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Details include a ‘headmounteddisplay for computer simulated reality.’. While the description itself doesn’t explicitly state that the trademark is related to VR, phrases such as “headmounteddisplay for computer simulated reality” and “optical devices,” indicate that immersive technology is more than likely involved.
The patent, entitled “Transitioning into a VR environment and warning HMD users of real-world physical obstacles,” details a system capable of generating virtual representations of real-world objects that come within a certain range of the head-mounteddisplay (HMD). Image Credit: Microsoft.
Four onboard cameras allow for inside-out tracking, removing the need for external trackers, such as ones used for the HTC Vive and original Oculus Rift respectively. The innovative lightweight structure allows users to forget the presence of the head-mounteddisplay to focus on virtual content. Image Credit: IF Design.
Composed of the Nolo N2 mobile VR headset, a Google Cardboard-style head-mounteddisplay, and the Nolo CV1 Pro motion tracking kit, the platform utilizes smartphone technology and high-speed in-home broadband to stream cloud VR content over a 5G or WLAN connection.
Oculus’ founder Palmer Luckey, who left the company in March, recently opened up on record for the first time in an interview since September 2016. Palmer Luckey, Founder of Oculus, circa 2014 | Photo courtesy Oculus. The hardware will not change.
Today, Oculus was granted a patent for a new method of moving around in a virtual environment that is more “natural and intuitive” to the user than teleporting – which has been an industry standard until now. One embodiment of the method was shown with a smartphone head-mounteddisplay which can track hand movements.
There’s still plenty left to learn about Wacom VR Pen, including its standalone tracking solution; it doesn’t rely on standard VR tracking systems such as Valve’s SteamVR base stations or Oculus Insight, the onboard optical tracking solution on Oculus Rift S and Quest/Quest 2. Image courtesy Wacom.
Having founded Oculus in 2012 and been an important face for the company throughout its growth from fledgling startup to $2 billion acquisition by Facebook and beyond, it was a shock to see Palmer Luckey leave the company just two months ago. Palmer Luckey, circa 2012 | Photo courtesy Oculus. Palmer Luckey: I also think so.
Of the many granted, here’s a few of the most interesting AR/VR patents we’ve found: Beamsplitter assembly for eye tracking in head-mounteddisplays. Depth mapping with a headmounteddisplay using stereo cameras and structured light. Headmounteddisplay including pancake lens block.
Oculus Research’s director of computational imaging, Douglas Lanman, is scheduled to give a keynote presentation at SID DisplayWeek in May which will explore the concept of “reactive displays” and their role in unlocking “next-generation” visuals in AR and VR headsets.
Luckey founded Anduril Industries after Facebook fired him from Oculus , the previous company he founded which became Meta's Reality Labs division. I am, after all, the best head-mounted-display designer in the world. I can hardly believe I managed to pull it off.
The innovative lightweight structure allows users to forget the presence of the head-mounteddisplay to focus on virtual content. What is clear however is HTC may be looking to tap into the growing at-home VR workout niche to set itself apart from the reigning champion, Oculus Quest 2.
Back in 2012, a starry-eyed young entrepreneur called Palmer Luckey announced a new and improved head-mounteddisplay that would be better than pretty much everything on the market at the time, and affordable for gamers to boot. VR didn't do as well in 2018 as many hoped - or expected Click To Tweet.
The first computerized head-mounteddisplay, created in 1968 by Ivan Sutherland, was so heavy that it needed to be suspended from the ceiling with a mechanical arm — a clear limit to commercial use cases and widespread adoption. The Beginning.
Varjo calls their prototype “20|20”, saying that it’s specifically designed for professional users and with resolutions more than 70 times beyond any currently shipping or announced head-mounteddisplay. Varjo’s prototype hiding inside of an Oculus Rift, image courtesy Ubergizmo.
Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. ” The latter half of that mission statement is likely rendered moot now that The Eye Tribe has been acquired by Oculus. Before the Oculus acquisition, The Eye Tribe had managed to raise around $5.3
” The popularity of Google Cardboard , and the upcoming commercial releases of the Oculus Rift , HTC Vive , and other modern head-mounteddisplays (HMDs) have raised interest in virtual reality and VR devices in parts of the population who have never been exposed to, or had reason to care about, VR before.
The confidence in LCD for high-end VR is demonstrated in the upcoming Pimax ‘8K’ VR system , which uses SteamVR technology – as well as the upcoming ‘high quality’ mobile VR solution from Oculus.
I wrote an article earlier this year in which I looked closely at the physical display resolution of VR headsets, measured in pixels/degree, and how that resolution changes across the field of view of a headset due to non-linear effects from tangent-space rendering and lens distortion. Oculus Rift. higher than the Vive’s.
The company has demonstrated its eye-tracking solution in the HTC Vive, Oculus Rift, Gear VR, and other head-mounteddisplays. The company has in recent years turned its expertise toward AR and VR, where eye-tracking data can be used for a wide range of useful things from foveated rendering to avatar eye-mapping.
The tetherless XR streaming experience is available for both head-mounteddisplays and Android phones that support Google ARCore. The supported HMDs are: OpenVR enabled devices tethered to NVIDIA Pascal or NVIDIA Turing based GPU (such as VIVE Pro and Valve Index); Untethered Android-based devices (Oculus Quest, GearVR).
