Remove Holography Remove Immersion Remove Virtual World
article thumbnail

Microsoft Ignite May Have Permanently Changed How We Think About Mixed Reality

ARPost

Nadella’s portion of the keynote, even in Altspace, was on a 2D display presented in an auditorium setting and watched in immersive space similar to a broadcast in a physical movie theater. This term usually means interactive virtual elements in the view of the physical world.

Microsoft 272
article thumbnail

Microsoft Ignite May Have Permanently Changed How We Think About Mixed Reality

ARPost

Nadella’s portion of the keynote, even in Altspace, was on a 2D display presented in an auditorium setting and watched in immersive space similar to a broadcast in a physical movie theater. This term usually means interactive virtual elements in the view of the physical world.

Microsoft 195
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 1

Road to VR

Our innovation on virtual experiences includes technologies that you’ve probably heard a bit about already, such as foveated rendering, varifocal optics, holography, and light fields. the bandwidth of the previous generation and hardware audio and physics help create a more accurate virtual world to increase immersion.

Latency 279
article thumbnail

Innovation: XR Today Expert Round Table

XR Today - Mixed Reality tag

The four industry experts spoke to XR Today about their respective companies and approaches to innovation, their views on the future of the Metaverse , and the problems their firms aim to overcome with the power of immersive technologies. XR Today: Can you tell us how your XR innovations are advancing use cases for consumers and enterprises?

Training 137