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2020: The Year of AR and VR for Education and Training

EON Reality

Going forward, 2020 will present a line of demarcation between past and future digital learning experiences, prompting a “Visual Revolution” driven by 5G, artificial intelligence, augmented reality, virtual reality, and other emerging visual technologies and experiences. What is different now than in the past?

Education 153
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2020 – The Year of AR and VR for Education and Training

EON Reality

Going forward, 2020 will present a line of demarcation between past and future digital learning experiences, prompting a “Visual Revolution” driven by 5G, artificial intelligence, augmented reality, virtual reality, and other emerging visual technologies and experiences. What is different now than in the past?

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Putting Your Classroom AR/VR Learning Plan Into Action

EON Reality

Think differently about ways to approach content delivery in a different context of modalities such as: Immersive, engaging virtual reality experiences that provide exploration in a safe environment. Access to complex and expensive locations, machines, or devices through virtual models or 360 Images or video experiences.

AR 60