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What an exciting week for technology, with the Facebook Connect, PS5 price announcement, Apple event and the release of RTX30 graphics cards! You can finally buy the LeapMotion v2 accessory. The time for us XR developers to buy a LeapMotion 2 has finally come. What a time to be alive! Become my 10th supporter!!
HTC and Valve do this with their Vive controllers that are super low latency and extremely accurate and Oculus does this with their touch controllers and their extremely natural ergonomics. Now that their technology has been miniaturized, it can be integrated into platforms.
One of the first accessories for AR/VR I had the opportunity to work on is the LeapMotion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. LeapMotion has also been the first important company I have interviewed in this blog. If you want, you can find it here below!
Today at the the World Conference on VR Industry in China, HTC announced plans to bring hand & finger tracking to Vive Pro via the headset’s front-facing cameras. Back in April HTC launched new tools to help developers take advantage of the Vive Pro’s largely unused front-facing cameras. Image courtesy HTC.
TactGlove is compatible with hand tracking systems like the Meta Quest and LeapMotion. Recently, the company announced TactGlove, its first consumer-friendly haptic gloves designed for use with compatible camera-based hand tracking systems like Meta Quest and Ultraleap’s LeapMotion. Image Credit: bHaptics. “We
In my unboxing video, you may see that I’ve found an additional LeapMotion v1 controller + LeapMotion mount for RealMax + USB-C cable for LeapMotion. The motion blur is very noticeable, and I don’t know if it is due to a problem in the tracking or in the display technology.
Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. And while being there on the stage, he dropped two bomb-announcements.
After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC. This is how to set it up.
Earlier this year HTC became an official partner with Google in producing a Daydream-based standalone VR headset under the Vive brand. Today, HTC announced it is producing a similar device for the Chinese market powered by Qualcomm’s Snapdragon 835 chipset. Graylin, China Regional President of Vive, HTC, in a prepared statement.
XTAL is an enterprise headset with incredible specifications, like for instance: 5120 x 1440 display resolution (2560 x 1440 per eye); OLED display Custom non-Fresnel lenses 180° diagonal FOV Spatial 3D sound from a built-in sound card Embedded microphone Embedded eye tracking Auto-IPD adjustment Embedded Leapmotion v2 sensor.
Object tracking : Hyperion allows the LeapMotion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object. This technology is still at a prototype stage, and in fact, its field of view is just a ridiculous 11.7 I believe there will be many use cases for this.
The devices at the time included: HTC Vive wands that shipped with the Vive headset. Today, as more companies enter the VR headset game and input devices continue to see rapid technological advancement, there are now more ways than ever to get your hands into VR. Fully immersive VR experiences bring us to tracked motion controllers.
Today at its Vive Ecosystem Conference 2018 in China, HTC said that the 3DOF Vive Focus controller will see a 6DOF mode, and further said that the headset will soon include controller-less hand-tracking for gesture input. SEE ALSO After Management Shuffle, HTC Says VR/AR More Important Than Ever to Its Future.
Finally jumping the hurdle of VR input will eventually require a combination of many different technologies currently in their infancy. Hand-tracking looks likely to play a big part in that future, and LeapMotion is one of a few companies leading the charge in this department. Hopefully, great software will follow suit.
They sold this money machine to focus on a technology that is currently not making any relevant money. Meta has released this feature in the SDK and runtime of Quest and Quest 3S, plus it has released some official samples that show how to use this new technology. Its a big bet on the bright future of XR.
These days I’m carrying on some experiments with XR and other technologies. Laser Dance is a pretty cool concept, IMHO We could unlock a new type of creativity and enthusiasm in our space, and make the whole technology evolve faster. And recently LeapMotion has become compatible with standalone headsets like Pico ones.
We’ve seen the company use the technology before on everything from collaborative group meetings between team members to a simulator that lets you drive an Audi in a sandbox track. Then, hop into the drivers seat and peak around the detailed interior of the sporty vehicle using the Vive’s room scale technology.
We don’t know if it is just a reference design for external partners (like HTC) or it is an actual headset that Valve is producing. Someone hypothesizes that Valve may produce the headset by itself because: HTC has started its own store, Viveport , and so it is not pushing Steam as an official store anymore. Image by Valve).
According to the latest rumors, all this technology in a single package is very hard to manufacture, and Apple is having problems with the production line. Because if Apple is just going to repeat the same use cases of the HTC Vive and Meta Quest 2, but selling it at $3000, it is just going to fail spectacularly.
VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. HTC – Vive. Oculus – Rift.
I had a chance to catch up with the lead designer of Manus VR , Stijn Stumpel , at GDC where we compared Manus VR to LeapMotion, talked about how the flex sensors work, the use cases where having tracked hands makes sense, their extremely polished demo called Pillow’s Willow, and where they’re going in the future.
Two more Optitrack pucks on each hand or arm and the use of LeapMotion (which recently got big funding ) or gloves could provide the final bit of finger tracking for complete full-body immersion. HTC is developing its own tracking puck that’s already been distributed to developers that could perform many of these same functions.
It seems cool, but I would like to try it to believe in it: all the times that someone promised me some kind of sensory magic, it never turned out so good as they told me (like with the phantom touch sensation that LeapMotion told me about ). More info (Volu official website) More info (The technology behind Volu).
