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New names and old ones round out this week in XR with big funding for Magic Leap, and Sky Mavis,… Continue reading → Spatial Beats: Magic Leap, Microsoft & HTC. The post Spatial Beats: Magic Leap, Microsoft & HTC appeared first on AR Insider.
Looking ahead to 2023, there are six exciting trends in the AR shopping space to keep an eye on. Companies like Google, Microsoft, Lenovo, and Vuzix are developing smart glasses to enhance the AR experience. This trend becomes possible thanks to avatar platforms and AR features such as image targets and body tracking.
As researchers continue to push the boundaries of what is possible and companies like Microsoft prototype new haptic devices, we can probably look forward to a near-future where the virtual world will not only look realistic, but also feel real to all our senses. Brain-Computer Interfaces. Lighter, Faster, Cheaper.
Microsoft 365 is coming to Quest Pro! It has also partnered with Microsoft and Accenture to facilitate the integration of XR solutions inside companies. This trend was in my opinion one of the most relevant news from Connect. At a certain point, Zuck totally surprised me by announcing a strategic partnership with Microsoft.
At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.
HTC Vive Wrist Tracker. HTC Vive Wrist Tracker (Image by HTC). HTC has made an announcement at this CES and it has been a pretty cool one. To showcase its functionality, HTC showed some videos of the tracker in use to improve the performances of hands tracking and also with the tracker installed on external props.
Unity’s Latest Trends Report Declares 2020 will be a Breakthrough Year for XR. According to Vinay Narayan VP, Platform Strategy and Developer Community HTC VIVE, this upcoming year will present the most robust ecosystem of innovations yet. Alice Bonasio is a XR and Digital Transformation Consultant and Tech Trends’ Editor in Chief.
And this year, we’ll see further growth of this trend, which has still a big untapped potential: many new items to try-before-you-buy, new features available for filters, new popular ecosystems (like WeChat) that are going to adopt it properly. What will see a decreasing trend is everything that is about people going outside.
Developers are so starting to follow the freemium trend. But there are some substantial differences: for instance, while before you were forced to use the device management solution by Meta , now you can integrate Horizon Managed Solutions with third-party MDM solutions like ArborXR, ManageXR, or Microsoft Intune.
Old Enemies – HTC. While both Oculus’ Rift and HTC’s Vive hit the market right around the same time in 2016, the Vive was the first system with motion controllers and room-scale. New Foes – Microsoft & Co. image courtesy Microsoft. A Tale of Two Headsets. A New Platform for New Foes.
Image by HTC Vive). HTC is probably going to announce Vive Flow. With a surprise move, HTC Vive has started teasing the launch of a new product. The company has set up a virtual event on the platform ENGAGE (of which HTC is an investor) for October, 14th 2021 at 8 am PDT. Send me hugs while I’m still human! More info.
This includes insights into larger emerging technology trends like Web3 and the metaverse. This trend looks like it could be setting up growth in this aspect of the industry within the next few years. Interestingly, the runner-up is the as-yet-unreleased PlayStation VR 2 with 18%, followed by the HTC VIVE ecosystem at 15%.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. I’ll try to summarize all of that, especially for what concerns the announcements related to our XR space.
As researchers continue to push the boundaries of what is possible and companies like Microsoft prototype new haptic devices, we can probably look forward to a near-future where the virtual world will not only look realistic, but also feel real to all our senses. Brain-Computer Interfaces. Lighter, Faster, Cheaper.
When it comes to the most-searched-for headsets, there’s been three clear leaders during the 2016, ’17, and ’18 holiday shopping seasons: PlayStation VR, Oculus Rift, and HTC Vive. times Oculus Rift, 5 times HTC Vive, and many times greater than other headsets like Valve Index, Oculus Go, Pimax, and Samsung Odyssey.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on. Why and how has it started?
Microsoft, Google, the XRA – and That’s Just One Talk. A talk on day two will discuss “Reframing Identity for Mixed Reality,” and feature Carrie Valladares of Microsoft , Karim Mohammadali of Google , and XR Association Vice President of Public Policy Joan O’Hara. So Much More to See at AWE EU 2022.
As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. Some VR Gaming Market Trends Which Determine Its Consistent Growth. Sony, Nintendo, and Microsoft are expected to reduce the prices for their game products in the coming years.
We’ll examine some of the major trends and findings of the report, and look at it in the context of the larger policy and standards movement in XR. The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. About the “Thinking Ahead About XR” Report.
Following the landmark VR headset adoption trend kicked off by accessible Meta Quest 2 headsets, interest is shifting to the next big trend in XR: AR smart glasses and mixed reality headsets. 2024 may be the start of an XR shift. The development of XR for enterprises and consumers is notably rising in the US and EU.
I n 2006, I attended a launch event in San Francisco for Microsoft Virtual Earth 3D. But that’s a non-starter for anyone outside of the few million people that own VR hardware (much less the compatible HTC and Oculus hardware). The product’s main feature was 3D graphical renderings of U.S. cities, starting with San Francisco.
The only company not much affected by it is HTC, that manufacturers its headsets in Taiwan and not in Mainland China. HTC Vive releases Cosmos Elite, two models of Vive Pro Eye and creates some confusion. Image by Microsoft). It is clear that the company is aiming at giving it to players before the launch of Half-Life: Alyx.
Situated in Los Angeles, an undisputed international epicenter of the VR industry, VRLA is always something of a bellwether when it comes to VR trends—solidifying what’s been emerging over the past few months, and setting the stage for the great new innovations on the way. Google + Tilt Brush. Pillow’s Willow / LUMO Labs.
