Remove Head Tracking Remove Machine Learning Remove Magic Leap
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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

To learn more about what he’s doing, you can visit augmentedreality.org and awexr.com or superventures.com. I think there’s an inherent risk of collecting eye tracking data, and positional head tracking data, and more data about individuals. We learn better when we interact with things.

AR 78
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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

To learn more about what he’s doing, you can visit augmentedreality.org and awexr.com or superventures.com. I think there’s an inherent risk of collecting eye tracking data, and positional head tracking data, and more data about individuals. We learn better when we interact with things.

AR 60
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Many other topics are touched on in this episode – virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. And when you start to see 25 to 35 to 40 percent reductions in times it takes for people to learn, but also reduction of error rates across the enterprise? Pretty good. How are you?

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Many other topics are touched on in this episode – virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. And when you start to see 25 to 35 to 40 percent reductions in times it takes for people to learn, but also reduction of error rates across the enterprise? Pretty good. How are you?

Tips 78
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OSVR - a Look Ahead

VRGuy

For example, head tracking can come from optical trackers or inertial ones. If developers use an API from one peripheral vendor, they need to learn a new API for each new device. Some accept a high-end gaming PC, while others prefer inexpensive Android machines. Magic Leap is not commercial yet.

Latency 40
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

Many other topics are touched on in this episode - virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. And when you start to see 25 to 35 to 40 percent reductions in times it takes for people to learn, but also reduction of error rates across the enterprise? Pretty good. How are you?

Tips 60