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HTC VIVE partnered with The Bavarian State Criminal Police Office (Bayerisches Landeskriminalamt, BLKA) to launch the ‘Holodeck’ VR platform that will ‘revolutionise’ forensic investigations. HTC VIVE’s responsive support provided solutions and continuous progress throughout the technical challenges.
” At MWC Shanghai, state-owned China Mobile announced the first batch of 24 members of the alliance, including Huawei, Xiaomi, HTC Vive, Unity China, NOLO, XREAL (formerly Nreal), AI company iFlytek, video streaming platform MGTV, and cloud streaming platform Haima Cloud. ” China Mobile isn’t new to the space.
Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
HTC vs. competitors: Which XR vendor should you look at for the best enterprise-grade hardware? For years, HTC has held a strong position in the enterprise market, offering companies flexible, versatile, and ergonomic devices with premium-quality features. So, how do you make the right choice?
Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!
Khronos Group is a non-profit consortium powering royalty-free interoperability for VR, AR, ML, 3D graphics, and other technologies. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
Connecting Modern Businesses with Modern Innovation More recently, WEART initiated a working relationship with MAIZE, a company connecting modern businesses with innovative technology vendors. WEARTs TouchDIVER Pro product works across headsets, including Meta Quest, Pico, HTC, and Windows Mixed Reality compatibility.
On the technological side, it seems all is set to start using cloud rendering, but the big problem of the latency from the nearest server remains; VRSS (Variable Rate SuperSampling) v2 has been announced. VRSS is the technology that makes the graphics card draw in higher resolution the region of the image you are looking at.
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” , a report published today by UnityTechnologies where 15 industry experts (yours truly among them) outline how mixed reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. .
I have just tried the hands tracking solution offered on the Vive Focus Plus by the Vive Hands Tracking SDK and I want to tell you what has been my experience with it and how it does compare with other hands tracking technologies, like the ones offered by Facebook or UltraLeap. HTC is working on its own hand tracking solution since a while.
The Immersive Technology for the American Workforce Act of 2023 was drafted by Rep. Tim Walberg (R-MI) with the support of organizations like the XR Association (XRA), Talespin , Unity , Association for Career and Technical Education , Transfr , and HTC VIVE , among others. Lisa Blunt Rochester (D-DE) and Rep.
UnityTechnologies’ Unity Engine is playing an increasingly important role in the VR industry, and new funds announced today should help it grow further still. UnityTechnologies is getting $400 million from private equity firm Silver Lake. That is if regulators approve the deal, taking its valuation to $2.6
Speaking on the Unity integrations, Ivan Rajkovic, CEO of SpectreXR, noted: We’re excited to expand hand-tracking support for OctoXR and enable even more Unity developers to create immersive and engaging interactive VR/AR experiences. Unity itself is a highly accessible graphics engine ready for a range of developers.
What’s more, Meta’s flexibility makes it easy to combine Oculus headsets with state-of-the-art technology and software for building prototypes and designs. Meta recently announced the arrival of a popular architectural tool “ Unity Reflect ” in the Meta Quest environment for 2022.
RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Custom waveform editor window, allowing you to design waveforms without ever leaving Unity. Anything supported by the Unity XR platform should be supported by this.
Over the past five years we’ve seen numerous advancements in immersive technology that have helped open the doors to a wide range of possibilities. Currently there few if any existing apps or games that support full body haptics, though Metatech hopes its technology will motivate developers to embrace more complex haptics in the future.
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
Different methods involve different VR technology and are useful for different kinds of projects. Glassbox has just announced their newest VR technology, the DragonFly plugin. They are responsible for some of the fantastic and other-wordly visuals that we associate with VR technology. How 3D Imaging Happens.
Beginning now until July 17th, those with access to a PC VR headset can access a veritable treasure trove of genre-defying experiences and art developed using immersive technology. These virtual offerings are split into three categories: the VeeR VR Cinema, the Unity for Garden Showcase, and the Cannes XR Developer Showcase.
In recent years, we’ve discovered just how powerful technology can be in delivering information to those who need it most. XR has the potential to be one of the most disruptive new technologies in the educational space. Already, various leading companies have begun implementing HTC VIVE technology into their educational environments.
In a video posted by CBS Los Angeles , we see Rams COO Kevin Demoff guiding a reporter through the VR tour of the jaw dropping venue using an Oculus Rift headset with Touch controllers (photos also show an HTC Vive being used).
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” a report published today by UnityTechnologies, where 15 industry experts (yours truly among them) outlined how Mixed Reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. Look no further!
The company’s immersive technology is assisting businesses in building more collaborative experiences for staff, more emotional customer service interactions, and even unique hybrid retail experiences. Varjo’s versatile collection of XR technologies makes it an excellent choice for all kinds of retail and ecommerce initiatives.
