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If a malicious developer is granted camera access, he can for instance silently grab all the images of the environment around the user, run them through some AI detection, and scrape some precious personal information, like data about National ID documents or bank cards that the user has on the table while he uses the application.
Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
For more information and to get involved in the conversation, it recommends heading to its Twitter page or joining its Discord developer community. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
After I have written my super in-depth review on the Vive Focus 3 , HTC has finally enabled hands tracking on its device , so I decided to talk about it to you. Hands tracking was already enabled on the Vive Focus Plus , but some days ago, HTC has released the first package to use it also on the Focus 3. How to install Wave XR Plugin.
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” , a report published today by Unity Technologies where 15 industry experts (yours truly among them) outline how mixed reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. .
BTW, I’ve managed to found some time here and there to write this newsletter, because I’m happy to inform you of the community, especially my Patrons that always cheer for me (have you considered supporting me on Patreon as well?). NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2.
While the spotlight is all on Oculus and its Quest, actually Pico and HTC are evolving their hardware and software offerings without almost no one talking about it. I think it could be great if the community could be informed more about all the devices that are out there. HTC is working on its own hand tracking solution since a while.
But for years now, only Unity developers have been able to add mixed reality capture support to their VR games and experiences. It started with the HTC Vive headset and only recently have we begun to see support added to Unity applications on the Oculus Rift.
feet (74 x 66 cm) Weight: 110 lbs (50 kg) Communication: Wifi, LAN Wifi Setup: Bluetooth setup by Yaw2 app General setup: Yaw2 app for android, iOS, Windows SDK: unity, UNREAL Emulator: android, iOS, Windows. For more information visit the official Kickstarter. Image Credit: Yaw VR.
Bradley says the combination of data mining and information from his sources reveals that Roy will have “at least” a D-pad, bumpers, grip buttons, triggers, ABXY buttons, a system button, and some sort of strap. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” a report published today by Unity Technologies, where 15 industry experts (yours truly among them) outlined how Mixed Reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work.
These virtual offerings are split into three categories: the VeeR VR Cinema, the Unity for Garden Showcase, and the Cannes XR Developer Showcase. This includes SteamVR headsets such as the HTC Vive and Valve Index as well as the Oculus Rift. Image Credit: VRScout. But how to access these wonderful creations, you may be asking.
In recent years, we’ve discovered just how powerful technology can be in delivering information to those who need it most. Even in the enterprise landscape, companies can give professionals step-by-step instructions on how to use critical tools, by overlaying information on top of real-world technology. That’s where Unity comes in.
Unity represents one of the most flexible environments in the XR landscape for companies looking to build their own collaborative experiences from scratch. The Unity ecosystem is an open and broad landscape full of tools capable of empowering workforces through communication, shared projects, and access to unique capabilities.
No grey zones like HTC did in the past. Image by The Information). In fact, at launch, it won’t even be possible to create Unity content for it. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come.
Offering a convenient way to provide consumers with product information, enhanced shopping experiences, and better customer service, XR is quickly becoming a table stakes part of the new digital retail space. Unity provides users with access to a comprehensive real-time development platform, ideal for building 3D, immersive experiences.
Up until this point, creating a completely unique avatar meant designing your own 3D model, rigging it for animation, and importing your creation into the 3D game engine Unity. For more information visit readyplayer.me. Not only is this a lengthy process, but it also requires a certain amount of knowledge of 3D modeling software.
To make Maquette more useful in a production pipeline, Microsoft is launching it alongside a Unity plugin which will allow users to export scenes or parts of scenes into Unity in.FBX or.GLTF formats. Interested users can sign up for the Maquette closed beta here , but will have to wait for approval before getting access to the tool.
Dave Rhodes, Senior Vice President and General Manager of Digital Twins for Unity , delivered a keynote speech at the massive immersive tech event on Monday morning. These entities leveraged real-time 3D (RT3D) content, with Unity leading the industry as a RT3D content creation platform. PHOTO: XR Today.
This is good to give some tactile information, making you feel the texture of objects. Inside the box you find: 1x SenseGlove right 1x SenseGlove left 1x SenseGlove linkbox 1x power cable 1x USB connector cable short (2m/ 6.5ft) 2x USB connector cable long (3m/ 10ft) 2x HTC tracker mounts including screws 1x manual. Applications.
Disclaimer: HTC provided three of their Vive Tracker 3.0 What is an HTC Vive Tracker? Whilst the first part of this article looked at the history of the HTC Vive Tracker and its three different versions, the second part will focus on some practical experiments with the latest HTC Vive Tracker 3.0. HTC Vive Tracker 3.0
I want to dedicate this newsletter article to my friend Mathew Olson, who at The Information kickstarted the “Reality Check”, a newsletter about XR which I received 3–4 times a week in my e-mail, and that was very well done. The same luck has not happened to employees at Niantic at Unity. HTC releases its “metaverse phone”.
