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On the other hand, the emerging technology space is proving genuinely innovative, with AI and robotics painting a picture of the future of work. At the same time, these aligned emerging technologies provide a potential growth opportunity for the fledging technology space. Lastly, it will receive more public updates this year.
Sony unveiled a new location-based entertainment (LBE) concept based on The Last of Us game and TV franchise. The trailer gives us a few clues how the company hopes to do this, showing off a group of users carrying flashlights and weapons, the latter of which appear to be tracked by SteamVR base stations via HTC Vive tracking pucks.
Khronos Group is a non-profit consortium powering royalty-free interoperability for VR, AR, ML, 3D graphics, and other technologies. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. More info (Volu official website) More info (The technology behind Volu). Top news of the week.
HTC has released a YouTube video that hints at the impending release of a ‘game-changing’ Vive headset. The Taiwanese consumer electronics company ‘HTC’ posted the video titled ‘HTC VIVE: A Vision for You’ on its company YouTube channel, with what appears to be a silhouette of a new headset at the end of the video.
More info (Sony MR headset — Road To VR) More info (Sony MR headset — Upload VR) Shiftall reveals MeganeX Superlight Shiftall (remember to read the f before the t) revealed at CES a new headset: the MeganeX Superlight. The game will support all major headsets, with the notable exceptions of WMR headsets, and HTC Vive.
Image by HTC Vive). HTC new products may be the Vive Pro 2 and the Vive Focus 3. According to a leak discovered by Protocol, HTC may launch two headsets tomorrow at Vivecon: The Vive Pro 2, a premium PC VR headset, priced at €842 ($1,012) The Vive Focus 3 Business Edition, a business-oriented standalone, for €1,474 ($1,771).
Among other things, I have written a fantastic post about the VR concerts worth millions of dollars that Pico is doing in China ; I have been interviewed in a podcast by Moonbase ; and this Saturday I will be close to Turin (Italy) speaking at a science and technology festival about my work in immersive concerts. Image by HTC Vive).
Meta is making big moves to scale its smart glasses and AI investments, as the two technologies are becoming closer as parallel use cases emerge. Meta AI has built-in Meta Llama technology and has been updated to enable your smart glasses to share your worldview and bring you text translations, fashion tips, and more.
Sony’s two-story location-based VR experience features an immersive vehicle motion simulator and virtual proton packs. Yesterday, Sony unveiled yet another location-based VR experience based on the legendary Ghostbusters franchise. Sony Pictures Virtual Reality is all about making wishes come true.
On the technological side, it seems all is set to start using cloud rendering, but the big problem of the latency from the nearest server remains; VRSS (Variable Rate SuperSampling) v2 has been announced. VRSS is the technology that makes the graphics card draw in higher resolution the region of the image you are looking at.
The evolution of technology. The evolution of VR is usually compared to the one of other technologies, like the web or mobile. Years pass by and technology shifts and market changes lead to a shuffle of the cards, and new market leaders arise. Hero view of PSVR 2 (Image by Sony Interactive Entertainment).
More info (Valve Deckard to be released in 2025 for $1200) More info (The headset could come with a Half-Life demo app) Other relevant news (Image by Sony Interactive Entertainment) Sony permanently slashes the price of PSVR 2 Finally, Sony has permanently cut the price of the PSVR 2 headset.
In celebration of the event, Sony Music Solutions is hosting a “mini-live performance” on March 6th at 2pm JST that will feature a mixed reality performance by ReoNa brought to life using a combination of motion capture technology and a virtual camera system referred to as “jeannedarc.”
Other companies such as Apple, Samsung, LG, and Sony also invest in XR technology. It’s about setting the standard and crafting an easy-to-use interface that makes technology accessible to everyone,” Trillhaas remarked. This involves offering devices with impressive features and specifications at an affordable price.
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
A few days ago, Sony Interactive Entertainment has announced that PSVR 2 will launch for $549. The bundle between PSVR 2 and Horizon (Image by Sony Interactive Entertainment). Lateral view of PSVR 2 and controller (Image by Sony Interactive Entertainment). PSVR 2 launch. The price has been one of the most debated topics online.
This shows that the ecosystem is alive, and notwithstanding the pandemic, there are many XR companies that are pushing the technology forward. PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). HTC Vive Wrist Tracker. HTC Vive Wrist Tracker. HTC Vive Wrist Tracker (Image by HTC).
Instead, the experiences listed to be on display largely consist of games that are either already available on, or coming to the HTC Vive, and the Vive itself will be used in the center alongside Starbreeze’s StarVR, the original headset that IMAX partnered with.
Thus, participants will be able to interact with each other and with the innovative devices and technologies on display. A large adoption rate for augmented and virtual reality in 2020 has broadened the audience and age groups interested in the latest technologies. This year will be special for the XR industry.
We haven’t had the E3 where Sony doesn’t shut up about VR like it once did 3D, for example, nor the E3 where it seems like everyone and their mothers are making VR games like they once were mobile or motion controlled experiences. Sony’s swift showcase of around six new VR games was just what the doctor ordered.
We’re on the cusp of another life-changing piece of technology and the race is on. Let’s take a look at the technology coming our way. HTCHTC is about to release its offering in the form of the VIVE XR Elite with a release date of February 25 and an entry-level price of $1,099. What Is Everyone Working On?
