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UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog. If you want, you can find it here below!

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

Inside the box you find: 1x SenseGlove right 1x SenseGlove left 1x SenseGlove linkbox 1x power cable 1x USB connector cable short (2m/ 6.5ft) 2x USB connector cable long (3m/ 10ft) 2x HTC tracker mounts including screws 1x manual. This way your gloves are powered and can communicate with your PC; Setup of the HTC Vive system.

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Redesigning Our Unity Core Assets Part II: New Features in 4.1.0

Leapmotion

With our latest Unity Core Assets release , we’re excited to unveil full support for the Unity 5.4 beta, which features native support for the HTC Vive. And in some cases, we’re adding features to the Core Assets to support upcoming Unity Modules. Today we’re going to look under the surface and into the future.

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The XR Week Peek (2020.06.01): HP Reverb G2 launched, Qualcomm goes bullish on 5G and Wi-fi 6 and more!

The Ghost Howls

HP and Microsoft have a long track in offering enterprise hardware, so this headset may battle HTC on his own land (B2B). 1” is not the new name of a son of Elon Musk, but it is the (questionable) name of a new opensource AR headset by Combine Reality, based on Leap Motion’s North Star reference design. CR Deck Mk.1”

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Space and Perspective in VR

Leapmotion

Click To Tweet To bring Leap Motion tracking into a VR experience, you’ll need a virtual controller within the scene attached to your VR headset. Our Unity Core Assets and the Leap Motion Unreal Engine 4 plugin both handle position and scale out-of-the-box for the Oculus Rift and HTC Vive. Depth Cues.

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Designing Cat Explorer

Leapmotion

That application became Cat Explorer , which you can download now for Oculus Rift and HTC Vive. This makes the transition from seated to standing experience seamless, but requires environmental references to fade in, making the vertical movement evident and maintaining the orientation. This is the core of our mission at Leap Motion.

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What Makes a Spoon a Spoon? Form and Function in VR Industrial Design

Leapmotion

Martin Schubert is a VR Developer/Designer at Leap Motion and the creator of Weightless and Geometric. Import a 3D model of a spoon into Unity and you’ll be able to see the mesh in full 3D but it won’t do much else. Leap Motion’s Interaction Engine allows human hands to grab virtual objects like physical objects.