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Comprehensive Glossary of the Most Frequently Used VR Terms

ARPost

See Also: The Virtual Reality and Augmented Reality Terms You Need to Know. We compiled a list of frequently used terms that are most likely to appear in: VR head-mounted display specifications; Game descriptions; Articles about VR technology ; Instructions for setting up your computer for VR experiences. Eye Tracking.

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FragmentVR Opens A Window To Reality Within The Virtual World

VRScout

According to the applications Steam page, users can expect significant improvements and new features in the near future, such as multiple overlays, higher camera frame rates, greater UI functionality, as well as support for external cameras, the Vive Pro, and a variety of other head-mounted displays. Image Credit: FragmentVR.

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AR Technology Meets Music At SXSW 2022

VRScout

Individuals lucky enough to get a slot into the show were shuffled into a small theater where everyone was given an older model head-mounted display powered by Samsung mobile devices. Credit: VRScout. What the audience got was an immersive experience unlike anything available at the event.

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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

Over the years, technology has become smaller, lighter, more comfortable, and with faster processing, breathing life into the virtual world. Also, unlike augmented reality (AR), which people can access via smartphones and smart glasses, VR relies on larger headsets and controllers to interact with fully-immersive virtual worlds.

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Palmer’s Post-Oculus Interview, Part 3: Neural Links, Recorded Memories, & Revolutionizing VR, Again

Road to VR

Palmer Luckey: What we will be able to realize is a combination of head mounted display and implant technology. You will be able to go from the real world to the virtual world and you will also be able to experience a mix of the virtual and real world. Spoiler Alert].

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Second Life Studio Invites Creators to Social VR Platform

VRScout

Linden Lab , the creative minds behind the online social game Second Life , have been quietly constructing a virtual reality successor to their popular virtual world. Sansar invitations will continue to roll out until the public release in early 2017.

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Oculus Research to Talk “Reactive Displays” for Next-gen AR/VR Visuals at DisplayWeek Keynote

Road to VR

The synopsis of the presentation reveals that Lanman will focus on eye-tracking technology and its potential for pushing VR and AR displays to the next level: As personal viewing devices, head-mounted displays offer a unique means to rapidly deliver richer visual experiences than past direct-view displays occupying a shared environment.