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All the best AR/VR news from CES 2023

The Ghost Howls

HTC Vive XR Elite HTC Vive XR Elite (Image by HTC Vive) The star of the event has for sure been the Vive XR Elite, HTC’s latest flagship headset. One is the high cost: HTC markets it as a consumer device, but at that price, not many consumers are going to buy it, so it will be a prosumer one.

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Sixense to Refund STEM Kickstarter Backers After More Than 4 Years of Delays

Road to VR

The company built the technology behind the magnetically tracked Razer Hydra controller which was one of the only consumer-available 6DOF controllers available when the first Oculus Rift development kit (DK1) started shipping. Sixense was once a name central to the early VR community.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

HTC – Vive. Razer – OSVR. Nominees for Best use of VR in Healthcare. Something to note, all nominees had to be centered on a virtual reality experience, and not an augmented reality experience. Nominees for VR Headset of the Year. Oculus – Rift. Sony – Playstation VR. Starbreeze – StarVR.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

And VR Days was one of the best conferences that bridged the gap between technology and arts, and also brought together everyone from military to education to healthcare, and also the creatives to drive that innovation. We’re speaking with Razer as well. But a lot of it is independent. So for 2020, we have huge plans.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

And VR Days was one of the best conferences that bridged the gap between technology and arts, and also brought together everyone from military to education to healthcare, and also the creatives to drive that innovation. We’re speaking with Razer as well. But a lot of it is independent. So for 2020, we have huge plans.

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Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

And VR Days was one of the best conferences that bridged the gap between technology and arts, and also brought together everyone from military to education to healthcare, and also the creatives to drive that innovation. We're speaking with Razer as well. But a lot of it is independent. So for 2020, we have huge plans.

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