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‘rFactor 2’ Beta Adds Vive & Rift Support, and it Looks Intense

Road to VR

It’s been a long time coming for a racing simulator originally released in 2013, but rFactor 2 has just taken an exciting new step for VR fans as the game’s latest beta not only adds DX11 support for enhanced visuals, but OpenVR support, enabling the game to be played on the Rift, Vive, and other headsets supporting OpenVR.

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VR Takes Center Stage at Dubai’s DEAL 2023 Expo: Highlights and Takeaways

ARPost

It’s a company that specializes in VR movies and VR simulators, but they also offer an arena experience called VR Labyrinth. UFO-shaped VR simulator (FuninVR) It’s a massive UFO-shaped VR simulator. Unfortunately, the VR simulator was out of sync with the roller coaster animation.

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A Hands-On Review of AltspaceVR

ARPost

Although, because AltspaceVR avatars don’t have arms, sometimes hand tracking makes things a little more awkward. A headset also enables head tracking. Desktop users can simulate head tracking by moving the mouse where they would like the avatar to appear to be looking. Exploring Avatar Customization.

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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Magic Leap hasn’t begun selling its first headset, which is due out later this year, so you might be wondering what developers can actually do with the SDK at this stage—fortunately there’s a built in ‘Device Simulator’ which lets developers test their apps with emulated hardware. Eye tracking.

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Developer Makes VR Accessible to Physically Disabled with Custom Locomotion Driver

Road to VR

In the video above, VR games Holopoint and Job Simulator are played from a wheelchair position. Job Simulator is less action-orientated, but you are expected to be able to reach well below and above a normal seated position to pick up objects. Bednarski demonstrates both dodging and turning using motion controller inputs.

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Apple’s iPhone Will Soon Scan Your Ear to Solve a Big Problem with Spatial Audio

Road to VR

Apple will need to have developed an automated process to simulate the way that real sound would interact with the unique geometry of the ear. It will work on iPhones with the TrueDepth camera system, which includes the iPhone 10 and beyond. But just having an accurate model of the ear isn’t enough.

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This ‘Snackable’ Headset Aims to Make VR More Approachable to the Public

Road to VR

The Snacker isn’t meant for the sort of games you might normally think of when VR comes to mind like Beat Saber (2018) or Job Simulator (2016).