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The XR Week Peek (2025.01.29): Google acquires HTC engineers, Meta plans to release Oakley smartglasses, and more!

The Ghost Howls

Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M. appeared first on The Ghost Howls.

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HTC VIVE Discusses XR’s “Impact” on the Financial Sector

XR Today - Virtual Reality

A recent independent survey by HTC VIVE, titled “ XR Applications in the Financial Industry ,” involved around 400 financial services professionals to study the utilization of XR in the sector. The HTC VIVE representative expressed that f inancial services are an area where the firm thinks “it could make an impact.”

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5 VR Games You Should Play in 2021

ARPost

Are you looking for new titles to add to your collection of immersive games? A Growing Demand for Immersive Entertainment. See Also: XRA and Perkins Coie Release 2021 XR Industry Survey. Platforms: HTC Vive, Oculus Rift, PSVR. Platforms: HTC Vive, Oculus Quest, Rift and Rift S, PSVR, Valve Index, Windows Mixed Reality.

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The XR Week Peek (2022.10.11): Quest 3 may be 2x better than Quest 2, HTC teases a new device, and more!

The Ghost Howls

Among other things, I have written a fantastic post about the VR concerts worth millions of dollars that Pico is doing in China ; I have been interviewed in a podcast by Moonbase ; and this Saturday I will be close to Turin (Italy) speaking at a science and technology festival about my work in immersive concerts. Image by HTC Vive).

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XR an ‘Invaluable’ Tool for Healthcare Training, HTC VIVE Survey Finds

XR Today - Mixed Reality tag

A recent HTC VIVE study has found that extended reality (XR) technologies have become an “invaluable” tool for training healthcare staff in key skills and capabilities. With immersive tools, medical teams can train staff in competencies like conducting procedures and communicating more effectively with patients.

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VR is 44% more addictive than flat gaming (according to a study)

The Ghost Howls

That’s why when I saw a tweet from “Mister President” Alvin Wang Graylin about a study that HTC conducted about XR addiction together with a Chinese University, I was intrigued by the results. Chen, together with the graphs from HTC and the Communication University of China that show their findings.

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Hong Kong Legislature Says Web3 Will Save Failing Virtual Banking Services

XR Today - Virtual Reality

Reports highlight how companies leveraging web3 assets such as cryptocurrencies, non-fungible tokens, and other blockchain assets claim that opening virtual bank accounts is “extremely hard,” as a survey created by Kit-Chong’s team reported.

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