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Introducing Holography as the Next Tech Milestone in Perfecting AR Glasses

ARPost

AR glasses could deliver an even more realistic and interactive experience with the aid of holography. This is the main theme of a recently published whitepaper “Holography: The Future of Augmented Reality Wearables” by a company specializing in computer-generated holography. What Exactly Is Holography? These are: 1.

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How ARitize Holograms App Makes Hologram Creation More Accessible

ARPost

See Also: Introducing Holography as the Next Tech Milestone in Perfecting AR Glasses. Nextech AR is also offering the app as a software development kit (SDK), which will enable other applications to license the technology.

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HoloLens Optics Chief Joins Google Amid Reported Push for Upcoming Google AR Headset

Road to VR

At Microsoft, Kress continued his work—principally focused on micro-optics, wafer scale optics, holography and nanophotonics—as partner optical architect on the HoloLens team, overseeing the release of both HoloLens and HoloLens 2. Now Kress is back at Mountain View working on Google’s next AR headset.

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New Waveguide Tech From VividQ and Dispelix Promises New Era in AR

ARPost

See Also: Introducing Holography as the Next Tech Milestone in Perfecting AR Glasses. The physical device is designed to work with VividQ’s software, compatible with major game engines including Unity and Unreal Engine. The light engine projects digital effects onto the waveguide, which the wearer looks through.

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A Demo and Fresh Look at Campfire

ARPost

For the last few years, Campfire 3D has been expanding the world of “holographic collaboration” with a custom headset and base station as well as software that works in headset-based mixed reality and virtual reality, mobile-based augmented reality, and now on desktop 3D.

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Augmented Reality May Be The Future, But It Still Has Major Limitations

UploadVR Between Realities podcast

Our panelists included John Hanke, CEO of Niantic Labs and co-creator of Pokémon Go; Ralph Osterhout, CEO of Osterhout Design Group, maker of augmented reality glasses; and John Underkoffler, CEO of Oblong Industries, maker of the Mezzanine collaboration software and science advisor for the film Minority Report.

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Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 1

Road to VR

Our innovation on virtual experiences includes technologies that you’ve probably heard a bit about already, such as foveated rendering, varifocal optics, holography, and light fields. And they’ll be powered by new GPUs and graphics software that will be almost unrecognizably different from today’s technology.

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