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The Tantalizing Promise Of Augmented Reality Games

UploadVR Between Realities podcast

I ended up at Valve Software running their hardware department, putting the team together that created the HTC Vive. Jeri, at Valve they did have that sort of choice point, and they chose to do Steam VR and get behind the HTC Vive. We have guys who’ve contributed to EU computer vision white papers. I absolutely love it.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

I think the three-degrees-of-freedom [3Dof] sets — like the Go and the Samsung Gear VR before it — are very well-suited for video viewing, that sort of thing. They’re much more distributable than the standard Oculus Rift or HTC Vive, which has to be hooked up to a PC. We put out reports like that.

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article thumbnail

The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

I think the three-degrees-of-freedom [3Dof] sets — like the Go and the Samsung Gear VR before it — are very well-suited for video viewing, that sort of thing. They’re much more distributable than the standard Oculus Rift or HTC Vive, which has to be hooked up to a PC. We put out reports like that.

article thumbnail

The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

I think the three-degrees-of-freedom [3Dof] sets -- like the Go and the Samsung Gear VR before it -- are very well-suited for video viewing, that sort of thing. They're much more distributable than the standard Oculus Rift or HTC Vive, which has to be hooked up to a PC. We put out reports like that.