This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Just a few weeks ago, major forces collaborating on the WebVR Spec gathered in SanJose, CA for the W3C Workshop on Web & Virtual Reality , a two-day conference where the likes of Mozilla, Google, Samsung, Microsoft, Oculus, The Khronos Group, and many more hashed out the latest developments and directions for the WebVR ecosystem.
Even though they’re not the only VR headsets on the market, HTC Vive and Oculus Rift attract the most attention and command the mainstream media presence. When announced, Oculus Rift launch price of $599 presented a main advantage over HTC Vive’s $799.
I was at the SanJose newspaper at the time. I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. It makes the Pro Eye more expensive than the other HTC offerings for sure.
I was at the SanJose newspaper at the time. I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. It makes the Pro Eye more expensive than the other HTC offerings for sure.
We'll be talking about making an AR video with Will.i.am, creating art with Intel, and delivering on the promise of VR and AR with the San Francisco 49ers, SanJose Sharks, YouTube, and more. Today's guest is Kevin Kunze , an award-winning interactive filmmaker based out of Berkeley, California. Kevin: Sure. Kevin: Sure.
I was at the SanJose newspaper at the time. I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high -- like the Cosmos from HTC, the brand new one, it'll be an $800 purchase. you know, they did an eye-tracking version of the HTC Vive here. Dean: Yeah, I think.
I was at the SanJose newspaper at the time. I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. It makes the Pro Eye more expensive than the other HTC offerings for sure.
HTC has revealed the design of the Vive Cosmos. HTC has finally unveiled some information on the Vive Cosmos. HTC has told in the past that this is a headset more consumer-oriented , but Sebastian Ang of Mixed Reality TV has reported that, according to a reliable source, the price will be 899. Top news of the week.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content