Originally filed back in June 2012, months before the Oculus was to make waves with its Rift DK1 Kickstarter campaign , this “continuation”, published by the US Patent and Trademark Office , extends an even older application, originally filed back in 2006.
Oculus Quest gets hand tracking. Last week, the runtime v12 of Oculus Quest has been rolled out , and this took with it lots of interesting updates. To start, now the Oculus Link is more stable and it is compatible with some AMD GPUs. Oculus Quests have started getting vocal commands in the menu. Top news of the week.
As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices. VR In Gaming.
Pre-orders for the FOVE 0 head-mounteddisplay begin November 2nd. While the HTC Vive, Oculus Rift and upcoming PSVR are considered the ‘big three’ of modern virtual reality, the head-mounteddisplay market is still the metaphorical wild west.
” Woosung added: HMDs (Head-MountedDisplays) come with various specifications and operating systems. However, it could be argued that this has always been the case for industry veterans and enthusiasts—from Google Glass to Samsung VR and the original Oculus models.
Both participants and therapists wore Oculus Rift VR head-mounteddisplays. To create this experiment, the researchers created a Multi-User Virtual Reality (MUVR) environment, where the participants could create their avatar.
Modbox is currently in Early Access on Steam , supporting HTC Vive and Oculus Rift , although that may change in the near future. So while AR headsets still have a ways to go, seeing these early stabs at solving the question of content gives us an exciting look into what could be the near future of AR head-mounteddisplays.
Today Facebook revealed the Oculus Quest and Oculus Rift S head-mounted-display virtual reality headsets release. They’ve confirmed the ship dates on both products, and have prices set.
An example of chromatic aberration correction from Oculus. Another less weighty method of chromatic aberration correction can be achieved by digitally shifting colors in the software, the method primarily used in consumer VR headsets currently in development that use a single lens, like the Oculus Rift.
In the video Nintendrew (damn that’s an awesome handle) demonstrates how he was able to view an HD 3D video of The Legend of Zelda: Ocarina of Time 3D with an aftermarket headmounteddisplay and some simple tinkering with the Switch.
In the video Nintendrew (damn that’s an awesome handle) demonstrates how he was able to view an HD 3D video of The Legend of Zelda: Ocarina of Time 3D with an aftermarket headmounteddisplay and some simple tinkering with the Switch.
Oculus sells battery packs and prescription lenses for the Quest. Many industry analysts and experts agree that large-scale adoption will take place when Apple releases head-mounteddisplays. And, when they do, those displays will be introduced into a whole ecosystem of branded AR and VR accessories already available.
“I think it’s important as the Windows platform company that we don’t start getting people tied into “Well you bought this [head-mounteddisplay], sorry it’s not going to work with these other things,”” Spencer told Jeff Gerstmann.
More importantly, this aligns with the timeframe that followed its 2014 Oculus acquisition. billion for a representative baseline of pre-Oculus spending. Where it gets more interesting is panning back to a longer time period in which R&D efforts had time to gear up, including Oculus Reality Labs in Seattle, led by Michael Abrash.
Anduril is the defence company Luckey founded after being fired from Oculus, currently valued at $28 billion. It is a bigger jump from what exists today than the jump that I made when I started Oculus. One non-military group that Luckey does seem willing to sell a Lattice-powered headmounteddisplay to though is law enforcement.
Sansar is intended to democratize VR as a creative medium, empowering people to easily create, share, and ultimately monetize their own interactive social experiences that can be enjoyed in VR with head-mounteddisplays like the Oculus Rift and HTC Vive, as well as via PCs.
It’s a belief that started at least as far back as when he advised and invested in Oculus prior to the company’s 2014 acquisition by Facebook. The price point is gonna have to come down. […] CPU, GPU, headmounteddisplay—the whole kit—I believe has got to be significantly under $1,000 for the consumer.
Collaborate on the data together in one room with two HoloLenses, or bring in more people from all over the world, wearing a Microsoft Mixed Reality Head-Mounted-Display (HMD). Compatible across desktop and standalone VR like Oculus Quest and Oculus Go. NVIDIA Holodeck.
From all-in-one mobile VR headsets to tethered head-mounteddisplays (HMDs) with hand-controllers that looked eerily similar to brands we already report on, one thing’s for sure, there was no shortage of VR and AR hardware on the show floor. Armed to the teeth with tethered Vives, backpack VR and 3D printed controllers.
The Facebook team articulated a distinction between lightweight AR, requiring only your smartphone and available today, and ‘full AR,’ requiring a headmounteddisplay, such as AR glasses. The Santa Cruz standalone VR unit that Oculus is working on was briefly mentioned but no new version of the prototype was shown.
However, true immersion did not arrive until 1968, when Utah University professor Ivan Sutherland, his student Bob Sproull, and others created the world’s first head-mounteddisplay (HMD). The Sword of Damocles, the name given to the device, was huge, requiring suspension from the ceiling.
We currently have several impressive options from the HTC Vive controllers, to the upcoming Oculus Touch pads for the Rift or the PSVR “pickles.” The opportunities are endless and could give VR that extra sense of reality that’s been missing from the current head-mounteddisplays, which can only provide a video and audio experience.
We could see 3rd party VR integration in the form of headmounteddisplays connected to the device, but with a company like Nintendo you never know what you’re going to get. It’s still unclear what the Nintendo NX actually is, but rumors speculate it may be some sort of console/handheld hybrid.
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