Remove Head Tracking Remove Oculus Remove Unity
article thumbnail

Students Hack Positional Tracking onto Gear VR with SteamVR Tracking

Road to VR

Mobile VR solutions like Samsung’s Gear VR currently employ rotational tracking only. Positional tracking adds not only comfort but also immersion to virtual reality, and is a feature of all major tethered VR headsets. However, achieving the same on mobile VR has proved challenging.

Utah 279
article thumbnail

LYNX Has Raised $2 Million for Its R-1 Headset, and Other Background on the XR Newcomer

Road to VR

With $2 million raised Lynx is still very much in the early startup stage; while this amount is just a drop in the bucket compared to the resources of XR incumbents, it’s a starting point similar to Oculus which got its start after raising $2.4 million on Kickstarter back in 2012.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

As for resolution, the company maintains the screen door effect (SDE) is diminished with the headset’s dual 1440×1600@90 Hz LCD displays, a 70 percent increase in pixels over consumer devices like Oculus Rift and HTC Vive. Ergonomic and adjustable head strap. image courtesy Sensics. image courtesy Sensics.

article thumbnail

Why Nintendo Hasn’t Made a Real VR Headset Yet

Road to VR

There was no head tracking, motion controllers, or even games that wouldn’t have played equally as well on a standard Gameboy. ” Granted, the technology has changed a great deal since 2014, the same year Oculus Rift DK2 came out.

article thumbnail

Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

UploadVR Between Realities podcast

Head tracking is an essential part of all mixed reality technology, both VR and AR, and the so-called inside-out variety in a VR headset makes set up dramatically easier. The Santa Cruz inside-out tracking prototype from Oculus. An example of the Windows Holographic user interface.

Microsoft 100
article thumbnail

Your Left Hand Holds the Past. Your Right Hand Reveals the Future

Leapmotion

It’s available free for the Oculus Rift on the Leap Motion App Store. Can you speak a bit about your experience combining Unity, Oculus, and Leap Motion? It was daunting initially, having no experience with the Oculus Rift and very limited experience with Unity. Right hand holding the gory keys to the future.

article thumbnail

Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). We were using something called Visa, which was a very low-level library language, very different from what Unity is right now. I learned how to do the coding.

Training 523