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The devices at the time included: HTC Vive wands that shipped with the Vive headset. Fully immersive VR experiences bring us to tracked motion controllers. The HTC Vive wands, Oculus Touch controllers, and Playstation Move controllers have set the standard since their respective releases. HTC Vive wands. IMU Based Gloves.
beta, which features native support for the HTC Vive. While working on demonstration projects here at LeapMotion, we’ve found ourselves wanting to use different sets of hands for a variety of reasons. appeared first on LeapMotion Blog. Today we’re going to look under the surface and into the future.
With the LeapMotion Unity Core Assets and Modules , you can start building right away with features like custom-designed hands, user interfaces, and event triggers. LeapMotion Core Assets. The LeapMotion Unity assets provide an easy way to bring hands into a Unity game. Links: Example Demo / Download.
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