With much surprise for us all, HTC has just announced the Vive Focus Plus , its first full 6 DOF standalone headset! The Vive Focus Plus, in all its majesty (Image by HTC). Internal view of the Vive Focus Plus (Image by HTC). Do you want to know more? Well, you are in the right place. The Vive Focus Plus.
. “Until now, these innovations have occurred separately and in silos, well here comes act two of the computing revolution, AI and XR are converging, unlocking radical new ways to interact with technology on your terms,” Izadi also added. In exchange, Google will receive valuable XR-related support from HTC.
Side-by-side comparison of the HTC Vive Pro (left) and Varjo VR-1 (right) / Image Credit: Varjo. Varjo is pushing the boundaries of what’s possible in VR fidelity,” spoke Timoni West, Director of XR Research at UnityTechnologies.
Unity Game Engine ?? Unreal Engine eXtended Reality (XR) Technology Platforms | Source: [link] How to Select Extended Reality (XR) Toolkit? ? It provides a framework that makes 3D and UI interactions available from Unity input events. It provides a framework that makes 3D and UI interactions available from Unity input events.
Thus, participants will be able to interact with each other and with the innovative devices and technologies on display. A large adoption rate for augmented and virtual reality in 2020 has broadened the audience and age groups interested in the latest technologies. This year will be special for the XR industry. ICHVR 2021.
Two weeks ago, we of New Technology Walkers have launched HitMotion: Reloaded on SideQuest. HitMotion: Reloaded has been one of the 20 launch titles of the Vive Focus Plus , and we can never thank enough HTC for the support that has given us. Tutorial on how to easily make a cross-platform application in Unity.
I had the pleasure to sit down with Conor Russomanno, the CEO , and talk with him about the new product they’re building, dubbed Galea, that is being marketed not only as a disruptive innovation for BCIs but also as a product that has been specifically designed to work with XR technologies. What are the expected price and release date?
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
According to HTC, the SDK breaks down into three primary modules that allow developers to focus solely on their content: a depth module, see-through module, and a 3D reconstruction module. The SDK also supports native development with plugins for both Unity as well as Unreal Engine 4.
No grey zones like HTC did in the past. In fact, at launch, it won’t even be possible to create Unity content for it. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Meta is under heavy pressure.
Hand Tracking in VR Technology – It’s Come a Long Way. While doing demos, people new to VR technology would repeatedly put both controllers into one hand to reach out and try to touch digital artefacts. The VR technology behind these SDKs allows eye and lip tracking, pass through cameras, and hand tracking.
It provides complete flexibility to configure Unity projects, allowing the inclusion of third-party assets and code libraries, just as in any standard Unity project. VIROO allows clients and partners to “create their own custom applications with greater logical depth through VIROO Studio SDK for Unity,” remarked Carlier.
Now, I don’t want to sound like a balloon popper, but VRChat basically lets you use Unity for the development, so most of the content that can be developed in Unity and that does not require low-level features like reading files or connecting with custom servers can be done in VRChat.
Company CTO Idan Beck says its Sandbox SDK will have capabilities like “high-performance inverse kinematics, rigging, and motion capture capabilities,” and will include support for Unreal Engine, Unity, and Native. Sandbox says however that developers can create using more modest setups such as an Oculus Rift or HTC Vive.
More info (Quest 3 going ok in Steam Hardware Survey) More info (Quest 2 selling much better than Quest 3 on Amazon) HTC announced the Vive Ultimate Tracker Finally, HTC has officially announced the Vive Ultimate Tracker, its standalone inside-out tracker unit. But for now, we are not sure at all this is going to happen.
Apple is already working on future technologies for its headset, and one of the rumors that popped out is that it is working on a next-generation technology to ensure a long duration of the battery of its device. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global VR video streaming ecosystem.
We had at the same time the Game Developer Conference (the GDC) and the GPU Technology Conference (GTC) by NVIDIA, so we had lots of announcements about 3D technology in general and also about XR. There have been companies that have tried to compete with HTC in this market, but they all had their big share of trouble in doing that.
As companies seek to reach targeted outcomes with immersive technologies, industry leaders have leveraged their world-building technologies, in the real world. Dave Rhodes, Senior Vice President and General Manager of Digital Twins for Unity , delivered a keynote speech at the massive immersive tech event on Monday morning.
After speaking with Unity CEO John Riccitiello, I’m putting a little note on my calendar for CES 2019 as the time I expect to see multiple VR headsets that will cost less than $1,000 for the entire package. ” Tagged with: unity Facebook Twitter Reddit More.
Microsoft Mesh, an environment where teams can create mixed reality experiences, is providing a convenient way for companies of all sizes to unlock the value of MR. At the same time, the HoloLens headset technology from Microsoft is largely regarded to the industry leader for true mixed reality experiences.
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