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The XR Week Peek (2023.11.21): OpenAI drama shakes the AI world, Unity enables Vision Pro development, and more!

The Ghost Howls

The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.

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The XR Week Peek (2021.04.12): HTC and Pico are ready to launch new VR headsets, and more!

The Ghost Howls

This week has been pretty crazy: It all started with Facebook approving my silly The Unity Cube application (an application with just a cube) on App Lab. Image by HTC Vive). HTC is teasing a new headset. HTC is teasing a new piece of hardware again, and this time most probably it will be a VR headset. Not much, honestly.

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The XR Week Peek (2024.11.26): Valve Roy controller leaked, VR Black Friday deals, and more!

The Ghost Howls

I’m sure that there will also be other offers announced in the next couple of days , so be sure to check out the main VR magazines and communities to stay up to date about them. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly. It looks like a good time to buy a new headset!

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The XR Week Peek (2022.10.24): Pico 4 Enterprise launched, Meta under criticism, and more!

The Ghost Howls

No grey zones like HTC did in the past. In fact, at launch, it won’t even be possible to create Unity content for it. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Meta is under heavy pressure.

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The XR Week Peek (2023.11.01 + 2023.11.08): Pico performs layoffs, Nimo announces AR glasses, and more!

The Ghost Howls

Some magazines talked about thousands of people laid off, but Bytedance refuted that the scale of the operation was that big. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global VR video streaming ecosystem. SteamVR 2.0 is now live for everyone.

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Developer Uses VR To Build AR Experiences That Mimic Real-World Physics

VRScout

Palmer Luckey is a tinkerer,” is how Time Magazine described the creator of the Oculus VR headset back in August of 2015. ZedMini camera mounted to HTC Vive / Image Credit: Lee Vermeulen. The primary component is a ZedMini camera hooked up to an HTC Vive headset, that allows for AR pass-through while he is in VR.

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The XR Week Peek (2024.09.10): Pico launched 4 Ultra in Europe and Asia, Vive is teasing a new headset, and more!

The Ghost Howls

Furthermore, HTC already has a setup that works without SteamVR stations , and it is more expensive than this one, but HTC has more experience with trackers. This could be huge. But we need more hands-on impressions on them to see how much this could become feasible. Expect it to be pricey, though.

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