR support in Unreal Engine 4.27

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Meta To Recommend Using Unity & Unreal's Built-In OpenXR Support From Next Week

Upload VR

Meta will recommend that developers use the built-in OpenXR support of Unity and Unreal from next week. The ideal of OpenXR is that developers can build apps that run on any headset, without needing to use vendor-specific core APIs for different hardware. For Unreal Engine, the situation is somewhat more complicated.

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Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed

Road to VR

Epic Games today revealed a PS5 tech demo built with Unreal Engine 5, the next-gen version of the company’s game engine. With new features for advanced lighting and unprecedented geometric detail, Unreal Engine 5 hopes to enable a generational leap in real-time graphics. While UE 4.25 Image courtesy Epic Games.

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Meta Quest Gets Unreal Engine 5 Support Minus Two Headlining Features

Road to VR

Meta is transitioning its support from Unreal Engine 4 to Unreal Engine 5.1 Software ray tracing can be done on NVIDIA GeForce GTX-1070 or higher cards, while hardware ray tracing must be on NVIDIA RTX-2000 series or higher, or AMD RX-6000 series or higher. for apps built for the Quest platform. Not even PS4 or Xbox One.

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Meta's Unity & Unreal "OpenXR" SDKs Block Other PC VR Headsets, Developers Report

Upload VR

Meta's Unity and Unreal "OpenXR" integrations block other PC VR headsets, and developers aren't happy about it. The ideal of OpenXR is that developers can build apps that run on any headset, without needing to use vendor-specific APIs for different hardware. But the reality, today at least, is more complicated.

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Meta’s Twisted Pixel Studio is Building an Unannounced VR Title with Unreal Engine

Road to VR

According to job postings published this year , the studio has been seeking to fill various roles to work on an “unannounced VR game using the Unreal Engine.” The mention of Unreal Engine (specifically UE4, as noted in some listings) is certainly interesting.

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