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WEART, MAIZE Partner to Drive Immersive Training Adoption and Innovation

XR Today - Virtual Reality

Moreover, as the digital training sector moves towards hand-tracking and haptic gloves, the need for controllers and the difficulty of worker VR hardware familiarity will decrease. Additional benefits of WEARTs haptics gloves solution include the products wearability, which includes adaptability to different hand sizes and easy sanitization.

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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

At a sponsored GDC 2018 session, the still mysterious augmented reality company Magic Leap has revealed how their prototype hardware has evolved from 2014 to present day. Schwab continues, introducing a technically ‘wearable’, albeit very uncomfortable looking prototype from 2015 (below), “This thing is called Cheese Head.

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First Filed in 2017, Vision Pro EyeSight Patent Envisioned Anime Eyes & Furry Avatars

Road to VR

Image courtesy Apple EyeSight is perhaps the most unique bit of hardware on Vision Pro. After filing the full application a year later, Apple was just granted the patent this month, formally titled Wearable Device for Facilitating Enhanced Interaction.

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New Waveguide Tech From VividQ and Dispelix Promises New Era in AR

ARPost

The physical device is designed to work with VividQ’s software, compatible with major game engines including Unity and Unreal Engine. Wearable AR devices have huge potential all around the world. Waiting for the hardware to improve is a classic mass adoption trope, particularly in the consumer space.

AR 366
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Triton Project is an affordable DIY AR headset

The Ghost Howls

Is this the only supported programming language or devs can also use Unity and Unreal Engine? developers compared to the amount of Unity/Unreal devs is far less. I have no plans to provide Unity/Unreal support but if developers want to they could easily make a Unity rig for the Triton. Yes, Three.js The amount of Three.js

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible.

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Meta Revives Haptic Feedback Product Portfolio

XR Today - Virtual Reality

Namely, within the XR space, the firm works on many related immersive technologies to boost Meta’s hardware and software offerings, from AI to avatars. Haptic feedback comes in many hardware forms, such as gloves or controllers. Another technology space, Meta, is keen to crack the haptics market. What is Haptics Studio by Meta?

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