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HTC VIVE partnered with The Bavarian State Criminal Police Office (Bayerisches Landeskriminalamt, BLKA) to launch the ‘Holodeck’ VR platform that will ‘revolutionise’ forensic investigations. It can also be a valuable tool for law enforcement training.
One of the coolest parts of developing with Unity or Unreal Engine is the ability to instantly hop into your VR headset and view 3D creations at scale. The ladder even has a VR mode that lets you build in-headset using the Unreal Editor tool set. The post 3D Modeling Tool Blender Is Receiving VR Support appeared first on VRScout.
HTC vs. competitors: Which XR vendor should you look at for the best enterprise-grade hardware? For years, HTC has held a strong position in the enterprise market, offering companies flexible, versatile, and ergonomic devices with premium-quality features. So, how do you make the right choice?
Leading into the new year, virtual reality training is growing as the broader XR market also emerges as a tool for work and everyday life. The duo deployed realistic digital training tools to MAIZEs deep client list. It also supports XR experiences built on Unity and Unreal Engine SDKs.
Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
The VR modelling tool Google Blocks is now available as an open-source version under the name of Open Blocks. Now, the global developer community Icosa Foundation is maintaining Open Blocks, while it continues to run Open Brush, an open-source version a former Google VR sketching tool Tilt Brush.
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
For many companies investing in immersive tech, choosing the best HTC XR headset isnt as simple as it seems. The good news is HTC offers a range of great headsets for various business use cases, from the streamlined and simple HTC VIVE Flow , to VIVE Focus 3 with best-in-class graphics. and feature requirements carefully.
HTC has announced a new set of tools allowing developers to build applications which take advantage of the Vive Pro’s stereo front-facing cameras, effectively turning the device into an AR headset dev kit. SEE ALSO HTC Vive Pro Headset Review: Welcomed Improvements Overshadowed By a Steep Price.
The Vive Pro gets new SDK tools unlocking advanced AR capabilities. According to HTC, the SDK breaks down into three primary modules that allow developers to focus solely on their content: a depth module, see-through module, and a 3D reconstruction module. The Vive Pro is one hell of a VR headset.
Microsoft Maquette is a brand new VR tool from Microsoft which is all about prototyping spatial designs. Despite popping up out of nowhere, the tool looks like a quite polished first attempt even though it’s initially launching as a closed beta. Image courtesy Microsoft. Image courtesy Microsoft.
NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. More info (NVIDIA CloudXR upgrade) More info (NVIDIA CloudXR on Tencent Cloud) More info (NVIDIA VRSS v2) More info (DLSS integrated inside Unity) More info (Jarvis) More info (NVIDIA RTX cards shortage). Two cool news from Oculus App Lab.
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” , a report published today by Unity Technologies where 15 industry experts (yours truly among them) outline how mixed reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. .
While the spotlight is all on Oculus and its Quest, actually Pico and HTC are evolving their hardware and software offerings without almost no one talking about it. I’ve made a nice Youtube video with me saying random stuff and exploring the Vive Hand Tracking SDK at first in Unity and then in action using my hands in VR.
The right tools not only improve collaboration between team members, but also pave the way for more innovative development and design processes. Meta recently announced the arrival of a popular architectural tool “ Unity Reflect ” in the Meta Quest environment for 2022. Magic Leap.
RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Understanding the importance of haptics in VR, studio RGB Schemes has developed a tool called RGB Haptics which aims to simplify the creation and implementation of haptic effects in VR games.
This week, the Epic/Apple saga continues, HTC doubles down on enterprise AR Niantic enters the AR platform race, and Spatial leans in to NFTs. HTC Doubles Down On Enterprise VR , Introducing Two new Headsets: the Vive Focus 3 and Vive Pro 2. Niantic Expands Developer Platform and AR Tools. W elcome back to Spatial Beats.
Unity Technologies’ Unity Engine is playing an increasingly important role in the VR industry, and new funds announced today should help it grow further still. Unity Technologies is getting $400 million from private equity firm Silver Lake. That is if regulators approve the deal, taking its valuation to $2.6
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
The cloud has paved the way for a new era of collaborative remote learning, while AI tools and automated systems are assisting educators in their tasks. At the same time, Meta’s flexible software landscape ensures teams can access a wide range of educational apps, or make and implement their own learning tools from scratch. Magic Leap.
Varjo hopes these hyper realistic environments will serve as the perfect tool for fields such as architecture, construction, engineering, industry design, training simulations, and other industries where accuracy is paramount. Premium cars can only be made with premium tools.
And while developers can play with that version of the engine and its XR tools, the engine’s creator (Epic Games), doesn’t recommend the early access version of Unreal Engine 5 for anything more than experiments at this point. That makes Unreal Engine 4.27 Unreal Engine 4.27 ” For PC VR, Unreal Engine 4.27
Varjo’s “Reality Cloud” network is likely to be a valuable tool for many retail innovators going forward, as it will allow for more efficient lossless streaming in a traditional store space. Unity provides users with access to a comprehensive real-time development platform, ideal for building 3D, immersive experiences. Magic Leap.
Speaking on the Unity integrations, Ivan Rajkovic, CEO of SpectreXR, noted: We’re excited to expand hand-tracking support for OctoXR and enable even more Unity developers to create immersive and engaging interactive VR/AR experiences. Unity itself is a highly accessible graphics engine ready for a range of developers.
