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Announced just last week, Microsoft’s Surface Studio all-in-one computer has been met with excitement and touted as an example of the company’s new approach to innovation. Microsoft says Surface Studio is made for designers and creators. SoundStage. The Night Cafe. Gnomes and Goblins. Space Pirate Trainer. Audioshield.
Microsoft is rescuing the beloved VR social network. The Silicon Valley social VR startup that has taken us on a roller coaster ride of emotions over the past months has big news—AltspaceVR has been acquired by Microsoft. Microsoft’s lineup of VR headsets. You can expect to see us in there tonight.
HTC was seemingly the odd one out back at the initial announcement, but this week the company joined the group in support of the standard. Representing most of the VR industry’s core hardware and software makers, NVIDIA, AMD, Valve, Oculus, and Microsoft were the initial members of the VirtualLink Consortium.
I n 2006, I attended a launch event in SanFrancisco for Microsoft Virtual Earth 3D. cities, starting with SanFrancisco. But that’s a non-starter for anyone outside of the few million people that own VR hardware (much less the compatible HTC and Oculus hardware). XR Talks: Defining the AR Cloud, Part I.
Microsoft is showing some commitment to the idea of Windows Mixed Reality (formally known as Windows Holographic) with not just a single headset, but with five headsets. Back in February, Sony announced that they sold 915,000 PlayStation VR headsets since it launched in mid-October, while Microsoft focused on their HoloLens MR headset.
Last Monday, I walked three blocks uphill on Mason St in SanFrancisco to the Fairmont Hotel to demo a stealth product that had been touted to me as one of the biggest advancements in XR tech this side of Magic Leap.
Held annually in SanFrancisco, Game Developers Conference has undeniably been a focal point for VR the industry, and as augmented reality continues to heat up, we expect it to be increasingly important for AR as well. When it comes to HTC, most everyone’s mind is on the Vive Pro. Photo by Road to VR. Photo by Road to VR.
Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. Academy of Art SanFrancisco, USA. image courtesy VR First. Aalborg University Copenhagen, Denmark.
In 2006, I attended a launch event in SanFrancisco for Microsoft Virtual Earth 3D. cities, starting with SanFrancisco. But that’s a non-starter for anyone outside of the few million people that own VR hardware (much less the compatible HTC and Oculus hardware).
THE STANDALONE MOBILE HEADSET THAT HTC IS KEEPING IN JAPAN. Remember, HTC is the Taiwanese-based hardware manufacturer and the HTC Vive Tech Corporation is a subsidiary that partners with American-based software company Valve for content via their huge Steam library. AIRLINES TESTING AUGMENTED REALITY TO READ YOUR EMOTIONS.
Unfortunately, when it comes to immersive experiences, WebVR sits backstage, while VR headsets from HTC, Oculus, Playstation VR, Google and Samsung soak up all the limelight. Here is Yagiz Mungan’s (SanFrancisco) entry into the competition as an example of some of the concepts being entered.
Google recently announced that they are partnering with HTC Vive and Lenovo to build new wireless headsets which we can look forward to later this year. SanFrancisco-based Vivid Vision has raised a $2.2M MICROSOFT’S UPCOMING MOTION CONTROLLERS. MICROSOFT SHOWS OFF A NEW AR GLASSES DESIGN. WEIRD OR AWESOME?
As researchers continue to push the boundaries of what is possible and companies like Microsoft prototype new haptic devices, we can probably look forward to a near-future where the virtual world will not only look realistic, but also feel real to all our senses.
PS VR’s year didn’t really start until early March, where Sony kept its annual tradition of updating everyone on its headset at the Game Developers Conference (GDC) in SanFrancisco. The date wasn’t surprising given the long delay in news, but the $399 price point came as a big relief to many in the industry.
Just like last year, they will run essentially concurrently again in and around the Moscone Center in SanFrancisco, CA. The Oculus Rift and Touch, HTC Vive, PlayStation VR (PSVR), Google Daydream, Samsung Gear VR, and so many other headsets are all available for purchase. What to Expect from HTC. Robo Recall.
