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Ok, of course, I’m kidding, but, you know, the possibility of saying the wrong name is so high that my proposal actually starts making sense… Top news of the week (Image by HTC Vive) HTC reveals inside-out-tracked Tracker With a totally unexpected move, HTC has revealed a new kind of Tracker.
Epic Games’ popular Unreal Engine has just received a major update with version 4.12 With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016. The post Unreal Engine 4.12 Elsewhere, UE4 4.12
The demonstration included the now familar Unreal Engine 3 powered citadel area, one which would become the setting for one of the most famous early VR applications of all time, Rift Coaster. The HTC Vive (DK1), SteamVR Controllers and Laser Basestations. The final Oculus Rift consumer edition.
from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. Razer has chosen a dual lens system. Razer want the user and the developer to be free in their choice. The Razer Hydra controllers are used by many developers as an alternative.
The HTC Vive is finally getting integrated headphones later this year, and co-creator Valve’s latest acquisition could help you get the most out of them. It’s available as a plug-in for development engines like Unity and Unreal. Impulsonic had previously signed up to Razer’s open virtual reality ecosystem, OSVR.
It takes about 8 minutes for the Game Master to walk you through the vest and backpack (which houses an Alienware PC gaming laptop), OSVR HDK2 headset and Razer headphone/microphone before running through the two-handed assault rifle (another 7 minutes). The Game Master turns on the game, which allows you to see and then pick up your rifle.
Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2) the open-source Hacker Development Kit VR headset. Specifically, I am aware of plans and work in progress to support Intel Realsense, Tobii eye trackers, NOD devices, Leap Motion camera, HTC Vive and others.
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