HTC is doing just that throughout the next few months in a live webinar happening every Tuesday, from now until mid-May. Starting on March 31st and going to May 12th, HTC is streaming live developer talks that it would have otherwise given during GDC 2020. Why live talks? SEE ALSO Watch All of Facebook's GDC 2020 Developer Talks Here.
This made everyone celebrate what is possible to do on a social VR platform with the tools that VRChat provides. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly.
View your 360° video projects in realtime on a HTC Vive. In a trio of announcements, Apple revealed that Valve would be bringing SteamVR and HTC Vive to the new iMac, Unity and Unreal Engine were coming to Mac, and Final Cut Pro X would finally support VR video editing. It was a strong nod to VR creators.
More info (Quest 3 going ok in Steam Hardware Survey) More info (Quest 2 selling much better than Quest 3 on Amazon) HTC announced the Vive Ultimate Tracker Finally, HTC has officially announced the Vive Ultimate Tracker, its standalone inside-out tracker unit. But for now, we are not sure at all this is going to happen.
Not only is Meta a leading pioneer in the creation of the “Metaverse” – the embodied internet environment where the future of work may take place, but they’re also the company responsible for tools like “Workplace” from Meta. For most people interested in the Extended Reality landscape, the name “HTC Vive” will be familiar.
HitMotion: Reloaded has been one of the 20 launch titles of the Vive Focus Plus , and we can never thank enough HTC for the support that has given us. Passthrough AR was made through a plugin that we invented, and it was not officially supported by HTC. Tutorial on how to easily make a cross-platform application in Unity.
That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR & VR” a report published today by Unity Technologies, where 15 industry experts (yours truly among them) outlined how Mixed Reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work. Look no further!
The firm entered a definitive agreement with HTC VIVE, giving the leading XR firm a massive $250 million investment. Notably, the move gives Google access to “certain HTC employees from its XR team” who will join Google to help the firm develop its own XR solutions. What a HTC/Google Unitifaction Mean?
We’ve seen Unity’s impressive in-VR authoring tool a few times throughout 2016, with no real clue of when it’s coming. Unity (@unity3d) November 1, 2016. This time, West used the HTC Vive, having used the Oculus Rift with Touch controllers in previous demos. That changed today.
As I said in the introduction, Viveport Streaming is HTC’s solution to let you play PC VR games with your HTC Standalone headset (in the future, with all Vive Wave standalone devices). I guess that HTC has given priority to stability over visual quality because the frames appeared compressed. I guess you will like it!
Mike Nisbet, Unity Engineer at SideQuest and Icosa Foundation Team Member , was excited about the possibilities that lay ahead with Google Blocks: “We’re thrilled to see Blocks join Tilt Brush in being released to the community, allowing another fantastic tool to grow and evolve.
OpenBCI has been making open-source tools for neuroscience and biosensing since 2014. On the software side, we’ll be enabling users to bring tightly time-locked data into development engines like Unity and by building on open-source protocols like BrainFlow , the raw data will be available in most common programming languages as well.
No grey zones like HTC did in the past. In fact, at launch, it won’t even be possible to create Unity content for it. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Meta is under heavy pressure.
” SteamVR and HTC Vive on Mac OS. While Steam has been Mac compatible for some time now, Apple announced that Valve will be bringing SteamVR to Mac too, allowing the HTC Vive to run VR games on Mac systems. Unity and Unreal VR SDK Support. Vive Demo on Stage. VR Video Editing in Final Cut Pro X.
This platform provides multiple ready-to-use applications for users, and tools for developers to create and distribute their own custom multi-user XR applications. It provides complete flexibility to configure Unity projects, allowing the inclusion of third-party assets and code libraries, just as in any standard Unity project.
Inside the box you find: 1x SenseGlove right 1x SenseGlove left 1x SenseGlove linkbox 1x power cable 1x USB connector cable short (2m/ 6.5ft) 2x USB connector cable long (3m/ 10ft) 2x HTC tracker mounts including screws 1x manual. This way your gloves are powered and can communicate with your PC; Setup of the HTC Vive system.
Meta is deprecating its own Quest mixed reality capture tool and officially supporting LIV instead. It was used to create many of the trailers for the original HTC Vive launch titles, for example. Since 2019 Meta has had its own competing Mixed Reality Capture Tool for Rift and Quest too. All this is available in LIV SDK 2.0.
Oculus has recently published a guide to teach developers how to capture mixed reality with two important tools (besides a VR headset): a green screen and an external camera. Valve later incorporated the same green screen setup in their official announcement of the HTC Vive.
Typically it takes five to seven years to design a helicopter, according to a case study published by Bell and HTC. Using an HTC Vive, engineers were able to work from the start with a full scale virtual model to pass off to the test pilots. Thanks to VR, the FCX-001 ended up taking less than six-months to create, Bell says.
It features full colour passthrough, a Qualcomm Snapdragon XR2+ chipset, and productivity and security tools for workers. Multinational XR firms like Lenovo, ByteDance’s Pico Interactive, HTC VIVE, Varjo, and Microsoft are leading the charge for immersive transformations. How To Prepare for Enterprise VR.
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