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Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

As for resolution, the company maintains the screen door effect (SDE) is diminished with the headset’s dual 1440×1600@90 Hz LCD displays, a 70 percent increase in pixels over consumer devices like Oculus Rift and HTC Vive. Ergonomic and adjustable head strap. image courtesy Sensics. image courtesy Sensics.

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Space and Perspective in VR

Leapmotion

Click To Tweet To bring Leap Motion tracking into a VR experience, you’ll need a virtual controller within the scene attached to your VR headset. Our Unity Core Assets and the Leap Motion Unreal Engine 4 plugin both handle position and scale out-of-the-box for the Oculus Rift and HTC Vive. Depth Cues. Body frame of reference.

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. million sold.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. million sold.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. I've got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program -- so, you program in Unity or Unreal. I jumped back. million sold.

Tips 60
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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

It helps that a lot of the big companies, HTC, Oculus, Lenovo, they’re pivoting to enterprise. And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. So it’s just grown a lot.

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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

It helps that a lot of the big companies, HTC, Oculus, Lenovo, they’re pivoting to enterprise. And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. So it’s just grown a lot.