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Yesterday it was the second press day before the big opening of the event, and the only big company explicitly talking about VR in its keynote was Sony that announced the XYN headset. XYN announcement Yesterday, Sony announced XYN, an ecosystem that lets creators bring real-world elements into immersive realities.
Sony unveiled a new location-based entertainment (LBE) concept based on The Last of Us game and TV franchise. The trailer gives us a few clues how the company hopes to do this, showing off a group of users carrying flashlights and weapons, the latter of which appear to be tracked by SteamVR base stations via HTC Vive tracking pucks.
Honestly speaking, I wasn’t expecting interesting news from this CES in AR and VR, while actually we just had one: Sony has revealed almost all the specifications of the upcoming PlayStation VR 2 headset and its controllers! The innovative controllers of the PSVR 2 (Image by Sony Interactive Entertainment).
I had the great pleasure to interview SVP of VR at Sony Pictures Jake Zim on his experience with developing, producing, and launching VR games inspired by Sony Pictures’ movies Spider-Man , Jumanji , Groundhog Day , and most recently, Zombieland. Here at Sony Pictures, we publish VR games and experiences across all platforms.
.” Like with visionOS 2, which was announced at WWDC24, it’s a safe bet we’re getting a host of more productivity-focused features, although it’s also possible Apple could announce its rumored partnership with Sony to bring PSVR 2 controller support to Vision Pro. Space is limited, so find out here how to apply.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Header image by Sony Interactive Entertainment). Top news of the week. Some XR fun.
For additional support, Media Molecule has provided a series of instructional videos on its site , including “How to Create 3D Audio in VR,” “How to Use the Head/Camera Tracker, and “10 Top Tips: Creating VR Dreams.” ” For a full list of the new tools and various other improvements, visit here.
PICO also points users to an official OpenXR Tutorial, a step-by-step guide on YouTube for how to write an XR app with the OpenXR SDK and deploy it on an XR headset. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Sony’s new headset, officially dubbed the SRH-S1 “content creation system” combines a compact form-factor with novel controllers. The yet-to-be-priced Sony SRH-S1 is being designed as an enterprise headset. Sony also tells us it can be driven by a PC through a compressed video stream (like Quest Link).
The “All Aboard VR” introduction breaks down the controls of Dreams in VR, including how to explore the Dreamiverse as both a creator and player. Image Credit: Sony PlayStation. “DreamShaping” takes it a step further, exposing you to a variety of tutorials for creating interactive VR content.
Sony has unfortunately confirmed that PlayStation VR on PlayStation 5 won’t be able to use the console’s upgraded camera. New PSVR bundles in Japan will include the adapter to ease the transition to PS5, but so far there’s no word on how existing PSVR owners will get their hands on it.
Sony has a pretty interesting take on how to serve up ‘pro’ style controllers in its recently revealed enterprise-focused standalone , which could point the way forward for Vision Pro. The post Sony’s Upcoming MR Headset Could Point the Way for Controllers on Vision Pro appeared first on Road to VR.
While the company usually rules the headlines on the Monday morning of the biggest week in gaming, this year it’s putting itself even further ahead of Sony’s traditional Monday evening conference (assuming it takes place at that time again), airing on Sunday, June 11th, at 2:00 PM PDT. But Sony isn’t defenseless, however.
Sony PlayStation VR Games at Pax West 2016. Sony PlayStation VR Games at Pax West 2016. Sony have announced some of the games which will be present on the show floor at PAX, with 10 titles either built for Sony’s new PS4 powered VR headset, or have announced VR specific features: Batman: Arkham VR , PSVR.
And if you have some pieces of advice on how to make my CES better, let me know, too! But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system. This week has been pretty cool for me because Ive announced that Im attending CES in January for the first time in my life!
That is without Sony making any effort to prevent non PS4 users from using it. How to connect PSVR to PC | Image courtesy Mediator Software. The iVRy Driver creator speculates that Sony has likely encrypted the signals to prevent use across any non-PlayStation device.
South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch inch 35523840 micro-OLED display, the same used in Sonys own SRH-S1 standalone headset. Sony also provides the screens for the Apple Vision Pro, but these ones for the Samsung headset would be from a new generation.
Image by Sony). While we were all considering a 2022 release as a given, when asked directly about the matter, Sony declined to answer. A report by Bloomberg reveals that while PS4 should have been discontinued in 2021 , Sony has just ordered the manufacturing of a million new units so that to guarantee a smoother transition to PS5.
It seems that in this episode, Darth Vader will be your master, teaching you how to use the Force to move objects just with your brain. Sony has acquired Insomniac Games. Sony has acquired Insomniac Games , one of the most talented game studios among the ones focused on Virtual Reality. Join by hitting the button below!
Thankfully, Sony has made it relatively painless to transfer all of your data to the your new, beefier, console. But what if you already have a PlayStation 4 and you’re buying the PS4 Pro as a marginal mid-generation upgrade? With over 40 million PS4s sold so far, that likely applies to a lot of people.