The ecosystem of digital game development is all about using the latest technologies to attract and engage gamers all over the world. Technologies like VR are being used widely to make games distinctive and entertaining so that both avid and casual gamers can enjoy their favorite games irrespective of time and place.
Headsets such as the HTC Vive and Oculus Rift have made PC the go-to platform for a majority of AAA VR developers. Meanwhile, Sony is effectively dominating the console VR space with the Playstation VR. Microsoft’s Xbox, on the other hand, has remained continuously skeptical of VR technology and its place within modern entertainment.
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
Google, Sony, Oculus, Samsung, Acer and HTC have combined their efforts in order to create a healthy and equal industry for virtual reality hardware and software to develop and expand. We will also host and participate in international discussions on important topics in VR to shape the public discussion on the technology.
Yesterday, during Samsung’s Upacked event, the technology giant gave a short but sweet insight into the future of its elusive but attention-grabbing Moohan headset. Samsung brings with it a broader technology ecosystem that can assist in introducing the large-scale Galaxy user base to XR wearables.
Sony has answered our call, bringing the first in a series of VR Ghostbusters episodes to PlayStation VR today. During a press preview event on the Sony Pictures lot in LA, where even Dan Aykroyd made a surprise appearance, I got an early look at the Ghostbusters VR experience. Well now you finally can—in VR.
Here are the latest PlayStation VR games Sony teased at E3. By far the press conference’s most mysterious, yet captivating, VR announcement, Star Child seems to be a sci-fi misadventure featuring an unknown protagonist exploring a subterranean network filled with advanced alien technology. Superhot VR. How good is Superhot VR you ask?
What was once a niche technology is now on the verge of going mainstream, due in large part to the immense success of popular VR headsets like the Meta Quest 2 and PlayStation VR. Interacting with the in-game world can be done using the Touch controllers, though certain games and apps also feature support for Quest hand-tracking technology.
We expect stand-alone headsets like the Oculus Go and HTC Vive Focus to ignite a new wave of growth that will help broaden the appeal of virtual reality, particularly with businesses and in education,” says George Jijiashvili, CCS Insight’s senior analyst for wearables. million mark by 2022. million mark by 2022.
While the company usually rules the headlines on the Monday morning of the biggest week in gaming, this year it’s putting itself even further ahead of Sony’s traditional Monday evening conference (assuming it takes place at that time again), airing on Sunday, June 11th, at 2:00 PM PDT. But Sony isn’t defenseless, however.
Organized by the Advanced Imaging Society (AIS), the Lumiere Awards have been recognizing and enabling the creation of cutting edge entertainment and storytelling using emerging technologies since James Cameron first set the bar with Avatar. HTC Vive CEO, Cher Wang, on a red carpet full of 360 cameras. Best 360° Series: Invisible.
He also hyped people about the upcoming Infinite Office, BCIs, AR glasses… saying for most technologies that “they are coming sooner than people think”. But when the journalist asked about the use of Ctrl+Labs technology, he specified that “sooner than people think” is maybe 5 years. HTC predicts the rise of all-in-two devices.
Regarding technologies, the Metaverse will incorporate artificial intelligence (AI), virtual, augmented, and mixed reality (VR/AR/MR), the internet of things (IoT), and hand and eye tracking tools. Theme and amusement parks have begun incorporating VR technologies from HTC VIVE for novel attractions. VR Theme Parks.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. To be clear, their emphasis is on politics and society – not XR, or even technology in general, which is where the XRA comes in. About the “Thinking Ahead About XR” Report. Identifying Policy Issues.
The Vive is the ‘room-scale’ VR system created by HTC and Valve. Find an HTC Vive Demo Location. HTC hosts a list of stores across the US and Europe where you can try the Vive for free. SEE ALSO HTC Vive Review: A Mesmerising VR Experience, if You Have the Space. Here’s where you can try VR for yourself.
Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. I think it makes sense considering the different requirements of the two technologies. HTC released a trailer about his vision for the metaverse.
I think it’s too early for an AR glass made by Samsung, while instead these two technologies (smartglasses or MR headset) are already quite mature and would follow the trends of this year. Image by Sony Interactive Entertainment). The channel says that according to “credible sources”, Sony may launch PSVR 2 sometime in Q1 2023.
Virtual reality is commonly associated with the gaming industry, as major companies like Meta, HTC, Sony, and others are creating VR-based video games , which typically appeal to a younger audience. They gain exposure to VR technologies at their current job and use them practically to achieve the company’s goals. Adults (18-65).
With key developments in VR technology, hardware, and software driving the market forward, VR game revenues are projected to increase sixfold in five years , from $0.5 Or it could be the excitement about new headsets coming from Sony, Apple, Pico, and HTC that is keeping potential buyers on the sidelines. billion in 2019 to $3.2
But alongside the event, the XR world was spinning, showcasing how innovative firms are leveraging immersive technology to gain new insight and results. This new display technology allows users to avoid intrusive VR headsets, allowing extended XR content use without the perceived hardware challenges.
Here, we’re going to look at AR and VR accessories made by headset manufacturers, as well as how the demand for more personalized experiences may shape the future of these technologies. One of the reasons that HTC VIVE is an ARPost perennial favorite headset manufacturer is because the company doesn’t turn out a headset every day.
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