Microsoft is looking to unify manufacturers around using Windows to power mixed reality headsets, with a plan to support HMDs featuring a wide range of specifications. Microsoft at its Windows Hardware Engineering Community event (WinHEC) in Shenzhen, China, also announced a partnership with Chinese VR headset maker 3Glasses.
Very little is known about the device right now, though Valve did confirm to UploadVR that this is a SteamVR tracking headset, making it the second such device to be revealed, two years after HTC first introduced its Vive headset and nearly a year after it was released. SteamVR isn’t alone in licensing VR technology, however.
VR is being used to correct conditions like amblyopia (sometimes called “lazy eye”) by SanFrancisco-based company Vivid Vision; instead of a childhood-scarring eyepatch or invasive surgery, virtual reality is the prescribed treatment. HTC VIVE LEADS THE CHINESE MARKET. AUGMENT YOUR CLIMBING WALL. EVER WANT TO BE AN ASTRONAUT?
You know well that I’ve been at SXSW , but, shame on me, I haven’t stayed a few days more to attend the Game Developers Conference in SanFrancisco. HTC adds more parental control tools to its headsets. GDC 2022 featured many VR companies, but few announcements. Other news. Learn more. Learn more.
This week, Microsoft announced the launch of Microsoft Reactor in SanFrancisco —the flagship hub for the tech giant’s efforts in mixed reality (MR). “We are at the threshold of the next revolution in computing,” Liz Hamren, corporate vice president of Microsoft Devices Marketing, wrote in a blog post.
Morph 3D wants to change that, and it is unveiling its 3D-animated avatars for VR today at the VRDC event in SanFrancisco. I tried out the demo of the Ready Room using an HTC Vive. I also used a Microsoft HoloLens to view a character that I could morph using my voice.
In April, we opened the doors to the first Upload Collective in SanFrancisco, a hub for VR and AR startups, development, co-working, education, meetups and even live broadcasting. With over 40 member companies in SanFrancisco, The Upload Collective has quickly grown both in size and in scope. January 2016.
More sharp eyed readers of this post can see the pixel grid on both HTC Vive and Oculus Rift headsets, and this is where Varjo hopes to make the difference. You can see the comparison images below: Varjo 20|20 technology (above) vs. Oculus Rift (below) on SanFrancisco demo image. ” – quote from the Press Release.
As researchers continue to push the boundaries of what is possible and companies like Microsoft prototype new haptic devices, we can probably look forward to a near-future where the virtual world will not only look realistic, but also feel real to all our senses.
Filling up the halls of SanFrancisco’s Moscone Center, GDC has been a big event for the VR industry over the past few years, but it is seeing something of an explosion this year, which runs from February 27th – March 3rd. : Tuesday, February 28th, 10:00am – 11:00am. Rikard Steiber (HTC), Joel Breton (HTC).
The conference takes place on December 7th and 8th in SanFrancisco Marriott Marquis. Confirmed speakers are as follows: Rikard Steiber, President Viveport and SVP Virtual Reality, HTC. Ted Schilowitz, Futurist, 20th Century Fox. Tony Parisi, Global Head of VR/AR, Unity Technologies. Maureen Fan, CEO, Baobab Studios.
Over time we think AR and VR converge into a world that the Microsoft folks call “mixed reality.” So, for me, there’s a set of technological things that feel further off in terms of what you might call “high-end AR” compared to what we are seeing in a “high-end VR” experience like an HTC Vive.
I dragged my camera down to meet her and her team in their offices in Marina Del Rey, near Los Angeles, to get a look at the business visualizations they are building for use in both Spatial Computing headsets, like Magic Leap, and VR, for HTC Vive, Oculus Quest or Rift, or others. Right away you see why this startup is gathering accolades.
We'll be talking about making an AR video with Will.i.am, creating art with Intel, and delivering on the promise of VR and AR with the SanFrancisco 49ers, San Jose Sharks, YouTube, and more. He's kind of like the Spike Lee of SanFrancisco, is what a lot of people say, but he works mainly in documentary.
Teppei is currently leading the GFR Fund in SanFrancisco. Teppei: Yeah, there is a $10-million series C lead by HTC, and also another fund called The Makers. Alan: It’s interesting that PlayStation– you hear so much hype about Oculus and HTC, but PlayStation is just delivering VR headset after VR headset.