Now that Sony’s hardware refresh of PlayStation VR is nearly here with Christmas around the bend, the company has published an updated version of it 3-part guide on how to set up PSVR including instructions for both models, CUH-ZVR1 and CUH-ZVR2. Sony suggests either directly on top of your TV, or directly under.
For more information on how to sideload content via SideQuest check out this video. This February, Sony confirmed development of a “next-generation” VR headset for the PlayStation 5, one that features improved resolution, better tracking and input, and a larger field-of-view compared to the original PSVR.
That’s why the Virtual Production Toolset [Sony’s virtual set planning system] with the virtual Venice camera is a great tool to have access to. Establishing XR-Powered Production Tools While VP tools have experienced a slow emergence over the past few years, Sony more recently doubled down on its commitment to the VP space.
Created VR for Samsung, Sony, Sky, U2, FX, Warner Bros, and more. Currently, most clients we work with ultimately choose a custom camera configuration during pre-production, opting for picture quality and a mono footprint (such as the Sony a7s or the Blackmagic cams) over a fully spherical camera format. Freedom360 Explorer & H6?—?$3,000.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
This means that the wireless noise-canceling headphones from Sony not only let users stream music but also handle calls and get information on demand. On this level, engineers set instructions for the device on how to communicate with hardware. Top 3 Types of AR-Enabled Hearables. In-Ear Devices for Simultaneous Interpretation.
Oculus has partnered with Lenovo also because thanks to a previous agreement, Lenovo can exploit some patents that Sony has used in the PSVR. Read here description, specs, price and how to preorder it! Internal view of the Rift S: here you can see its next-gen lenses (Image by Road To VR). appeared first on The Ghost Howls.
Some are easy like VivePort, which is basically a Steam build with the Steam stuff removed, but then on the other hand you have Sony’s eldritch submission process and things like Quest performance optimizations. How have you managed to reduce and optimize your experience? We are using Unity3D with VRTK , which made things easier.
Sony, Microsoft, EA, and several other major names are reportedly skipping this year’s conference as well. For more information on how to keep yourself protected, check out these tips from the World Health Organization. The company will instead make a series of digital announcements remotely.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. Header image by Sony).
For the past few months, every studio has been figuring out how to balance theatrical movies with growing streaming services. Now Sony has its own strategy and it’s got the biggest name recognition possible: Netflix. Warner Bros. has one strategy, Disney another , and Paramount yet another. Read more.
Sony Volume Stages and Virtual Production Tools Sony is attempting to get ahead in the virtual production marketplace. The firm produces a premium immersive production ecosystem that leverages Sony’s Crystal LED display technology and Venice camera capture technology to create an RT3D backdrop solution.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
What better band than Pink Floyd, the pioneers of psychedelic and progressive rock, to show the music industry how to reinvent album art for the augmented reality age?
Instead, it will try to detail how to use a VR API at a lower level in order to understand how all those engines make use of it to enable multiplatform VR applications by obtaining tracking information from an HMD and any additional trackable device, rendering a scene from both eye’s viewpoint so to achieve stereo vision, and so on.
Image by Sony Interactive Entertainment). The channel says that according to “credible sources”, Sony may launch PSVR 2 sometime in Q1 2023. Of course, take this rumor with a grain of salt: Sony could still decide to launch the new headset in 2022 to exploit the holiday season. Other relevant news. PSVR 2 may launch in Q1 2023.
Since around 2010 modern day VR has come out through the companies of Oculus Rift, HTC Vive, and the Sony Playstation VR. How to use subtle AR filters to survive your Zoom meetings? link] The Rise of 360 Media and How to Create it. VR Today A lot has changed since the days of looking at slides and seeing simply depth of field.
More info (Quest 3 to feature color passthrough AR) More info (Quest 3 will not feature face tracking) Sony may be disappointed by PSVR 2 preorders A report by Bloomberg affirms that Sony is disappointed by the current preorders of the PSVR 2 and now plans to ship only 1.5M But Sony has refuted the report, claiming it is not true.
Sony’s London Studio—who built the well received VR Worlds experiences for PSVR—is back. It still holds up (now over a year old) as one of VR’s most visceral experiences, no doubt thanks to the talented team at Sony’s London Studio. Image courtesy Sony. Image courtesy Sony. Image courtesy Sony.
But trying the game on PS VR2, we found it falls well short of what you'd expect from a game sold on Sony's platform, and it currently sits at a 1.38-star Once you do figure out how to fly, you're suddenly jolted into a poorly lit cockpit with a floating blank tablet beside you. star rating on the PlayStation Store.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). This is the kind of video that gets produced when only marketers work on an idea without involving people that know how to build a product, and the result is a total disaster. Click to read the thread on Twitter… it is worth it. Further references. Other news.
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