That trend has been keenly anticipated by the VR/AR Global Summit. and LNG Studios , each showcasing programs that put hardware like HTC Vive or Microsoft HoloLens through their paces. Peoples’ eyes are popping out, but these guys are going up against Apple and Microsoft, hoping to develop a third way.
Given that our technological advancements, consumer behavior, and tech trends continue to evolve at breakneck speed, being aware of metaverse and XR predictions can help you better prepare for the future. We’re already seeing key metaverse players coming together in the collaboration between Meta and Microsoft.
Virtual humans powered by AI are one of the big trends of the moment. We already have VTubers and virtual influencers (like Lil Miquela), but the future trend is having completely automated humans that can interact with all users as if they were real people. HTC is going to deprecate Vive Pro and Vive Pro Eye.
NVIDIA Blackwell Delays Affect Meta and Microsoft XR/GenAI Goals NVIDIA’s highly anticipated Blackwell chipset faces a delay due to design flaws. Furthermore, XR companies like Microsoft and Meta are investing in AI-empowered XR services. Hopefully, the delays with Blackwell will not hinder Meta and Microsoft’s XR objectives.
We’ve seen various flavors over the years such as Microsoft Virtual Earth 3D , and of course Google Earth and Street View. Google Earth VR also isn’t multiplayer and is only available on PC VR, such as HTC Vive. 3 D mapping is a technology that’s perpetually on the horizon.
Recently unveiled updates to Microsoft’s social VR platform will allow anyone to build customizable VR spaces. The two new world-building kits are based on Altspace’s most popular environments: Campfire and Alien World / Origin but Microsoft says they’re aiming to release more kits soon, as well as allowing for more customization options.
Image by Microsoft). After the news went viral, Microsoft has clarified that it was just “a translation bug” and that Xbox is not adding VR support at the moment. Vive Facial Tracker works also with non-HTC headsets. More info (Official Nreal website with purchase link) More info (Post on Vodafone DE blog). News worth a mention.
So, in the past few weeks we have seen big tech, including Meta and Microsoft, announce massive layoffs , mostly to their XR division and at the same time, pivoting towards artificial intelligence and generative content. The hardware consisted of blue HTC Vive Pros connected to the gaming PCs above.
Though various vendors offer enterprise-focused solutions, from HTC VIVE to PICO and beyond, Metas Quest ecosystem is arguably the most popular and versatile option for many companies. The Quest 3S even supports Microsoft office apps. Price: Starting at $299.99
It was announcements and product launches galore with news coming from key players like Oculus, Sony, Microsoft and Google dominating the headlines almost every week. HTC Vive at GameStop. I started noticing this trend about a few months ago. So what’s next? Well, it’s time to start talking about VR and Holidays.
Probably Oculus will showcase some AR/MR prototypes to journalists , to show its new trend in not developing only VR headsets, but also AR ones (see the above news about the partnership with Luxottica). HTC has a new CEO: Yves Maitre. HTC, one of the most important companies in the VR landscape, has now a new boss: Yves Maitre.
Last month, we got to know that (according to a rumor) Samsung is working together with Microsoft on new AR glasses, most probably powered by a Qualcomm chipset. He stated that “(Metaverse-related devices) are now the talk of the town, so we have buckled down to a task to cope with the trend. It is not clear what this device would be.
Lucid Realities: A Glimpse Into the Current State of Generative AI After two full days of people talking about how AI is a magical world generator that’s going to take the task of content creation off of the shoulders of builders, Microsoft Research Engineer Jasmine Roberts set the record straight.
The launch of the Oculus Rift, HTC Vive, PlayStation VR, and Google Daydream, however, are several of the highest highs. One man that acutely recognizes that growing trend is Otto Berkes. In his time at Microsoft, he helped create the high-quality Xbox brand that’s globally recognized as one of the leading game consoles.
At the same time, major workplace application developers Microsoft debuted its follow-up to Altspace VR and Immersed debuted an MR headset which could rival the biggest names on the market. The new XR collaboration platform replaces Microsoft’s predecessor, AltspaceVR, and will debut in October as a public preview.
Microsoft is doing the same with Hololens. Oculus, HTC and Playstation are doing it in VR,” said 8th Wall’s Erik Murphy-Chutorian. Compared to the mature smartphone market that has two platforms, AR (and VR for that matter) have several, which could compel web AR and its cross-platform advantages.
XR has rapidly emerged as one of the most powerful new trends in the gaming landscape. Microsoft already stands as one of the biggest gaming companies in the world, thanks to the development of the Xbox ecosystem. The constantly-evolving ARKit adapts to suit the latest trends and innovations in the XR world.
In 2006, I attended a launch event in San Francisco for Microsoft Virtual Earth 3D. But that’s a non-starter for anyone outside of the few million people that own VR hardware (much less the compatible HTC and Oculus hardware). Trending AR VR Articles: 1. The product’s main feature was 3D graphical renderings of U.S.
As an investor in VR and AR since 2016, I find it cautiously encouraging to hear all the talk of “metaverse” on trending business channels today. Could this really be the time for VR? Facebook’s billion-dollar acquisition of Oculus in 2014 more than showed Zuck’s hand, though it would be another seven years until the pivot actually happened.
Facebook came with the Oculus Quest 1 & 2 , then Microsoft with the Hololens2 with hand tracking capabilities; but there are limitations in dealing with occlusions and in tracking outside the camera’s field of view on the headset. VRFree System by Sensoryx Trending AR VR Articles: 1. Optimizing 3D models for Augmented Reality 3.
So here at HTC and at VIVEPORT we have decided to share some of the insights that we would normally share at GDC in a series of relatively short, concentrated web sessions.”. Book-Larsson, presented “A Step Ahead of the Curve: Using Data Trends to Build a Successful VR Experience.” VR sessions tend to be relatively short.
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