Teppei is currently leading the GFR Fund in SanFrancisco. Teppei: Yeah, there is a $10-million series C lead by HTC, and also another fund called The Makers. Alan: It’s interesting that PlayStation– you hear so much hype about Oculus and HTC, but PlayStation is just delivering VR headset after VR headset.
To get some insight into those numbers, I moderated a panel on investing in virtual reality and augmented reality at Greenlight Insights’ recent Virtual Reality Strategy conference in SanFrancisco. Toby Zhang: I’m a partner with Youku Global Media Fund and CRCM in SanFrancisco. It focuses on media, AR/VR, and A.I.
Teppei is currently leading the GFR Fund in SanFrancisco. Teppei: Yeah, there is a $10-million series C lead by HTC, and also another fund called The Makers. Alan: It’s interesting that PlayStation– you hear so much hype about Oculus and HTC, but PlayStation is just delivering VR headset after VR headset.
HTC with Vinay [Narayan], who’s always wonderful. There’s Telus, Facebook, Siemens, Raytheon, Viacom, Microsoft, Lenovo, Niantic, Canadian Tire. But then there’s the Virtual Reality, Toronto; VRTO: That one is a small but very powerful group. And the Global Summit is kind of like taking both of those.
HTC with Vinay [Narayan], who’s always wonderful. There’s Telus, Facebook, Siemens, Raytheon, Viacom, Microsoft, Lenovo, Niantic, Canadian Tire. But then there’s the Virtual Reality, Toronto; VRTO: That one is a small but very powerful group. And the Global Summit is kind of like taking both of those.
HTC with Vinay [Narayan], who’s always wonderful. There’s Telus, Facebook, Siemens, Raytheon, Viacom, Microsoft, Lenovo, Niantic, Canadian Tire. But then there’s the Virtual Reality, Toronto; VRTO: That one is a small but very powerful group. And the Global Summit is kind of like taking both of those.
The game was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on 19 May 2015, and received critical acclaim. It is the sequel to 2014's Watch Dogs and was released worldwide for PlayStation 4, Xbox One and Microsoft Windows in November 2016. Watch Dogs 2. Mirror’s Edge Catalyst. Mass Effect: Andromeda.
And so we have something meaningful come from HTC Vive with the Focus, or Focus Plus. As I go to these different developer conferences, I go to Facebook F8, or Microsoft Build, or Google IO. And the user experience in the Quest is gonna be better than pretty much any other competitor that’s out there at this point.
And so we have something meaningful come from HTC Vive with the Focus, or Focus Plus. As I go to these different developer conferences, I go to Facebook F8, or Microsoft Build, or Google IO. And the user experience in the Quest is gonna be better than pretty much any other competitor that’s out there at this point.
And so we have something meaningful come from HTC Vive with the Focus, or Focus Plus. As I go to these different developer conferences, I go to Facebook F8, or Microsoft Build, or Google IO. But the user experience on the iPhone is arguably better than the Android. These are like the major tech companies. You have Apple, with ARKit.
This got some press, because HTC VIVE released a press release with Bell, saying that their latest helicopter was created 10 times faster using VR, and you guys were the company doing that. Alan: I think one of the ones is doing that amazingly is a company out of SanFrancisco called zSpace. I mean, I was making notes, here.
This got some press, because HTC VIVE released a press release with Bell, saying that their latest helicopter was created 10 times faster using VR, and you guys were the company doing that. Alan: I think one of the ones is doing that amazingly is a company out of SanFrancisco called zSpace. I mean, I was making notes, here.
This got some press, because HTC VIVE released a press release with Bell, saying that their latest helicopter was created 10 times faster using VR, and you guys were the company doing that. Alan: I think one of the ones is doing that amazingly is a company out of SanFrancisco called zSpace. I mean, I was making notes, here.
This got some press, because HTC VIVE released a press release with Bell, saying that their latest helicopter was created 10 times faster using VR, and you guys were the company doing that. Alan: I think one of the ones is doing that amazingly is a company out of SanFrancisco called zSpace. I mean, I was making notes, here.
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