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Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
Despite being among the early supporters of the OpenXR consortium—the industry group building the open standard for XR devices—Sony so far seems to have avoided making a specific commitment to implement OpenXR on PSVR or its next-gen headset. Sony, however, remains an odd one out. After years of development, the OpenXR 1.0
A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. FCC certifications are requested before releasing an electronic device in the US (to certify that it is safe to be used), so this is a clear sign that HTC is going to release a new headset soon.
See Also: Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground “Virtual reality is often perceived as being limited to the world of gaming. An iteration of Unreal Engine (Unreal Engine 5) is already being used to develop applications for a range of VR devices.
The Oculus Rift and Touch, HTC Vive, PlayStation VR (PSVR), Google Daydream, Samsung Gear VR, and so many other headsets are all available for purchase. What to Expect from HTC. CES was a big show for HTC. Valve is likely in a similar boat to HTC. What to Expect from Sony. What to Expect from Microsoft.
I wonder if Facebook has already taken the decision of leaving the enterprise market to HTC and Pico , while focusing on the much bigger piece of cake of the consumer market. Sony closes its game studio in Manchester. That’s a true pity, considering that both of these features would be incredibly important for businesses. Great post.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. Microsoft Flight Simulator is adding VR support, but…. Top news of the week. Image by Khronos Group). OpenXR is now ready for prime time.
This consolidation simplifies application development cycles for the range of vendors using OpenXR APIa, including Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
The OpenXR API is crucial for many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. Moreover, RT3D development services like Autodesk VRED, Blender, Godot, NVIDIA’s Omniverse, StereoKit, Unreal Engine, and Unity support OpenXR integration.
Rikard Steiber (HTC), Joel Breton (HTC). As President of Viveport and Head of Vive Studios respectively, Rikard Steiber and Joel Breton are two of the most senior figures working on the HTC Vive today. State Of Unreal: Epic Games’ Opening Session. : Tuesday, February 28th, 10:00am – 11:00am.
Here are just some of the tech stocks many are looking at right now (in no particular order): Microsoft Corporation (MSFT) For the people who brought you the Hololens 2, probably the most sophisticated pair of mixed reality smart glasses out there to date. One-year price performance for SNAP as of 2/3/20 Sony Corp.
The OpenXR API is essential for many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. Real-time 3D development services like Autodesk VRED, Blender, Godot, NVIDIA’s Omniverse, StereoKit, Unreal Engine, and Unity support OpenXR integration.
OpenXR API is essential for many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. Real-time 3D development services like Autodesk VRED, Blender, Godot, NVIDIA’s Omniverse, StereoKit, Unreal Engine, and Unity support OpenXR integration.
We can deploy to a vast of platforms using game engines like Unity, Unreal Engine, the more recent Godot engine or any of the other engines out there, which have all started to add VR features”. You may be saying “Come on! And the same happens with OpenVR!
This began with devices from Lenovo, HTC VIVE, Pico Interactive, and Meta Platforms, so the growth we’ve seen for consumer use cases has been very strong since then. Other devices from Magic Leap and Microsoft’s HoloLens headsets offer deeper levels of immersion.
The HTC Cosmos Play will be an enterprise headset. HTC has confirmed this week to Upload VR that the upcoming Cosmos Play will be an enterprise headset devoted to museums and educational institutions. Now HTC has changed its mind, and the Play has become an enterprise headset. Is The Sony XRperia coming?
Vive (HTC). The HTC subsidiary is still finalizing its show plan and has told us it will update us with final details soon. PlayStation VR (Sony). Of the VR companies coming to E3 Sony has by far the most experience with this type of show. What we know: Microsoft’s primary E3 weapon is its Xbox brand.
New updates to Microsoft Mesh allows remote workers to add immersive experiences to private previews on the platform. Moreover, the update is part of Microsoft’s push to optimise its products with immersive features to combat modern challenges like Zoom fatigue and dial-in hurdles.
Big vendor news this week, Admist start-ups and fresh ideas; this week, big names like Meta, Microsoft, Google, and Apple took the headlines due to each firm’s optimisation of its XR product portfolio. Surgeons can train repeatedly with customized modules to improve their efficacy, skills, and data retention.
Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. Alvin is the China President at #HTC leading all aspects of HTC’s business in the region (Vive/VR, phone, Viveport content platform, partnerships and investments).
Microsoft and Samsung may be partnering for an AR device. According to Korean media, Samsung Electronics is working with Microsoft on a new augmented/mixed reality project “involving HoloLens”. It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive. Image by Sony).
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