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The best part of the video is where I put toilet seats in my living room… well, they’re still useful if you have an urgency to go to the toilet, but are too lazy to change rooms! Meta, Pico, HTC, then Apple… all of them prevented the developers from accessing the camera frames. This is great news!
” At MWC Shanghai, state-owned China Mobile announced the first batch of 24 members of the alliance, including Huawei, Xiaomi, HTC Vive, Unity China, NOLO, XREAL (formerly Nreal), AI company iFlytek, video streaming platform MGTV, and cloud streaming platform Haima Cloud. ” China Mobile isn’t new to the space.
Around 40 days ago, I reported to you the news of Google presenting at SIGGRAPH 2020 a new algorithm for recording, encoding, and decoding 6DOF VR videos , that is movies inside which you can physically move. Today I managed to try its demo , so let me tell you how is it cool being able to move inside a video! 6DOF Videos.
Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”
The past week has been a pretty interesting one for the tech world: between Microsoft Ignite, Unity Unite, and the OpenAI drama, there has been a lot to follow. Unity 6 takes back the original way of specifying engine versions and abandons the confusing one that bound a new Unity version to the year it was released.
Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!
After I have written my super in-depth review on the Vive Focus 3 , HTC has finally enabled hands tracking on its device , so I decided to talk about it to you. All you need to know on Hand Tracking on Vive Focus 3 – Video. How to integrate hands tracking in your Vive Wave Unity project. Hands Tracking on the Vive Focus 3.
View your 360° video projects in realtime on a HTC Vive. In a trio of announcements, Apple revealed that Valve would be bringing SteamVR and HTC Vive to the new iMac, Unity and Unreal Engine were coming to Mac, and Final Cut Pro X would finally support VR video editing. It was a strong nod to VR creators.
For many companies investing in immersive tech, choosing the best HTC XR headset isnt as simple as it seems. The good news is HTC offers a range of great headsets for various business use cases, from the streamlined and simple HTC VIVE Flow , to VIVE Focus 3 with best-in-class graphics. and feature requirements carefully.
Someone has already received it and has already shared on the social media videos of the Air Link in action. NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. HTC is going to launch its headset on May, 11th. HTC is keeping rising the hype for its new upcoming headset.
.” SteamVR will also be joined on Mac systems by the Unreal and Unityvideo game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Also continuing the theme of VR support for Mac, Industrial Light and Magic staffers demonstrated the first-ever native HTC Vive demo on a Mac system.
While the spotlight is all on Oculus and its Quest, actually Pico and HTC are evolving their hardware and software offerings without almost no one talking about it. Vive Hand Tracking SDK video review. HTC is working on its own hand tracking solution since a while. Vive Hand Tracking Unity SDK. Vive Hand Tracking SDK.
In a way, it’s a window into VR, allowing the user to be live composited with the output from a game to create this combined virtual video scene. It’s a mind-blowing format that we’ve been pioneering at VRScout’s studio over the years to film everything from original art series , Super Bowl commercials , to even full-blown music videos.
This week, the Epic/Apple saga continues, HTC doubles down on enterprise AR Niantic enters the AR platform race, and Spatial leans in to NFTs. The debate has drifted into questions about what defines a video game. Is Fortnite a video game, or is it a metaverse with games inside of it? More from AR Insider….
Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub.
Nokia has launched the OZO Player SDK , a cross-platform foundation for creating applications with high fidelity VR video playback. For instance, Felix & Paul’s Nomads is a single app which lets viewers watch a 3-part VR video series, and also provides a proprietary interface and supporting non-video content.
On Friday, I’ve published on my social media channels a video where I showcased that I have been able to create an augmented reality app for the Vive Focus. The Focus features two frontal cameras that are used for the inside-out tracking and through scripting, in Unity, it is possible to access their stream. Then keep reading!
With much surprise for us all, HTC has just announced the Vive Focus Plus , its first full 6 DOF standalone headset! The Vive Focus Plus, in all its majesty (Image by HTC). Internal view of the Vive Focus Plus (Image by HTC). Do you want to know more? Well, you are in the right place. The Vive Focus Plus.
Viveport Streaming – Video Review. I made a nice video where I present to you: How to activate Viveport Streaming; Me playing SuperHot and Beat Saber with it; A video on controllers tracking; My opinion about it. I guess that HTC has given priority to stability over visual quality because the frames appeared compressed.
In a video posted by CBS Los Angeles , we see Rams COO Kevin Demoff guiding a reporter through the VR tour of the jaw dropping venue using an Oculus Rift headset with Touch controllers (photos also show an HTC Vive being used).
This method creates 3D video but it isn’t very helpful for creating those imaginative experiences that computers can make. This method is similar to the motion capture technology that has been used to create realistic computer generated video for years. However, making the models move realistically is difficult and time consuming.
These virtual offerings are split into three categories: the VeeR VR Cinema, the Unity for Garden Showcase, and the Cannes XR Developer Showcase. This includes SteamVR headsets such as the HTC Vive and Valve Index as well as the Oculus Rift. Image Credit: VRScout. But how to access these wonderful creations, you may be asking.
Developing with a VR headset doesn’t necessarily mean you’re developing a VR app; the HTC Vive is finding unexpected use as a camera for virtual worlds, too. Once you’ve captured your footage you’ll be able to import video just like you would any other footage and edit it.
From live VR concerts in Wave coming from some of the biggest names in music, to HTC’s annual developer conference taking place in Engage , social VR is picking up the slack where video chatting platforms simply don’t cut it. Developer applications to help are now open.
