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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Photo courtesy VRLA.

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Veteran VR Developers Reveal How Gaming Influences Enterprise XR Services

XR Today - Virtual Reality

The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. For example, Unity is a critical component of the workplace-focused Vision Pro. ” Woosung added: HMDs (Head-Mounted Displays) come with various specifications and operating systems.

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‘Modbox’ AR to Arm You With an Arsenal of Virtual Objects to Create Useful & Fun AR Apps

Road to VR

In VR, Moxbox basically offers users a sandbox to experiment with toys, mods, and a place for impressive object destruction, although the app has taken a slightly more serious tone lately with its recent update which allows multiple users to concurrently script entity behavior much like you can in the Unity game engine.

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How Will AR Transform Advertising?

AR Insider

Or we can put on device on our head (a head-mounted display or HMD) that completely occludes us from the real world allowing us to enter a completely simulated environment which we can walk around and interact in because the computer is sensing our physical actions: this is Virtual Reality or VR.

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Will XR (VR/AR) replace 2D interfaces?

ARVR

The anxiety coming from this question is one of the reasons why I jump into learning Unity 3D and C# instead of learning Javascript. And after taking basic Oculus Quest development course, learning about WebXR, and trying new titles on SideQuest, I thought through this question again with a bigger picture in mind. you get the point.

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WorldViz VR solutions help university research

Hypergrid Business

Although major game engines now come with built-in support for Oculus and Vive, Vizard’s support for all virtual reality hardware and head mounted display helps save a lot of time and development effort, said Hodgson. The university is now using Unity heavily. I’m anxious to see how that plays out.”

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SIGGRAPH 2017 In Los Angeles Showcases The Latest In VR and AR

UploadVR Between Realities podcast

Just a few years ago I found the Oculus meeting room hidden in a corner of the show floor where they were showing the HD prototype of the Rift featuring improved resolution. TwinCam is an omni-directional stereoscopic live-viewing camera that reduces motion blur and latency during head rotation in a head-mounted display.