LeapMotion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with LeapMotion + Vive. Have a question about LeapMotion + HTC Vive?
Smith has been using an HTC Vive for the project though, instead of the kit’s position-tracked controllers, he can be seen on News 4 Jax using a LeapMotion sensor for hand-tracking. Expect to see plenty more reports of this kind of use of the technology going forward. Facebook Twitter Reddit More.
From my tests, the image on the screen appears slightly distorted, so there will be something to fix on HTC’s side. Better integration with HTC phones. Yesterday HTC has also unveiled its new flagship phone, the HTC U12+. The Vive Focus and its friend the HTC U12+ phone (Image by HTC). Image by HTC).
Intel Teases Depth-Sensing HTC Vive For Developer Conference An Intel engineer tweeted a tease suggesting VR is going to be a major theme at the company’s developer conference in a couple weeks. The tease is a photo of a unicorn-shaped modification to the HTC Vive that uses a series of cameras to sense the depth of surrounding objects.
The mixes of the two appear so perfect to design technological and trendy glasses that all people would like to wear. HTC has a new CEO: Yves Maitre. HTC, one of the most important companies in the VR landscape, has now a new boss: Yves Maitre. As you can see, they are 9, I am so close to the round number of 10!
Inside the box you find: 1x SenseGlove right 1x SenseGlove left 1x SenseGlove linkbox 1x power cable 1x USB connector cable short (2m/ 6.5ft) 2x USB connector cable long (3m/ 10ft) 2x HTC tracker mounts including screws 1x manual. This way your gloves are powered and can communicate with your PC; Setup of the HTC Vive system.
Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. The headset has an inside out tracking system enabled by Intel’s amazing RealSense technology.
Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. The headset has an inside out tracking system enabled by Intel’s amazing RealSense technology.
The reason for such a decision would be that was impossible to create a glass that could be thin enough and that could contain all the desired technology (e.g. In all of this, someone has created the design for a LeapMotion mount for the Index that exploits the frunk. Companies are studying foveated rendering for AR glasses.
And not because of the motion sickness , but because something doesn’t work. And that’s ok, it is still a new technology and it has already made big steps forward (I remember all the computer crashes I had at the Oculus DK 2 times!), Otherwise, contact HTC support to have your Vive fixed (good luck with that).
Individuals from companies such as HTC Vive, NVIDIA, Osterhout, Unity, castAR, Qualcomm, LeapMotion, Meta, Verizon, Dell, Oculus, and more will be among the over 300 featured speakers in attendance. In addition, over 300 speakers are on the agenda from a wide range of companies in and around the AR and VR industries.
I’m here to attend the WCVRI , a very big event about Virtual Reality in China, where I am exhibiting HitMotion: Reloaded , the mixed reality fitness game of my agency New Technology Walkers ( contact us if you need some VR development!). LeapMotion) on the same headset. Me with a Droolon F1 inside an HTC Vive Cosmos!
VR was utilized in military simulations long before it became a cheaper, consumer-level technology, but now that headsets are in homes, one well-known simulator is going to use them. Earlier in the year, Bohemia Interactive used both the Rift and the LeapMotion hand-tracking sensor to showcase in-depth vehicle cockpit simulations.
The upgraded OLED panel has a resolution of 2160×1200 and refresh rate of 90Hz, bringing the screen’s on-paper specs up to that of the Oculus Rift and HTC Vive. The $220 screen upgrade kit, sold at the OSVR Store , offers HDK 1.3 & 1.4 owners a way to upgrade to the same display found in the recently launched HDK 2 headset.
The best news of the week has not been the release of a new fantastic VR headset or AR glass, but of a technology that will make a new generation of XR headsets possible: I’m talking about the XR2 chipset by Qualcomm. That is, the Quest 2 and the Vive Focus 2 may be based on this technology. Why am I so excited?
Notice that only programs built with Varjo SDK will be able to exploit the special two-displays technology. VR-2 Pro adds an integrated LeapMotion and a 10m cable. It also adds compatibility with SteamVR, so you can play Steam games and enterprise applications with Varjo. Privacy in Cosmos and Pokemon Go.
The epic Noah Zerkin (the guy making the LeapMotion North Star headsets) at our booth to try the game! So the venue was closed and only selected people were able to be at the booth during this time (the big bosses of HTC, Huawei, etc…). Minister of Industry and Information Technology Miao said: 1.
Gloveone , created by NeuroDigital Technologies , successfully funded just over $150,000 on Kickstarter in July 2015 for the first version of their haptic VR glove which uses tiny vibrators placed at the ends of your fingers to create the sensation of touching virtual objects. The latency of the input was also quite impressive.
Even in the third age of VR, when the technology is small, inexpensive, and powerful enough that millions of people can own it, universities are still at the bleeding edge of VR research and development. There are roughly as many Rift DK1 and DK2 units combined floating around as HTC Vives. 43% of those are the Microsoft Hololens.
It now supports Oculus Quest, HTC Vive and UltraLeap (former LeapMotion) systems of skeletal hand tracking for interactions based on realistic, and customizable, hand poses. Interaction Technology VRTK is it is pretty similar to the VR Interaction Framework comparison. Don’t forget to give us your ?? !
He told me how this technology could empower his work and I was really intrigued by the fact that a non-techie could be so hyped about the technology that I love the most. In this AI time, it is fundamental that we humans still meet live.
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