No grey zones like HTC did in the past. In fact, at launch, it won’t even be possible to create Unity content for it. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Video) Learn more (Soccer game in AR?—?Volumetric
SenseGlove video review. This post contains a very detailed review of the SenseGlove force-feedback gloves, but if you don’t like walls of texts and prefer a more agile video review, then I got you covered! Have fun watching this review video. What is SenseGlove? This should be fixed in future iterations of the device.
HTC has announced a new set of tools allowing developers to build applications which take advantage of the Vive Pro’s stereo front-facing cameras, effectively turning the device into an AR headset dev kit. SEE ALSO HTC Vive Pro Headset Review: Welcomed Improvements Overshadowed By a Steep Price.
” SteamVR and HTC Vive on Mac OS. While Steam has been Mac compatible for some time now, Apple announced that Valve will be bringing SteamVR to Mac too, allowing the HTC Vive to run VR games on Mac systems. Unity and Unreal VR SDK Support. VR Video Editing in Final Cut Pro X. Vive Demo on Stage.
By matching up live video and a digital environment with the help of a green screen setup though, you can essentially create a video that places you straight in the action—one that better communicates the immersion of a VR game than a simple first-person screen capture. image courtesy Oculus.
More info (Quest 3 going ok in Steam Hardware Survey) More info (Quest 2 selling much better than Quest 3 on Amazon) HTC announced the Vive Ultimate Tracker Finally, HTC has officially announced the Vive Ultimate Tracker, its standalone inside-out tracker unit. But for now, we are not sure at all this is going to happen.
HTC is entering the augmented reality market through the back door by giving developers access to the stereo front-facing cameras on the Vive and Vive Pro VR headsets. Video: In addition, the Vive software team has launched the Vive SRWorks SDK, which will support native development via plugins for Unity and Unreal.
Release date of Stride: Fates New gameplay video for Arizona: Sunshine 2 Rolling Stones pack for Beat Saber Trailer and Release date for Silent Slayer. Who We Are Push the boundaries of the virtual reality industry with us as we create a cross-platform, VR video streaming metaverse. SteamVR 2.0 is now live for everyone.
The same luck has not happened to employees at Niantic at Unity. Unity, instead, is firing 4% of its employees, and this may seem weird considering that in the last months it has proceeded to hundred-millions-dollars acquisitions. Meta adds video recording settings on Quest, at least for developers. Other relevant news.
This is why I felt so honored when the company, now called UltraLeap, contacted me to have a preview of their new hands-tracking runtime, codenamed “Gemini” UltraLeap Gemini hands-tracking review video. UltraLeap Unity SDK. Playing around with Leap Motion/Ultraleap SDK in Unity is pretty easy.
ZedMini camera mounted to HTC Vive / Image Credit: Lee Vermeulen. When watching Vermeulen’s videos, you can see that in some of his experiments he is using VR controllers in an AR environment. The primary component is a ZedMini camera hooked up to an HTC Vive headset, that allows for AR pass-through while he is in VR.
Originally created by user Puffycheeks in Unity, the video shows YouTube user Ultra (a friend/colleague of the creator) exploring the city of Dalaran from inside an HTC Vive headset. Check it out: The video is very long because he flies around and explores every inch of the city. Let us know down in the comments below!
Back at WWDC 2017 Apple finally embraced VR, announcing that it had been working with Valve to bring SteamVR and the HTC Vive to MacOS , along with a number of other announcements about how the company would support VR as part of its ecosystem. Virtual reality gets real. For now, Apple’s VR moves largely appeal to VR creators.
The three-day event featured videos and special blog posts. Now it looks like HTC and VIVE are doing something similar. If you followed Facebook’s GDS, whether with Facebook, with us, or with someone else, you may be wondering why HTC has elected to live stream content. To not bother, catch the videos on VIVE’s YouTube later on.
7 – Volumetric Video in AR. Using 3D animations from 4DViews , China-based developer 应高选 created this with his iPhone 6s and Unity. Created by Matthew Hallberg with an iPhone and Unity 3D, he says “I love that you are able to place life size objects because the tracking with ARkit is so good.”
Dave Rhodes, Senior Vice President and General Manager of Digital Twins for Unity , delivered a keynote speech at the massive immersive tech event on Monday morning. These entities leveraged real-time 3D (RT3D) content, with Unity leading the industry as a RT3D content creation platform. PHOTO: XR Today.
Pico G2 4K Enterprise video review. I know you all are fans of my videos and you can’t live without them, so I have also shot a complete review of the Pico G2 4K enterprise on Youtube. There I show you the device, and highlight the pros and the cons from all standpoints: audio, video, content and even the SDK!
Furthermore, HTC already has a setup that works without SteamVR stations , and it is more expensive than this one, but HTC has more experience with trackers. This could be huge. But we need more hands-on impressions on them to see how much this could become feasible. Expect it to be pricey, though.
Immersive games and apps and 3D videos have opened a new world for emotionally exhausted people staying at home 24/7. Some of the exhibitors who will present new devices and technologies to the public are 8th Wall, Nreal, Unity, Unreal Engine, Pico Interactive, Atheer, Holoptic, Varjo, Cleanbox Technology, LetinAR, and Vuzix.
XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, as well as narrative analysis and top takeaways. This has been the topic of many roundtable discussions, two of which we cherry-picked for this week’s featured XR talk (videos below).
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