Remove Head Tracking Remove Unity Remove Virtual Reality
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Triton Project is an affordable DIY AR headset

The Ghost Howls

With Pumori.io , I had created 6 Unity apps that demo UI/UX concepts on the Project North Star headset. However, I had to manually switch between unity packages to demo different apps which led me to taking on and off the headset constantly. . Is this the only supported programming language or devs can also use Unity and Unreal Engine?

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Students Hack Positional Tracking onto Gear VR with SteamVR Tracking

Road to VR

The popular forms of mobile VR headsets, such as the Samsung Gear VR and Google Daydream View and Cardboard, are currently limited to rotational head tracking, meaning that you can look around comfortably from a single vantage point, but movements of the head through 3D space (like leaning forward or backward) cannot be tracking.

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Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

Sensic, a long-time player in virtual reality and co-founder of OSVR , finally released their VR headset destined to make its way to public venues such as theme parks and arcades. Ergonomic and adjustable head strap. Supported by all major game engines including Unity, Unreal and more.

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Google Daydream SDK Launches Out of Beta, Adds Unity Integration

Road to VR

After announcing Daydream earlier this year, Google’s platform for high-end virtual reality on Android, the company has now says the Daydream VR SDK has reached version 1.0 Unity writes on their official blog : Unity’s native support for Daydream aims to solve the hard problems for you.

Unity 100
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Top 50 Terminologies related to AR/VR

ARVR

Augmented reality for maintenance and repair 4. Top 10 Movies that Got Augmented Reality and Virtual Reality Righ Edit-time ?—?when Field of View (FoV): Field of View represents the visual area in which users can see virtual content in an augmented reality headset. Environmental understanding ?—?understanding

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Why Nintendo Hasn’t Made a Real VR Headset Yet

Road to VR

Besides relying on some objectively useless stereoscopy, being shaped like a headset, and having ‘Virtual’ in the name, that’s where the comparisons between it and virtual reality stop.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

An avalanche of new virtual reality devices has arrived. For example, head tracking can come from optical trackers or inertial ones. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. I’d like to describe how I hope to see OSVR develop given past and present industry trends.