Here below I’m posting for you the best offers I’ve found: for instance, HTC is discounting basically every piece of hardware (including Vive Trackers that can be useful for all the VRChat fans out there), while Pico is offering one of the best deals with €100-worth-of-content given for free with every purchased Pico 4.
Developed in Unity, each pixel is rendered with volume, in turn adding a sense of depth and layer to the original 2D composition. For more information, check out the programs official subreddit, r/3DNes. These updated renditions feature new layers of depth that add immensely to the visual quality of each title shown. for $14.99
We also have a top list of the absolute best HTC Vive games — which is updated every few months with the latest and greatest options. This program is an introduction to the Faculty of Electrical Engineering, Computer Science and Information Technology Osijek. Cut Cut Buffet, from 2BDev. Price: $9.99. FERIT Simulator, from Denis Vajak.
Samsung revealed the information on the device alongside its broader ecosystem updates, putting into perspective the value of a firm like Samsung in the XR space. Developers who are working with Android XR can utilize familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR to begin their projects.
Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub. They’re easier to project.
Unity Technologies, the largest global development platform for creating 2D, 3D, VR and AR games and experiences, today announced a $181 Million series C led by DFJ Growth and including China Investment Corporation, FreeS Fund, Thrive Capital and Max Levchin, joining existing investors that include Sequoia Capital and WestSummit Capital.
Update (12:20 PM ET) : Tim Sweeney has confirmed in a Game Informer interview that VR games will have a home on the platform, although the store “doesn’t have any sort of VR user interface.” Epic Games Store is said to launch soon and begin what Sweeney calls “a long journey to advance the cause of all developers.”
In any case, VR holds far greater capabilities than video calls according to HTC’s David Sapienza in his recent talk. At a very foundational level, one issue is hardware ubiquity, according to Unity Labs’ XR Research Lead Timoni West (see our past interview ). We all know this. ” Activation Energy.
I haven’t managed to talk about it until now because of the posts I had to publish for Oculus Connect 6 , but now that the hype for the Oculus Link is over, it’s time for me to inform you about this incredible news, with some exclusive photos and videos that you won’t find in other articles!
As you can see, it is a hybrid event, a bit like the just organized HTC event that was held simultaneously in Shanghai and on ENGAGE. I’m visiting the preview world every day and I’ve seen this project grow under my eyes and go from a flat Unity plane to a full stage with so many special FXs and… WOW. You should see it.
HTC Vive Senior Engineer James Xiong has provided a Vive IK Demo on GitHub , which includes a reference source code and Unity demo. Using the HTC Vive headset and controllers combined with three Vive Trackers, the program uses hardware tracking and inverse kinematics to pose a virtual model that closely matches the human player.
There are some interesting pieces of information about the glasses inside the article. The newspaper describes the glasses as the hardware through which Tim Cook will leave his legacy because they are a new product line fully built under his management. And that now t here is some pressure to release them.
Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. You also give 5% of net revenues per quarter although its free to use.
This is the same confusion that created issues for HTC in the past with the Vive Pro, for instance. In particular, it investigates how it is possible to build an informative AR experience that can accompany an article. People think it is a gaming device, but then the price doesn’t match their expectations, and so they get angry.
HTC held its VIVE™ Developer Conference 2017 (VDC2017), where it announced VIVE WAVE™ ( www.vive.com/cn/vive-wave-en ), a VR open platform and toolset that will open up the path to easy mobile VR content development and high-performance device optimization for third-party partners. Via HTC Press Release [link].
Facebook has acquired Ctrl+Labs some years ago, and now it is using its expertise to create a wristband that can sense the motion information that your brain is sending to your hands. Vive Facial Tracker works also with non-HTC headsets. Learn more (XR Collaboration) Learn more (Unity College). As long as it works…. Some XR fun.
We can deploy to a vast of platforms using game engines like Unity, Unreal Engine, the more recent Godot engine or any of the other engines out there, which have all started to add VR features”. You may be saying “Come on! Introduction to OpenVR. And the same happens with OpenVR!
Feelreal was originally eyeing deliveries of the $209 device as early as August 2019, although it lagged behind somewhat with a redesign that improved the mask’s attachment to VR headsets, which currently includes Oculus Rift, HTC Vive, PSVR, and Oculus Go. Image courtesy Feelreal Inc. You can read it in full below: Dear backers!
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
As a Unity developer, I am a bit envious of all of this. A report from The Information states that the new RayBan Stories should have been based on a proprietary Meta chip, nicknamed Brasilia , but given the continuous delays , a more reliable Qualcomm chip will be used.
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