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Fall 2013, Oculus DK1 + Razer Hydra. My journey into VR locomotion began with the sunsetting Razer Hydra in late 2013. An early motion controller system tracked by a low-power magnetic field, the Hydra was originally designed as a peripheral for flat PC gaming. Spring 2014, Oculus DKHD + Razer Hydra.
At least in terms of on-paper display specs, the new display puts the HDK 2 on par with both the HTC Vive and Oculus Rift. See Also: Razer Want to Make OSVR the “De Facto” VR Platform in China. Ergonomically designed enclosure and customized adjustable orange and black OSVR head straps. ’s 1920×1080, 60 FPS OLED.
At least in terms of on-paper display specs, the new display puts the HDK 2 on par with both the HTC Vive and Oculus Rift. See Also: Razer Want to Make OSVR the “De Facto” VR Platform in China. Ergonomically designed enclosure and customized adjustable orange and black OSVR head straps. ’s 1920×1080, 60 FPS OLED.
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