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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Today Magic Leap has launched the Lumin SDK, the toolkit which allows developers to build AR experiences for Lumin OS, the operating system that powers the Magic Leap One headset. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking. Room scanning and meshing.

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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

At a sponsored GDC 2018 session, the still mysterious augmented reality company Magic Leap has revealed how their prototype hardware has evolved from 2014 to present day. SEE ALSO Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More. Eye tracking. Gesture and hand tracking.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Originally I was going to make a standalone device which hooked everything up to a Nvidia Jetson Nano that could be worn on your belt (think Magic Leap One). The issue fell where I didn’t have a Linux driver for the Leap Motion sensor and there were not many stable alternatives for hand tracking at the time.

AR 529
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All you need to know on HoloLens 2

The Ghost Howls

Unreal SDK. Tim Sweeney, the CEO of Unreal, has made a fast appearence at the event, saying that finally it will be possible to develop for HoloLens also using Unreal Engine. Sensors Head tracking Eye tracking Depth Azure Kinect sensor IMU Accelerometer, gyroscope, magnetometer Camera 8MP stills, 1080p30 video.

Microsoft 333
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OSVR - a Look Ahead

VRGuy

For example, head tracking can come from optical trackers or inertial ones. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Magic Leap is not commercial yet. With every new device, we come closer towards achieving universal device support. Others did this work themselves.

Latency 40
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal.

Tips 78