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VR Haptic Feedback Wearable Feelbelt Lets You “Feel” The Entire Frequency Spectrum

VRScout

A German-based company called Feelbelt wants to take that immersion even deeper with a wearable haptic belt capable of transmitting the entire frequency spectrum from 1 to 20,000 Hz in the form of haptic feedback. Worn like a traditional belt, feelbelt looks like something you might see in a sci-fi film. Image Credit: Feelbelt.

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Which Wearables Enhance Connectivity for XR Tech?

XR Today - Virtual Reality

As it grows, the need for a seamless experience drives the demand for better connectivity between devices, producing numerous wearable products that can aid in immersive experiences. XR Today takes a closer look at eight of the world’s top immersive wearable solutions. Meta’s Wrist-Based Wearable (Under Development).

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HTC Files Trademark For ‘Vive Cosmos’

VRScout

According to reports by Dutch website Mobielkopen , Taiwanese consumer electronics company HTC has officially filed protection for the phrase “Vive Cosmos” at the European Union Intellectual Property Office (EUIPO), as well as several other agencies in both Switzerland and New Zealand.

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Cybershoes Announce ‘Doom3Quest’ Support, Indiegogo Pre-Orders Now Available

VRScout

Cybershoes has now launched an Indiegogo campaign allowing VR enthusiasts around the globe an opportunity to pre-order their innovative wearable VR shoes. From there, all you have to do is slide on your Cybershoes and then select the Cybershoes locomotion option in the Oculus universal menu. Image Credit: Cybershoes.

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KwikVR is an Oculus & Vive Compatible Wireless VR Solution to Debut at CES 2017

Road to VR

Cloud compute specialists Scalable Graphics are to debut a new 1 pound wireless PC VR solution compatible with both Oculus Rift and HTC Vive VR headsets at next weeks CES convention in Las Vegas. The post KwikVR is an Oculus & Vive Compatible Wireless VR Solution to Debut at CES 2017 appeared first on Road to VR.

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Somnium Space Launches Social VR Platform Powered By Ethereum Blockchain

VRScout

The VR space will also use the Ethereum blockchain network, meaning you can tokenize in-game assets such as land parcels, avatars, wearables, collectibles, etc. officially launches on February 20th on all mainstream VR headsets, including HTC Vive, Oculus Rift S, Windows Mixed Reality headsets, and many more.

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A Hands on Look at the State of Input in VR

VRScout

The devices at the time included: HTC Vive wands that shipped with the Vive headset. Oculus Touch controllers were just announced to ship late in 2016. Xbox gamepads shipped with the Oculus Rift headset. Oculus Go Controller. Oculus Touch hand controllers. Xbox controller. Steam compatible controller.